Player Matchup

Heimdallr
Heimdallr
Ch0keMeDaddy
Heimdallr
Level 27
God Stats
68W - 58L
1,584 SR
Queue Stats
280W - 265L
1,546 Elo+
Solo
Achilles
Achilles
Dafayb
Achilles
Level 6
God Stats
12W - 10L
1,304 SR
Queue Stats
26W - 23L
1,472 Elo+
Party 1
Ymir
Ymir
KrazyMatrix
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,086 Elo+
Party 1
Amaterasu
Amaterasu
Monozark
Amaterasu
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 19L
1,491 Elo+
Party 1
Thor
Thor
sojuum
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,439 Elo+
Party 1
Team Averages
Level 12
1,477 SR
1,407 Elo+

VS

Team Averages
Level 34
1,445 SR
1,434 Elo+
Heimdallr
Heimdallr
BreaksoulXros
Heimdallr
Level 24
God Stats
27W - 29L
1,393 SR
Queue Stats
102W - 98L
1,372 Elo+
Party 3
Nox
Nox
LightningDestra
Nox
Level 26
God Stats
24W - 17L
1,558 SR
Queue Stats
81W - 97L
1,510 Elo+
Party 3
Pele
Pele
NullahanWasTaken
Pele
Level 17
God Stats
2W - 2L
1,146 SR
Queue Stats
17W - 25L
1,323 Elo+
Solo
Hades
Hades
kissmeback
Hades
Level 100
God Stats
6W - 3L
1,500 SR
Queue Stats
248W - 212L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
revantega
Kukulkan
Level 5
God Stats
45W - 36L
1,628 SR
Queue Stats
245W - 219L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ch0keMeDaddy
Heimdallr
17
2 / 9 / 5
11,016
918
15,601
20,774
8,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Dafayb
Achilles
17
1 / 8 / 7
10,665
889
10,592
24,897
20,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 12 / 6
12,422
1,035
10,493
24,252
25,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Monozark
Amaterasu
17
3 / 6 / 2
11,377
948
10,588
21,855
17,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
sojuum
Thor
17
0 / 12 / 6
10,231
853
5,291
21,298
7,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BreaksoulXros
Heimdallr
20
10 / 2 / 31
13,094
1,091
21,305
12,869
6,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 0 / 29
14,870
1,239
25,921
8,155
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 1 / 6
9,705
809
995
2,226
667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Hades
20
17 / 1 / 29
14,399
1,200
35,291
22,283
20,317
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
revantega
Kukulkan
20
5 / 4 / 30
12,778
1,065
21,486
11,561
5,606
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
172
8
Kills
47
47
Deaths
8
26
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BreaksoulXros
Heimdallr
10
2
31
12.75
L
Heimdallr
Ch0keMeDaddy
Heimdallr
2
9
5
0.5
L
Achilles
Dafayb
Achilles
1
8
7
0.56
L
2
12
6
0.42
W
14
0
29
28.5
L
Amaterasu
Monozark
Amaterasu
3
6
2
0.67
W
1
1
6
4
W
Hades
17
1
29
31.5
W
Kukulkan
revantega
Kukulkan
5
4
30
5
L
Thor
sojuum
Thor
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,565
Damage
104,998
113,076
Taken
57,094
80,270
Mitigated
36,452
12,870
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BreaksoulXros
Heimdallr
21,305
9,706
0
324
12,869
6,014
0
3,010
9,684
0
48,935
L
Heimdallr
Ch0keMeDaddy
Heimdallr
15,601
8,566
0
5,503
20,774
8,524
0
15,617
4,915
0
61,477
L
Achilles
Dafayb
Achilles
10,592
1,763
0
883
24,897
20,896
0
18,991
5,714
512
20,371
L
10,493
1,080
0
1,176
24,252
25,576
0
15,970
8,089
41,379
0
W
25,921
1,183
0
699
8,155
3,848
0
1,425
6,587
46,347
0
L
Amaterasu
Monozark
Amaterasu
10,588
3,644
0
4,738
21,855
17,454
0
15,967
5,603
1,064
18,937
W
995
246
0
148
2,226
667
0
197
2,029
0
3,285
W
Hades
35,291
3,871
1,484
9,460
22,283
20,317
0
4,824
16,913
53,965
0
W
Kukulkan
revantega
Kukulkan
21,486
2,898
0
0
11,561
5,606
0
2,579
8,757
42,347
0
L
Thor
sojuum
Thor
5,291
691
0
570
21,298
7,820
0
15,111
6,053
0
19,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,711
Gold Earned
64,846
241
Minions Killed
220
5
Camps Cleared
5
1,132,934
Distance Traveled
939,599
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,094
1,091
54
5
0
190,644
2
L
Heimdallr
11,016
918
76
6
2
199,172
0
L
Achilles
10,665
889
25
2
0
260,439
2
L
Ymir
12,422
1,035
67
6
0
198,733
3
W
Nox
14,870
1,239
60
5
2
218,699
1
L
Amaterasu
11,377
948
35
3
2
273,200
1
W
Pele
9,705
809
4
0
1
47,655
0
W
Hades
14,399
1,200
53
4
1
277,245
0
W
Kukulkan
12,778
1,065
49
4
1
205,356
0
L
Thor
10,231
853
38
3
1
201,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role