Player Matchup

Discordia
Discordia
DaBears852
Discordia
Level 82
God Stats
2W - 1L
1,547 SR
Queue Stats
26W - 22L
1,525 Elo+
Solo
Ares
Ares
JungleJim96
Ares
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Unbackedbird
Hou Yi
Level 65
God Stats
1W - 2L
1,497 SR
Queue Stats
106W - 96L
1,152 Elo+
Solo
Arachne
Arachne
paillalef
Arachne
Level 159
God Stats
2W - 8L
1,500 SR
Queue Stats
565W - 549L
1,547 Elo+
Solo
Hercules
Hercules
swylus
Hercules
Level 117
God Stats
9W - 9L
1,500 SR
Queue Stats
141W - 118L
1,504 Elo+
Solo
Team Averages
Level 101
1,509 SR
1,446 Elo+

VS

Team Averages
Level 90
1,463 SR
1,550 Elo+
Danzaburou
Danzaburou
KraljBoskovic
Danzaburou
Level 93
God Stats
49W - 36L
1,628 SR
Queue Stats
817W - 780L
1,565 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LesterTremens
Cu Chulainn
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 73L
1,462 Elo+
Party 2
Olorun
Olorun
Naps27
Olorun
Level 99
God Stats
1W - 7L
1,500 SR
Queue Stats
221W - 174L
1,651 Elo+
Party 1
Ymir
Ymir
Ninjadeath
Ymir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,522 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rhaelyse
Tsukuyomi
Level 155
God Stats
1W - 2L
1,186 SR
Queue Stats
72W - 61L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaBears852
Discordia
19
10 / 0 / 7
11,829
623
17,888
7,121
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 13
9,791
515
8,745
13,746
15,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
16
6 / 1 / 3
10,260
540
14,609
10,360
4,463
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
paillalef
Arachne
17
5 / 2 / 5
10,250
539
9,705
14,654
9,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
swylus
Hercules
17
7 / 5 / 4
10,629
559
15,009
18,386
20,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KraljBoskovic
Danzaburou
13
0 / 4 / 2
7,908
416
10,896
11,273
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
LesterTremens
Cu Chulainn
15
2 / 7 / 3
9,460
498
11,453
24,342
16,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Naps27
Olorun
13
0 / 9 / 1
7,964
419
5,806
15,493
6,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 3 / 0
7,389
389
4,200
17,369
13,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Rhaelyse
Tsukuyomi
15
5 / 6 / 1
9,522
501
7,930
15,274
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
29
Kills
9
9
Deaths
29
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
DaBears852
Discordia
10
0
7
13.5
W
1
1
13
7.5
L
Danzaburou
KraljBoskovic
Danzaburou
0
4
2
0.25
L
Cu Chulainn
LesterTremens
Cu Chulainn
2
7
3
0.5
L
Olorun
Naps27
Olorun
0
9
1
0.06
L
2
3
0
0.67
L
Tsukuyomi
Rhaelyse
Tsukuyomi
5
6
1
0.92
W
Hou Yi
6
1
3
7.5
W
Arachne
paillalef
Arachne
5
2
5
3.75
W
Hercules
swylus
Hercules
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,956
Damage
40,285
64,267
Taken
83,751
51,972
Mitigated
48,120
20,472
Healing
17,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DaBears852
Discordia
17,888
831
177
3,164
7,121
3,026
657
2,439
4,682
86,613
0
W
8,745
792
0
2,011
13,746
15,244
567
3,315
10,431
25,435
0
L
Danzaburou
KraljBoskovic
Danzaburou
10,896
4,218
0
1,691
11,273
6,169
0
3,432
7,804
0
61,409
L
Cu Chulainn
LesterTremens
Cu Chulainn
11,453
3,165
0
7,311
24,342
16,264
0
3,068
21,244
285
63,923
L
Olorun
Naps27
Olorun
5,806
2,962
211
4,053
15,493
6,102
830
9,618
5,309
53,336
0
L
4,200
860
0
784
17,369
13,506
0
5,786
11,449
9,651
0
L
Tsukuyomi
Rhaelyse
Tsukuyomi
7,930
2,212
0
3,246
15,274
6,079
0
3,854
11,312
0
50,925
W
Hou Yi
14,609
8,087
0
3,026
10,360
4,463
40
1,711
8,649
0
71,465
W
Arachne
paillalef
Arachne
9,705
6,079
0
5,786
14,654
9,031
1,389
1,728
12,926
0
67,121
W
Hercules
swylus
Hercules
15,009
7,541
0
6,308
18,386
20,208
1,627
1,090
17,296
0
59,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,759
Gold Earned
42,243
513
Minions Killed
404
0
Camps Cleared
0
1,764,762
Distance Traveled
1,606,770
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,829
623
147
8
0
374,574
3
W
Ares
9,791
515
22
1
0
385,095
7
L
Danzaburou
7,908
416
95
5
0
314,057
6
L
Cu Chulainn
9,460
498
105
6
0
325,511
3
L
Olorun
7,964
419
95
5
0
301,553
4
L
Ymir
7,389
389
11
1
0
314,097
6
L
Tsukuyomi
9,522
501
98
5
0
351,552
4
W
Hou Yi
10,260
540
135
7
0
349,237
5
W
Arachne
10,250
539
96
5
0
369,331
0
W
Hercules
10,629
559
113
6
0
286,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role