Player Matchup

Discordia
Discordia
Silver I
Amsoide
Discordia
Silver I
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 48L
1,480 MMR
Party 1
Bellona
Bellona
Bronze IV
Deathsacre
Bellona
Bronze IV
Level 64
God Stats
0W - 1L
1,761 SR
Queue Stats
102W - 100L
1,035 MMR
Party 1
Cupid
Cupid
Silver IV
MISIRKOCANI
Cupid
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,587 SR
1,338 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,370 SR
1,248 MMR
Scylla
Scylla
Bronze III
Adviitam
Scylla
Bronze III
Level 107
God Stats
17W - 15L
1,367 SR
Queue Stats
65W - 69L
1,218 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
Krauw
Hou Yi
Bronze III
Level 110
God Stats
8W - 7L
1,216 SR
Queue Stats
66W - 69L
1,218 MMR
Party 2
Ganesha
Ganesha
Gold V
Narancsszörp
Ganesha
Gold V
Level 66
God Stats
7W - 4L
1,526 SR
Queue Stats
41W - 47L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amsoide
Discordia
12
0 / 3 / 3
8,580
660
7,826
7,532
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Deathsacre
Bellona
11
1 / 6 / 2
8,454
650
5,404
12,311
8,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 8 / 1
8,855
681
4,485
14,481
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
PersephoneThothSobekAnubisCthulhu

VS

Bans
AphroditeYemojaCerberusYmirBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adviitam
Scylla
13
9 / 3 / 4
10,113
778
9,668
7,125
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Krauw
Hou Yi
14
7 / 1 / 9
10,444
803
12,410
9,756
4,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
13
1 / 0 / 15
10,404
800
5,396
11,058
13,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
17
17
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
Adviitam
Scylla
9
3
4
3.67
L
Discordia
Amsoide
Discordia
0
3
3
0.5
L
Bellona
Deathsacre
Bellona
1
6
2
0.33
W
Hou Yi
Krauw
Hou Yi
7
1
9
11.5
L
2
8
1
0.31
W
Ganesha
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,715
Damage
27,474
34,324
Taken
27,939
14,628
Mitigated
20,934
5,729
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Adviitam
Scylla
9,668
270
0
2,371
7,125
3,063
96
1,645
5,008
31,680
0
L
Discordia
Amsoide
Discordia
7,826
366
0
601
7,532
1,882
22
3,669
3,663
34,847
0
L
Bellona
Deathsacre
Bellona
5,404
1,163
0
808
12,311
8,385
0
5,192
6,873
332
14,393
W
Hou Yi
Krauw
Hou Yi
12,410
7,415
0
3,813
9,756
4,349
2,356
3,003
6,316
0
61,824
L
4,485
2,338
1,062
3,258
14,481
4,361
686
5,653
8,650
0
34,072
W
Ganesha
5,396
182
0
1,722
11,058
13,522
280
2,570
7,841
16,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,889
Gold Earned
30,961
134
Minions Killed
150
0
Camps Cleared
0
717,797
Distance Traveled
729,719
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,113
778
48
4
0
239,399
4
L
Discordia
8,580
660
60
5
0
242,486
2
L
Bellona
8,454
650
26
2
0
257,308
5
W
Hou Yi
10,444
803
101
8
0
256,239
4
L
Cupid
8,855
681
48
4
0
218,003
0
W
Ganesha
10,404
800
1
0
0
234,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role