Player Matchup

Danzaburou
Danzaburou
BionicWolf4
Danzaburou
Level 87
God Stats
17W - 13L
1,357 SR
Queue Stats
135W - 147L
1,410 Elo+
Party 3
Fenrir
Fenrir
ElasticSpastic0
Fenrir
Level 88
God Stats
12W - 10L
1,301 SR
Queue Stats
236W - 216L
1,488 Elo+
Party 4
Ymir
Ymir
LyricSadge
Ymir
Level 89
God Stats
3W - 9L
1,500 SR
Queue Stats
207W - 184L
1,477 Elo+
Party 4
Cu Chulainn
Cu Chulainn
RCM14
Cu Chulainn
Level 86
God Stats
105W - 98L
1,326 SR
Queue Stats
235W - 228L
1,346 Elo+
Party 3
Janus
Janus
Scuba Smit 1oo
Janus
Level 37
God Stats
22W - 23L
1,661 SR
Queue Stats
403W - 419L
1,577 Elo+
Solo
Team Averages
Level 77
1,429 SR
1,460 Elo+

VS

Team Averages
Level 59
1,610 SR
1,583 Elo+
Sobek
Sobek
Just Shaded
Sobek
Level 35
God Stats
5W - 8L
1,904 SR
Queue Stats
13W - 18L
1,718 Elo+
Party 2
Hou Yi
Hou Yi
Ms Irrelevant
Hou Yi
Level 126
God Stats
21W - 12L
1,648 SR
Queue Stats
297W - 275L
1,603 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PA1N_GODSENT
Cu Chulainn
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Janus
Janus
Up Down B A
Janus
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
135W - 134L
1,570 Elo+
Party 2
Bastet
Bastet
spooky32504
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 139L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BionicWolf4
Danzaburou
13
5 / 2 / 6
8,470
605
6,365
8,461
3,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 1 / 5
8,099
579
5,992
7,277
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
9 / 2 / 8
8,787
628
9,416
14,502
9,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
RCM14
Cu Chulainn
14
5 / 1 / 6
8,753
625
8,292
9,647
6,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 2 / 7
8,361
597
6,683
6,040
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
6,221
444
3,190
13,373
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 5 / 0
7,842
560
8,392
10,493
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
PA1N_GODSENT
Cu Chulainn
9
1 / 5 / 0
5,955
425
4,843
9,255
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 1
7,212
515
6,122
8,369
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
10
0 / 5 / 0
6,186
442
4,215
10,813
3,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
27
Kills
7
8
Deaths
27
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BionicWolf4
Danzaburou
5
2
6
4
W
5
1
5
7.5
L
0
8
3
0.19
W
9
2
8
6.5
L
5
5
0
1
L
Cu Chulainn
PA1N_GODSENT
Cu Chulainn
1
5
0
0.2
W
Cu Chulainn
RCM14
Cu Chulainn
5
1
6
8
W
3
2
7
3.25
L
1
4
1
0.38
L
Bastet
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,748
Damage
26,762
45,927
Taken
52,303
23,794
Mitigated
21,526
14,745
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BionicWolf4
Danzaburou
6,365
2,994
0
2,807
8,461
3,033
1,530
620
7,841
0
44,747
W
5,992
1,562
0
3,690
7,277
2,838
490
1,020
6,181
0
40,330
L
3,190
630
0
2,669
13,373
7,584
0
6,326
6,957
13,201
0
W
9,416
2,172
0
3,634
14,502
9,667
140
4,359
9,968
34,368
0
L
8,392
3,835
0
3,554
10,493
3,052
560
3,005
7,468
0
42,224
L
Cu Chulainn
PA1N_GODSENT
Cu Chulainn
4,843
1,696
0
1,845
9,255
4,815
0
409
8,846
0
23,162
W
Cu Chulainn
RCM14
Cu Chulainn
8,292
2,862
0
4,292
9,647
6,171
535
853
8,494
0
46,732
W
6,683
1,319
0
322
6,040
2,085
525
2,074
3,846
54,816
0
L
6,122
0
101
1,488
8,369
2,687
0
3,600
4,599
50,385
0
L
Bastet
4,215
1,448
0
2,152
10,813
3,388
0
2,427
8,334
0
34,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,470
Gold Earned
33,416
410
Minions Killed
322
0
Camps Cleared
0
1,353,992
Distance Traveled
1,236,401
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,470
605
96
7
0
224,298
1
W
Fenrir
8,099
579
73
5
0
317,593
0
L
Sobek
6,221
444
16
1
0
262,329
0
W
Ymir
8,787
628
47
3
0
244,893
6
L
Hou Yi
7,842
560
81
6
0
229,968
2
L
Cu Chulainn
5,955
425
40
3
0
176,945
0
W
Cu Chulainn
8,753
625
89
6
0
280,330
3
W
Janus
8,361
597
105
8
0
286,878
3
L
Janus
7,212
515
109
8
0
268,678
1
L
Bastet
6,186
442
76
5
0
298,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role