Player Matchup

Kali
Kali
Sazubemaru
Kali
Level 47
God Stats
1W - 3L
1,185 SR
Queue Stats
11W - 14L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
animekiller6969
Cthulhu
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,517 Elo+
Party 1
Eset
Eset
xTheWayx
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 89
1,395 SR
1,518 Elo+

VS

Team Averages
Level 107
1,570 SR
1,500 Elo+
Scylla
Scylla
Anubiset
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BobGrenvill
Guan Yu
Level 66
God Stats
4W - 0L
1,519 SR
Queue Stats
15W - 17L
1,285 Elo+
Party 2
Neith
Neith
UnStilleR
Neith
Level 129
God Stats
3W - 0L
1,692 SR
Queue Stats
14W - 17L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
9,022
644
6,205
14,138
6,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 5 / 4
8,302
593
11,554
17,774
14,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
12
1 / 4 / 4
8,477
606
11,231
9,225
2,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anubiset
Scylla
14
6 / 2 / 7
10,137
724
13,503
8,140
2,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
BobGrenvill
Guan Yu
11
1 / 4 / 9
8,832
631
3,516
11,188
6,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
UnStilleR
Neith
15
7 / 0 / 6
10,785
770
14,481
13,516
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
14
14
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
Anubiset
Scylla
6
2
7
4.75
W
Guan Yu
BobGrenvill
Guan Yu
1
4
9
1.38
L
4
5
1
0.9
W
Neith
UnStilleR
Neith
7
0
6
10
L
1
5
4
0.6
L
Eset
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,990
Damage
31,500
41,137
Taken
32,844
23,587
Mitigated
13,977
10,408
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Anubiset
Scylla
13,503
1,453
0
1,907
8,140
2,774
0
6,256
1,884
40,900
0
W
Guan Yu
BobGrenvill
Guan Yu
3,516
313
1,894
2,024
11,188
6,590
0
7,614
3,574
0
19,645
L
6,205
2,169
0
4,607
14,138
6,014
32
3,585
10,553
0
27,249
W
Neith
UnStilleR
Neith
14,481
7,115
0
8,664
13,516
4,613
2,999
8,964
4,552
0
59,247
L
11,554
860
890
1,901
17,774
14,750
0
5,608
12,166
36,311
0
L
Eset
11,231
376
881
2,129
9,225
2,823
0
4,332
4,893
29,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,801
Gold Earned
29,754
141
Minions Killed
175
0
Camps Cleared
0
767,159
Distance Traveled
763,694
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,137
724
42
3
0
263,286
2
W
Guan Yu
8,832
631
27
2
0
255,787
3
L
Kali
9,022
644
31
2
0
244,552
2
W
Neith
10,785
770
106
8
0
244,621
4
L
Cthulhu
8,302
593
59
4
0
279,000
2
L
Eset
8,477
606
51
4
0
243,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role