Player Matchup

Yemoja
Yemoja
DramaSpy
Yemoja
Level 8
God Stats
1W - 6L
1,243 SR
Queue Stats
403W - 439L
1,085 Elo+
Solo
Neith
Neith
Gamer_girly_1359
Neith
Level 23
God Stats
29W - 27L
1,523 SR
Queue Stats
118W - 110L
1,420 Elo+
Solo
Ra
Ra
Otakuqq_-__-_
Ra
Level 4
God Stats
5W - 8L
1,500 SR
Queue Stats
240W - 248L
1,500 Elo+
Solo
Anubis
Anubis
Webberz05
Anubis
Level 4
God Stats
117W - 111L
1,224 SR
Queue Stats
153W - 172L
1,310 Elo+
Solo
Hachiman
Hachiman
YaBoyT0xic___
Hachiman
Level 6
God Stats
1W - 3L
1,517 SR
Queue Stats
2W - 10L
1,208 Elo+
Solo
Team Averages
Level 9
1,401 SR
1,304 Elo+

VS

Team Averages
Level 20
1,579 SR
1,488 Elo+
Danzaburou
Danzaburou
Der 65er
Danzaburou
Level 22
God Stats
2W - 3L
1,309 SR
Queue Stats
23W - 23L
1,440 Elo+
Solo
Athena
Athena
Djboatcow
Athena
Level 12
God Stats
4W - 2L
1,347 SR
Queue Stats
100W - 114L
1,093 Elo+
Solo
Zeus
Zeus
JhonnyLong
Zeus
Level 16
God Stats
14W - 10L
1,642 SR
Queue Stats
130W - 118L
1,485 Elo+
Solo
Arachne
Arachne
TSM-THRAL
Arachne
Level 23
God Stats
9W - 6L
1,849 SR
Queue Stats
28W - 28L
1,886 Elo+
Solo
Sun Wukong
Sun Wukong
Titrou4690
Sun Wukong
Level 25
God Stats
4W - 4L
1,749 SR
Queue Stats
34W - 39L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DramaSpy
Yemoja
16
0 / 7 / 2
10,949
912
6,511
17,457
13,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
1 / 7 / 1
10,556
880
8,106
19,507
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 5 / 1
10,978
915
17,584
15,690
6,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Webberz05
Anubis
16
0 / 18 / 1
9,971
831
2,027
21,560
8,075
Hachiman
YaBoyT0xic___
Hachiman
17
1 / 8 / 2
10,477
873
16,504
19,222
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Der 65er
Danzaburou
20
9 / 1 / 20
13,248
1,104
21,527
8,590
4,130
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
Djboatcow
Athena
18
3 / 1 / 19
11,202
934
5,837
14,844
13,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 0 / 19
11,851
988
10,557
4,020
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TSM-THRAL
Arachne
20
21 / 0 / 9
14,212
1,184
29,796
14,316
9,273
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
Titrou4690
Sun Wukong
20
9 / 1 / 19
13,129
1,094
18,102
17,905
18,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
131
3
Kills
45
45
Deaths
3
7
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Der 65er
Danzaburou
9
1
20
19
W
Athena
Djboatcow
Athena
3
1
19
12.5
L
Yemoja
DramaSpy
Yemoja
0
7
2
0.14
L
1
7
1
0.21
W
3
0
19
12.5
L
1
5
1
0.3
W
Arachne
TSM-THRAL
Arachne
21
0
9
25.5
W
Sun Wukong
Titrou4690
Sun Wukong
9
1
19
18.5
L
Anubis
Webberz05
Anubis
0
18
1
0.03
L
Hachiman
YaBoyT0xic___
Hachiman
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,732
Damage
85,819
93,436
Taken
59,675
41,460
Mitigated
46,224
12,043
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Der 65er
Danzaburou
21,527
8,430
0
4,311
8,590
4,130
0
4,208
4,382
0
43,517
W
Athena
Djboatcow
Athena
5,837
2,798
0
1,578
14,844
13,289
0
6,510
8,334
14,881
0
L
Yemoja
DramaSpy
Yemoja
6,511
1,329
1,322
860
17,457
13,624
0
2,619
14,713
19,984
0
L
8,106
3,507
0
939
19,507
6,855
0
3,160
16,247
0
22,203
W
10,557
1,760
0
0
4,020
1,507
0
1,567
2,453
33,182
0
L
17,584
1,618
2,483
3,257
15,690
6,593
0
2,490
13,125
68,191
0
W
Arachne
TSM-THRAL
Arachne
29,796
23,906
0
4,025
14,316
9,273
0
6,898
7,418
0
39,777
W
Sun Wukong
Titrou4690
Sun Wukong
18,102
5,468
0
5,094
17,905
18,025
0
6,939
10,966
0
46,171
L
Anubis
Webberz05
Anubis
2,027
432
0
0
21,560
8,075
0
4,598
16,787
18,316
0
L
Hachiman
YaBoyT0xic___
Hachiman
16,504
9,431
0
3,182
19,222
6,313
0
3,527
15,520
0
36,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,931
Gold Earned
63,642
248
Minions Killed
211
2
Camps Cleared
8
937,507
Distance Traveled
1,146,464
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,248
1,104
57
5
0
179,519
0
W
Athena
11,202
934
16
1
1
225,283
1
L
Yemoja
10,949
912
24
2
1
170,194
2
L
Neith
10,556
880
26
2
0
186,448
1
W
Zeus
11,851
988
49
4
0
223,278
1
L
Ra
10,978
915
131
11
1
230,153
0
W
Arachne
14,212
1,184
24
2
5
255,468
0
W
Sun Wukong
13,129
1,094
65
5
2
262,916
0
L
Anubis
9,971
831
36
3
0
148,275
0
L
Hachiman
10,477
873
31
3
0
202,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role