Player Matchup

Janus
Janus
BlasterLoL
Janus
Level 29
God Stats
1W - 3L
1,573 SR
Queue Stats
22W - 27L
1,526 Elo+
Solo
Mulan
Mulan
GibbyNaCl
Mulan
Level 17
God Stats
0W - 2L
1,307 SR
Queue Stats
100W - 77L
1,687 Elo+
Party 1
Cthulhu
Cthulhu
LuckySe7en99
Cthulhu
Level 26
God Stats
35W - 24L
1,696 SR
Queue Stats
98W - 79L
1,706 Elo+
Party 1
Cernunnos
Cernunnos
namlil
Cernunnos
Level 26
God Stats
34W - 16L
1,663 SR
Queue Stats
307W - 227L
1,696 Elo+
Party 1
Amaterasu
Amaterasu
t0peb0y
Amaterasu
Level 29
God Stats
35W - 15L
1,759 SR
Queue Stats
312W - 244L
1,714 Elo+
Party 1
Team Averages
Level 25
1,600 SR
1,666 Elo+

VS

Team Averages
Level 18
1,556 SR
1,588 Elo+
Cerberus
Cerberus
Bredon42
Cerberus
Level 4
God Stats
1W - 2L
1,204 SR
Queue Stats
7W - 15L
1,052 Elo+
Solo
Ymir
Ymir
CutieSlayer
Ymir
Level 19
God Stats
17W - 21L
1,452 SR
Queue Stats
423W - 317L
1,747 Elo+
Solo
Apollo
Apollo
Dtakul
Apollo
Level 7
God Stats
17W - 10L
1,732 SR
Queue Stats
161W - 85L
1,898 Elo+
Solo
Chaac
Chaac
Gongelgolf
Chaac
Level 29
God Stats
2W - 1L
1,736 SR
Queue Stats
59W - 29L
1,683 Elo+
Solo
Zeus
Zeus
pigasus123
Zeus
Level 29
God Stats
22W - 20L
1,655 SR
Queue Stats
48W - 51L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
5 / 9 / 2
11,055
481
7,976
18,031
7,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
GibbyNaCl
Mulan
15
1 / 10 / 1
8,901
387
7,937
19,767
13,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
LuckySe7en99
Cthulhu
15
5 / 6 / 6
10,735
467
12,124
24,690
27,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
namlil
Cernunnos
14
5 / 12 / 4
10,200
443
15,276
21,948
9,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
t0peb0y
Amaterasu
16
1 / 8 / 1
9,774
425
9,710
21,260
14,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bredon42
Cerberus
17
2 / 5 / 15
11,376
495
4,491
16,363
13,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 1 / 13
13,741
597
14,646
17,632
9,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Dtakul
Apollo
20
18 / 4 / 8
14,760
642
29,497
25,878
11,587
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
20
13 / 1 / 16
14,537
632
27,535
27,119
24,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 7 / 10
11,479
499
12,005
12,985
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
107
17
Kills
45
45
Deaths
18
14
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Janus
5
9
2
0.67
W
Cerberus
Bredon42
Cerberus
2
5
15
1.9
W
7
1
13
13.5
W
Apollo
Dtakul
Apollo
18
4
8
5.5
L
Mulan
GibbyNaCl
Mulan
1
10
1
0.15
W
Chaac
13
1
16
21
L
Cthulhu
LuckySe7en99
Cthulhu
5
6
6
1.33
L
Cernunnos
namlil
Cernunnos
5
12
4
0.58
W
5
7
10
1.43
L
Amaterasu
t0peb0y
Amaterasu
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,023
Damage
88,174
105,696
Taken
99,977
72,653
Mitigated
63,242
11,478
Healing
46,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
7,976
407
0
1,097
18,031
7,121
245
6,902
11,129
61,666
0
W
Cerberus
Bredon42
Cerberus
4,491
357
0
6,010
16,363
13,027
0
6,803
9,560
36,034
0
W
14,646
3,972
334
5,052
17,632
9,519
42
3,556
13,373
103,292
0
W
Apollo
Dtakul
Apollo
29,497
22,276
0
16,921
25,878
11,587
6,087
5,416
20,409
0
119,669
L
Mulan
GibbyNaCl
Mulan
7,937
1,575
0
4,244
19,767
13,735
0
5,332
14,435
0
28,625
W
Chaac
27,535
7,302
0
15,800
27,119
24,540
1,931
3,822
23,072
0
125,971
L
Cthulhu
LuckySe7en99
Cthulhu
12,124
1,204
355
1,142
24,690
27,876
396
8,264
16,426
36,365
0
L
Cernunnos
namlil
Cernunnos
15,276
7,797
0
3,228
21,948
9,042
616
5,307
16,641
0
48,901
W
12,005
1,651
0
1,996
12,985
4,569
592
4,409
8,551
69,626
0
L
Amaterasu
t0peb0y
Amaterasu
9,710
4,234
0
1,412
21,260
14,879
0
5,571
15,689
0
71,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,665
Gold Earned
65,893
404
Minions Killed
673
0
Camps Cleared
0
1,954,955
Distance Traveled
2,153,302
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,055
481
119
5
0
373,330
1
W
Cerberus
11,376
495
76
3
0
416,228
3
W
Ymir
13,741
597
161
7
0
454,069
3
W
Apollo
14,760
642
157
7
0
402,006
7
L
Mulan
8,901
387
50
2
0
395,002
5
W
Chaac
14,537
632
205
9
0
472,786
5
L
Cthulhu
10,735
467
39
2
0
411,427
4
L
Cernunnos
10,200
443
80
3
0
347,411
4
W
Zeus
11,479
499
74
3
0
408,213
1
L
Amaterasu
9,774
425
116
5
0
427,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role