Player Matchup

Ymir
Ymir
K1LLA_197
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,347 Elo+
Solo
Zeus
Zeus
Loco_Turkz
Zeus
Level 63
God Stats
2W - 1L
1,526 SR
Queue Stats
64W - 60L
1,581 Elo+
Party 2
Vulcan
Vulcan
SitriC_cheds
Vulcan
Level 75
God Stats
9W - 11L
1,457 SR
Queue Stats
22W - 23L
1,631 Elo+
Party 2
Team Averages
Level 48
1,494 SR
1,520 Elo+

VS

Team Averages
Level 30
1,302 SR
1,568 Elo+
Raijin
Raijin
Crazybunny0w0
Raijin
Level 56
God Stats
4W - 6L
1,353 SR
Queue Stats
229W - 256L
1,624 Elo+
Party 1
Kali
Kali
Mata-Frikis88
Kali
Level 26
God Stats
7W - 13L
1,359 SR
Queue Stats
19W - 37L
1,482 Elo+
Solo
Cthulhu
Cthulhu
slinger182
Cthulhu
Level 9
God Stats
0W - 2L
1,194 SR
Queue Stats
2W - 5L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 3 / 0
9,047
476
426
3,828
1,321
18
9 / 1 / 3
13,074
688
20,898
10,392
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
18
3 / 2 / 9
12,916
680
22,561
9,752
3,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
11,108
585
6,732
15,279
5,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
1 / 5 / 3
10,294
542
6,455
15,514
7,811
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
slinger182
Cthulhu
15
4 / 3 / 1
12,122
638
5,697
19,866
25,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
6
6
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Ymir
0
3
0
0
W
9
1
3
10.5
L
1
5
3
0.5
W
Vulcan
3
2
9
3.75
L
Cthulhu
slinger182
Cthulhu
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,885
Damage
18,884
23,972
Taken
50,659
8,374
Mitigated
38,895
5,411
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,732
329
0
690
15,279
5,682
0
12,964
1,989
67,097
0
W
Ymir
426
234
0
0
3,828
1,321
0
2,018
1,684
3,412
0
W
20,898
468
0
3,778
10,392
3,407
1,048
4,313
5,901
47,195
0
L
6,455
3,480
703
1,833
15,514
7,811
0
12,326
2,758
0
31,443
W
Vulcan
22,561
5,751
0
1,633
9,752
3,646
1,414
5,495
3,929
98,816
0
L
Cthulhu
slinger182
Cthulhu
5,697
551
99
885
19,866
25,402
0
17,345
1,955
31,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,037
Gold Earned
33,524
210
Minions Killed
217
0
Camps Cleared
0
781,408
Distance Traveled
951,021
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,108
585
115
6
0
324,905
0
W
Ymir
9,047
476
10
1
0
73,296
0
W
Zeus
13,074
688
58
3
0
316,001
2
L
Kali
10,294
542
40
2
0
305,532
1
W
Vulcan
12,916
680
142
7
0
392,111
1
L
Cthulhu
12,122
638
62
3
0
320,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role