Player Matchup

Thor
Thor
MagusPowah
Thor
Level 3
God Stats
25W - 28L
1,269 SR
Queue Stats
571W - 564L
1,233 Elo+
Solo
Cthulhu
Cthulhu
MarkosgamerYT
Cthulhu
Level 41
God Stats
3W - 1L
1,775 SR
Queue Stats
6W - 7L
1,379 Elo+
Party 1
Hou Yi
Hou Yi
adrianoak4
Hou Yi
Level 29
God Stats
4W - 10L
1,373 SR
Queue Stats
12W - 19L
1,377 Elo+
Solo
Olorun
Olorun
elmagikarproYT
Olorun
Level 22
God Stats
10W - 8L
1,494 SR
Queue Stats
32W - 28L
1,370 Elo+
Party 1
Guan Yu
Guan Yu
xephemeralxx
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,293 Elo+
Party 1
Team Averages
Level 20
1,482 SR
1,330 Elo+

VS

Team Averages
Level 21
1,436 SR
1,413 Elo+
Ares
Ares
ChrisATK
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,421 Elo+
Solo
Anubis
Anubis
Davester2000
Anubis
Level 5
God Stats
1W - 2L
1,323 SR
Queue Stats
8W - 10L
1,440 Elo+
Party 2
Sun Wukong
Sun Wukong
Durin23
Sun Wukong
Level 27
God Stats
34W - 55L
1,401 SR
Queue Stats
450W - 537L
1,390 Elo+
Solo
Nemesis
Nemesis
FoughtCleric2
Nemesis
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 24L
1,292 Elo+
Party 2
Ullr
Ullr
Ivodlor
Ullr
Level 27
God Stats
8W - 6L
1,458 SR
Queue Stats
73W - 82L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,123
512
2,894
5,688
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
8
4 / 3 / 5
5,824
582
4,759
8,022
2,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
adrianoak4
Hou Yi
7
3 / 6 / 3
5,033
503
4,322
7,544
1,683
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
3 / 7 / 1
5,739
574
5,005
9,553
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
xephemeralxx
Guan Yu
7
0 / 5 / 0
4,647
465
944
5,752
2,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 3 / 5
5,439
544
2,777
7,235
3,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
11
10 / 3 / 0
6,989
699
8,304
6,613
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Durin23
Sun Wukong
11
6 / 1 / 3
6,560
656
4,427
6,031
2,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
9
1 / 3 / 2
5,503
550
2,455
7,822
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Ivodlor
Ullr
9
6 / 3 / 3
5,985
599
6,672
5,189
1,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
12
Kills
24
24
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
1
3
5
1.17
W
Anubis
10
3
0
3.33
W
Sun Wukong
Durin23
Sun Wukong
6
1
3
7.5
W
Nemesis
1
3
2
0.67
W
Ullr
Ivodlor
Ullr
6
3
3
2.5
L
2
3
1
0.83
L
Cthulhu
4
3
5
2.17
L
Hou Yi
adrianoak4
Hou Yi
3
6
3
0.75
L
3
7
1
0.5
L
Guan Yu
xephemeralxx
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,924
Damage
24,635
36,559
Taken
32,890
11,155
Mitigated
13,115
6,326
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,777
195
0
1,121
7,235
3,737
0
2,671
4,564
7,358
0
W
Anubis
8,304
757
0
2,795
6,613
2,862
360
2,882
3,731
32,193
0
W
Sun Wukong
Durin23
Sun Wukong
4,427
1,169
0
1,207
6,031
2,539
254
665
5,266
0
31,827
W
Nemesis
2,455
1,224
0
3,134
7,822
2,489
0
1,948
5,874
0
25,473
W
Ullr
Ivodlor
Ullr
6,672
2,707
0
530
5,189
1,488
0
1,598
3,591
0
21,931
L
2,894
959
0
1,498
5,688
1,649
0
644
5,044
0
20,469
L
Cthulhu
4,759
609
0
1,016
8,022
2,874
0
2,619
5,403
13,198
0
L
Hou Yi
adrianoak4
Hou Yi
4,322
1,864
0
1,217
7,544
1,683
0
2,662
4,882
0
14,615
L
5,005
2,638
85
2,407
9,553
2,221
618
5,156
4,397
21,015
0
L
Guan Yu
xephemeralxx
Guan Yu
944
400
0
103
5,752
2,728
651
0
5,752
0
16,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,366
Gold Earned
30,476
144
Minions Killed
234
0
Camps Cleared
0
879,116
Distance Traveled
891,704
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,439
544
14
1
0
180,632
2
W
Anubis
6,989
699
61
6
0
156,655
1
W
Sun Wukong
6,560
656
67
7
0
196,516
0
W
Nemesis
5,503
550
53
5
0
179,240
0
W
Ullr
5,985
599
39
4
0
178,661
1
L
Thor
5,123
512
37
4
0
146,718
0
L
Cthulhu
5,824
582
16
2
0
203,780
2
L
Hou Yi
5,033
503
18
2
0
170,054
5
L
Olorun
5,739
574
35
4
0
176,878
0
L
Guan Yu
4,647
465
38
4
0
181,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role