Player Matchup

Neith
Neith
Donald23
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
JaovArtacho
Nemesis
Level 14
God Stats
1W - 1L
1,754 SR
Queue Stats
42W - 49L
1,412 Elo+
Solo
Sobek
Sobek
LordGabriyel
Sobek
Level 25
God Stats
2W - 2L
1,535 SR
Queue Stats
64W - 53L
1,457 Elo+
Solo
Ra
Ra
Mauhe182
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,307 Elo+
Solo
Anubis
Anubis
balrogBR2017012
Anubis
Level 18
God Stats
0W - 2L
1,312 SR
Queue Stats
3W - 8L
1,334 Elo+
Solo
Team Averages
Level 13
1,520 SR
1,402 Elo+

VS

Team Averages
Level 19
1,416 SR
1,478 Elo+
Merlin
Merlin
Harry77
Merlin
Level 22
God Stats
10W - 13L
1,615 SR
Queue Stats
37W - 36L
1,554 Elo+
Solo
Poseidon
Poseidon
Polo___05
Poseidon
Level 26
God Stats
3W - 4L
1,401 SR
Queue Stats
7W - 12L
1,388 Elo+
Solo
Danzaburou
Danzaburou
Pyscho8727
Danzaburou
Level 24
God Stats
6W - 7L
1,472 SR
Queue Stats
18W - 23L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
S_o_S_PlayHarD
Baron Samedi
Level 13
God Stats
1W - 0L
1,093 SR
Queue Stats
12W - 14L
1,347 Elo+
Solo
Susano
Susano
SafePlayer
Susano
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Donald23
Neith
8
4 / 2 / 0
6,049
403
2,584
3,960
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
JaovArtacho
Nemesis
8
0 / 5 / 1
5,478
365
856
8,262
2,657
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
6 / 3 / 0
7,903
527
7,666
12,529
9,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 10 / 2
6,131
409
2,199
9,469
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 6 / 1
6,464
431
4,491
7,450
2,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Harry77
Merlin
17
13 / 1 / 0
10,978
732
10,673
8,107
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
Polo___05
Poseidon
14
6 / 3 / 2
8,795
586
7,570
6,598
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Pyscho8727
Danzaburou
11
1 / 4 / 1
7,739
516
4,009
6,681
1,961
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
S_o_S_PlayHarD
Baron Samedi
11
2 / 2 / 3
7,460
497
2,519
5,912
2,211
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Susano
SafePlayer
Susano
13
4 / 2 / 3
8,187
546
5,652
8,274
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
11
Kills
26
26
Deaths
12
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Donald23
Neith
4
2
0
2
W
Merlin
Harry77
Merlin
13
1
0
13
L
Nemesis
JaovArtacho
Nemesis
0
5
1
0.1
L
6
3
0
2
L
0
10
2
0.1
W
Poseidon
Polo___05
Poseidon
6
3
2
2.33
W
Danzaburou
Pyscho8727
Danzaburou
1
4
1
0.38
W
Baron Samedi
S_o_S_PlayHarD
Baron Samedi
2
2
3
1.75
W
Susano
SafePlayer
Susano
4
2
3
2.75
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,796
Damage
30,423
41,670
Taken
35,572
19,574
Mitigated
11,784
8,624
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Donald23
Neith
2,584
1,939
0
1,616
3,960
1,261
100
2,724
1,236
0
14,228
W
Merlin
Harry77
Merlin
10,673
1,031
0
3,082
8,107
3,122
2,751
3,053
5,054
74,736
0
L
Nemesis
JaovArtacho
Nemesis
856
464
0
2,322
8,262
2,657
0
3,880
4,262
0
14,155
L
7,666
773
0
2,592
12,529
9,691
0
1,533
10,914
36,872
0
L
2,199
707
67
269
9,469
3,217
93
6,206
2,848
25,036
0
W
Poseidon
Polo___05
Poseidon
7,570
977
0
888
6,598
1,680
945
2,378
4,220
52,510
0
W
Danzaburou
Pyscho8727
Danzaburou
4,009
1,220
0
570
6,681
1,961
432
4,392
2,289
0
27,968
W
Baron Samedi
S_o_S_PlayHarD
Baron Samedi
2,519
248
202
480
5,912
2,211
1,299
1,961
3,951
21,896
0
W
Susano
SafePlayer
Susano
5,652
2,073
0
3,606
8,274
2,810
753
2,572
5,702
0
36,853
L
4,491
339
0
1,758
7,450
2,748
309
5,802
1,648
28,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
43,159
192
Minions Killed
405
0
Camps Cleared
0
1,049,067
Distance Traveled
1,341,858
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,049
403
20
1
0
108,194
2
W
Merlin
10,978
732
164
11
0
260,834
1
L
Nemesis
5,478
365
29
2
0
218,922
1
L
Sobek
7,903
527
47
3
0
280,806
4
L
Ra
6,131
409
44
3
0
229,206
3
W
Poseidon
8,795
586
85
6
0
294,588
2
W
Danzaburou
7,739
516
42
3
0
255,123
0
W
Baron Samedi
7,460
497
52
3
0
214,608
2
W
Susano
8,187
546
62
4
0
316,705
1
L
Anubis
6,464
431
52
3
0
211,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role