Player Matchup

King Arthur
King Arthur
Bronze III
BSK_Thurziim
King Arthur
Bronze III
Level 61
God Stats
1W - 6L
1,384 SR
Queue Stats
5W - 18L
1,366 MMR
Solo
Janus
Janus
Gold V
CR7_Juan_12
Janus
Gold V
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
364W - 376L
1,381 MMR
Solo
Cernunnos
Cernunnos
Bronze III
CadetKetchup
Cernunnos
Bronze III
Level 105
God Stats
0W - 2L
1,542 SR
Queue Stats
70W - 85L
1,367 MMR
Solo
Nemesis
Nemesis
Gold V
Oni Breezyy
Nemesis
Gold V
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
235W - 234L
1,371 MMR
Solo
Cerberus
Cerberus
Silver I
Sir-Bann
Cerberus
Silver I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 106L
1,356 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,485 SR
1,368 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,615 SR
1,368 MMR
Aphrodite
Aphrodite
Gold III
Aeichan
Aphrodite
Gold III
Level 155
God Stats
7W - 2L
1,742 SR
Queue Stats
82W - 72L
1,390 MMR
Solo
Arachne
Arachne
Silver III
Col2k
Arachne
Silver III
Level 48
God Stats
18W - 11L
1,557 SR
Queue Stats
40W - 32L
1,399 MMR
Solo
Tyr
Tyr
Gold V
DueceBlaz3
Tyr
Gold V
Level 156
God Stats
6W - 5L
1,882 SR
Queue Stats
306W - 313L
1,372 MMR
Solo
Khepri
Khepri
Bronze III
Joan_R3
Khepri
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 92L
1,310 MMR
Party 1
Izanami
Izanami
Bronze III
alex_vaque_100
Izanami
Bronze III
Level 65
God Stats
1W - 1L
1,395 SR
Queue Stats
19W - 16L
1,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BSK_Thurziim
King Arthur
18
1 / 3 / 3
11,021
424
7,817
15,270
14,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 1 / 3
12,676
488
19,505
12,007
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
CadetKetchup
Cernunnos
16
0 / 6 / 2
10,108
389
8,515
13,967
4,891
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Oni Breezyy
Nemesis
17
1 / 2 / 4
10,687
411
12,246
19,262
7,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Sir-Bann
Cerberus
15
3 / 1 / 4
10,438
401
14,226
22,185
19,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ScyllaKumbhakarnaSetNu WaCu Chulainn

VS

Bans
SobekCupidYemojaYmirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aeichan
Aphrodite
20
2 / 1 / 1
13,075
503
11,899
16,214
6,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Col2k
Arachne
19
8 / 2 / 1
13,012
500
14,117
18,557
8,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
1 / 1 / 3
13,616
524
19,100
27,994
26,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
Joan_R3
Khepri
16
1 / 2 / 5
11,397
438
7,190
16,891
19,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
1 / 4 / 3
12,504
481
7,941
13,620
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
10
Kills
13
13
Deaths
10
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aeichan
Aphrodite
2
1
1
2.5
L
King Arthur
BSK_Thurziim
King Arthur
1
3
3
0.83
L
5
1
3
6.5
L
Cernunnos
CadetKetchup
Cernunnos
0
6
2
0.17
W
Arachne
Col2k
Arachne
8
2
1
4.25
W
1
1
3
2.5
W
Khepri
Joan_R3
Khepri
1
2
5
1.75
L
Nemesis
Oni Breezyy
Nemesis
1
2
4
1.5
L
Cerberus
Sir-Bann
Cerberus
3
1
4
5
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,309
Damage
60,247
82,691
Taken
93,276
52,118
Mitigated
67,807
19,806
Healing
52,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aeichan
Aphrodite
11,899
466
7,344
12,334
16,214
6,984
1,260
7,007
9,027
94,334
0
L
King Arthur
BSK_Thurziim
King Arthur
7,817
1,053
0
3,506
15,270
14,894
286
1,078
14,166
0
60,072
L
19,505
1,035
0
581
12,007
4,912
0
3,219
8,622
106,366
0
L
Cernunnos
CadetKetchup
Cernunnos
8,515
3,061
0
2,004
13,967
4,891
288
3,248
10,665
0
61,154
W
Arachne
Col2k
Arachne
14,117
10,447
0
10,427
18,557
8,746
1,793
4,740
13,561
0
83,950
W
19,100
2,036
0
16,605
27,994
26,368
2,628
7,435
19,903
301
107,765
W
Khepri
Joan_R3
Khepri
7,190
393
720
2,285
16,891
19,368
551
5,951
10,687
34,940
0
L
Nemesis
Oni Breezyy
Nemesis
12,246
4,927
0
6,815
19,262
7,945
0
4,707
14,339
0
81,873
L
Cerberus
Sir-Bann
Cerberus
14,226
1,118
0
6,900
22,185
19,476
0
6,156
15,687
39,616
0
W
7,941
5,022
0
2,687
13,620
6,341
4,848
7,718
5,770
0
106,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,930
Gold Earned
63,604
659
Minions Killed
759
0
Camps Cleared
0
2,395,990
Distance Traveled
2,569,865
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,075
503
180
7
0
490,746
2
L
King Arthur
11,021
424
130
5
0
420,336
2
L
Janus
12,676
488
212
8
0
544,178
4
L
Cernunnos
10,108
389
113
4
0
405,730
2
W
Arachne
13,012
500
132
5
0
579,987
4
W
Tyr
13,616
524
198
8
0
562,211
1
W
Khepri
11,397
438
43
2
0
500,641
1
L
Nemesis
10,687
411
125
5
0
528,861
1
L
Cerberus
10,438
401
79
3
0
496,885
5
W
Izanami
12,504
481
206
8
0
436,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role