Player Matchup

Cu Chulainn
Cu Chulainn
DoctorPotatos
Cu Chulainn
Level 129
God Stats
10W - 15L
1,332 SR
Queue Stats
107W - 131L
1,299 Elo+
Solo
Danzaburou
Danzaburou
INSANE974
Danzaburou
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,506 Elo+
Solo
Thor
Thor
edditjbc
Thor
Level 72
God Stats
3W - 3L
1,500 SR
Queue Stats
179W - 212L
1,405 Elo+
Party 1
Chang'e
Chang'e
monkeyboy9181
Chang'e
Level 88
God Stats
2W - 0L
1,819 SR
Queue Stats
55W - 56L
1,508 Elo+
Solo
Freya
Freya
patitogamer20
Freya
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 98L
1,411 Elo+
Party 1
Team Averages
Level 87
1,530 SR
1,426 Elo+

VS

Team Averages
Level 87
1,461 SR
1,366 Elo+
Izanami
Izanami
BiGbOwLeR-_-
Izanami
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
43W - 44L
1,136 Elo+
Solo
Zeus
Zeus
LemonyBeastmode
Zeus
Level 68
God Stats
8W - 18L
1,362 SR
Queue Stats
64W - 103L
1,340 Elo+
Solo
Arachne
Arachne
MRGriff33
Arachne
Level 84
God Stats
28W - 11L
1,144 SR
Queue Stats
118W - 111L
1,321 Elo+
Solo
Cthulhu
Cthulhu
Pokemaster21YT
Cthulhu
Level 67
God Stats
1W - 1L
1,880 SR
Queue Stats
4W - 4L
1,692 Elo+
Solo
Mulan
Mulan
x1BADASSMANx
Mulan
Level 148
God Stats
10W - 15L
1,419 SR
Queue Stats
29W - 51L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DoctorPotatos
Cu Chulainn
19
5 / 1 / 1
12,026
573
10,518
12,504
12,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
INSANE974
Danzaburou
17
1 / 1 / 2
11,167
532
6,853
16,142
5,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
16
1 / 4 / 4
9,930
473
7,120
16,863
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
16
2 / 3 / 3
9,713
463
8,729
16,986
4,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 1
10,620
506
8,534
16,169
5,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BiGbOwLeR-_-
Izanami
15
1 / 1 / 3
8,893
423
8,868
12,591
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 4 / 2
9,961
474
18,815
11,540
4,394
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
MRGriff33
Arachne
11
5 / 1 / 2
8,653
412
4,434
8,758
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 3 / 1
9,329
444
11,764
18,543
17,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 1
8,461
403
4,629
10,157
6,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
12
Kills
13
13
Deaths
12
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
BiGbOwLeR-_-
Izanami
1
1
3
2.5
W
Cu Chulainn
DoctorPotatos
Cu Chulainn
5
1
1
5.5
W
Danzaburou
INSANE974
Danzaburou
1
1
2
2
L
4
4
2
1.25
L
Arachne
MRGriff33
Arachne
5
1
2
6
L
1
3
1
0.5
W
Thor
1
4
4
0.75
W
Chang'e
2
3
3
1.17
W
3
4
1
0.88
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,754
Damage
48,510
78,664
Taken
61,589
34,066
Mitigated
38,768
37,048
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BiGbOwLeR-_-
Izanami
8,868
5,155
0
5,233
12,591
4,491
1,160
4,696
7,895
0
59,101
W
Cu Chulainn
DoctorPotatos
Cu Chulainn
10,518
2,129
0
6,085
12,504
12,260
2,403
2,047
10,281
2,799
73,605
W
Danzaburou
INSANE974
Danzaburou
6,853
2,706
448
6,759
16,142
5,431
2,767
6,106
10,036
0
77,602
L
18,815
939
0
1,814
11,540
4,394
214
4,576
6,964
63,687
0
L
Arachne
MRGriff33
Arachne
4,434
3,429
0
1,956
8,758
5,582
0
429
8,329
0
39,521
L
11,764
528
0
817
18,543
17,858
204
5,177
13,366
54,358
0
W
Thor
7,120
1,591
0
3,966
16,863
5,849
1,530
2,247
14,566
0
70,064
W
Chang'e
8,729
653
4,642
9,175
16,986
4,811
862
6,778
10,158
47,547
0
W
8,534
2,858
0
5,973
16,169
5,715
1,811
13,401
2,743
51,918
0
L
4,629
987
0
2,417
10,157
6,443
0
2,898
7,259
0
35,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,456
Gold Earned
45,297
560
Minions Killed
431
0
Camps Cleared
0
1,914,835
Distance Traveled
1,658,023
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,893
423
99
5
0
373,598
0
W
Cu Chulainn
12,026
573
153
7
0
399,457
1
W
Danzaburou
11,167
532
129
6
0
378,723
0
L
Zeus
9,961
474
102
5
0
367,249
0
L
Arachne
8,653
412
63
3
0
270,409
0
L
Cthulhu
9,329
444
91
4
0
420,433
0
W
Thor
9,930
473
97
5
0
376,081
1
W
Chang'e
9,713
463
77
4
0
382,349
1
W
Freya
10,620
506
104
5
0
378,225
1
L
Mulan
8,461
403
76
4
0
226,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role