Player Matchup

Baron Samedi
Baron Samedi
BertaIceman
Baron Samedi
Level 24
God Stats
25W - 25L
1,346 SR
Queue Stats
28W - 34L
1,395 Elo+
Solo
Danzaburou
Danzaburou
Corasan92
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JhulienXoX
Medusa
Level 26
God Stats
7W - 7L
1,235 SR
Queue Stats
315W - 346L
1,570 Elo+
Solo
Ra
Ra
Kad23
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,123 Elo+
Solo
Janus
Janus
Tina9009
Janus
Level 24
God Stats
14W - 15L
1,666 SR
Queue Stats
16W - 22L
1,538 Elo+
Solo
Team Averages
Level 24
1,449 SR
1,425 Elo+

VS

Team Averages
Level 8
1,500 SR
1,415 Elo+
Jing Wei
Jing Wei
Dragonette1698
Jing Wei
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,280 Elo+
Party 2
Fenrir
Fenrir
FANDRALON
Fenrir
Level 12
God Stats
4W - 7L
1,500 SR
Queue Stats
26W - 32L
1,220 Elo+
Party 1
Artemis
Artemis
TheRealist1111
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 2
Kukulkan
Kukulkan
electric-key981
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,220 Elo+
Party 1
Neith
Neith
nneonnn
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BertaIceman
Baron Samedi
18
7 / 2 / 30
10,899
1,211
15,313
9,554
4,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Corasan92
Danzaburou
19
14 / 0 / 24
12,849
1,428
22,094
6,206
2,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
JhulienXoX
Medusa
17
7 / 1 / 24
10,565
1,174
7,712
9,776
3,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
18
18 / 3 / 19
12,078
1,342
20,631
7,703
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Tina9009
Janus
17
1 / 0 / 27
9,852
1,095
7,922
4,208
1,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

307

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
0 / 13 / 1
8,017
891
4,265
19,857
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
FANDRALON
Fenrir
15
3 / 11 / 3
9,769
1,085
9,228
17,429
7,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 9 / 4
8,962
996
6,675
17,972
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
15
3 / 6 / 3
9,884
1,098
7,386
11,926
5,184
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
nneonnn
Neith
14
0 / 8 / 3
8,289
921
4,697
13,349
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
20
47
Kills
6
6
Deaths
47
124
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BertaIceman
Baron Samedi
7
2
30
11
W
Danzaburou
Corasan92
Danzaburou
14
0
24
26
L
Jing Wei
0
13
1
0.04
L
Fenrir
FANDRALON
Fenrir
3
11
3
0.41
W
Medusa
JhulienXoX
Medusa
7
1
24
19
W
Ra
18
3
19
9.17
L
0
9
4
0.22
W
Janus
Tina9009
Janus
1
0
27
14.5
L
Kukulkan
3
6
3
0.75
L
Neith
nneonnn
Neith
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,672
Damage
32,251
37,447
Taken
80,533
15,290
Mitigated
31,015
13,451
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BertaIceman
Baron Samedi
15,313
1,838
2,393
4,663
9,554
4,235
0
1,960
7,594
33,633
0
W
Danzaburou
Corasan92
Danzaburou
22,094
12,161
1,068
3,829
6,206
2,604
0
1,057
5,149
0
39,013
L
Jing Wei
4,265
3,396
0
1,095
19,857
6,916
0
10,261
9,596
0
13,061
L
Fenrir
FANDRALON
Fenrir
9,228
2,401
0
438
17,429
7,346
0
9,496
7,933
0
15,062
W
Medusa
JhulienXoX
Medusa
7,712
3,280
0
1,037
9,776
3,953
0
1,787
7,989
0
15,022
W
Ra
20,631
3,508
175
286
7,703
3,077
0
1,340
6,363
30,746
0
L
6,675
2,780
0
2,758
17,972
6,599
0
11,128
6,844
0
28,371
W
Janus
Tina9009
Janus
7,922
468
0
0
4,208
1,421
0
1,242
2,966
24,980
0
L
Kukulkan
7,386
476
0
256
11,926
5,184
0
5,705
6,221
24,204
0
L
Neith
nneonnn
Neith
4,697
1,769
0
1,762
13,349
4,970
0
7,276
6,073
0
17,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,243
Gold Earned
44,921
160
Minions Killed
147
7
Camps Cleared
0
842,321
Distance Traveled
757,259
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,899
1,211
33
4
0
178,320
1
W
Danzaburou
12,849
1,428
34
4
4
165,153
0
L
Jing Wei
8,017
891
23
3
0
161,302
0
L
Fenrir
9,769
1,085
13
1
0
167,183
2
W
Medusa
10,565
1,174
21
2
2
168,190
0
W
Ra
12,078
1,342
29
3
1
151,103
0
L
Artemis
8,962
996
54
6
0
143,862
0
W
Janus
9,852
1,095
43
5
0
179,555
0
L
Kukulkan
9,884
1,098
33
4
0
148,185
0
L
Neith
8,289
921
24
3
0
136,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role