Player Matchup

Ra
Ra
CaseyUnicorn
Ra
Level 108
God Stats
1W - 1L
1,297 SR
Queue Stats
38W - 34L
1,506 Elo+
Party 1
Yemoja
Yemoja
Silenthowler18
Yemoja
Level 45
God Stats
3W - 3L
1,534 SR
Queue Stats
25W - 23L
1,394 Elo+
Party 1
Achilles
Achilles
Thetinto
Achilles
Level 89
God Stats
1W - 1L
1,300 SR
Queue Stats
24W - 24L
1,375 Elo+
Party 1
Artemis
Artemis
abby6991
Artemis
Level 47
God Stats
3W - 5L
1,393 SR
Queue Stats
4W - 7L
1,370 Elo+
Party 1
Pele
Pele
depressedvirgo
Pele
Level 81
God Stats
10W - 11L
1,428 SR
Queue Stats
172W - 161L
1,458 Elo+
Solo
Team Averages
Level 74
1,390 SR
1,421 Elo+

VS

Team Averages
Level 49
1,488 SR
1,469 Elo+
King Arthur
King Arthur
BKCGibson4
King Arthur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,322 Elo+
Solo
Heimdallr
Heimdallr
CATULLUSXXI
Heimdallr
Level 69
God Stats
4W - 7L
1,500 SR
Queue Stats
65W - 68L
1,500 Elo+
Party 2
Arachne
Arachne
ErisKhaosBringer
Arachne
Level 79
God Stats
14W - 10L
1,718 SR
Queue Stats
117W - 114L
1,596 Elo+
Solo
Aphrodite
Aphrodite
Gypsybwoi
Aphrodite
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
PatroksonQXXX
Baron Samedi
Level 44
God Stats
0W - 3L
1,224 SR
Queue Stats
46W - 47L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 5
13,300
493
23,560
13,726
6,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 3 / 5
11,089
411
8,831
22,205
21,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Thetinto
Achilles
20
4 / 2 / 3
12,752
472
20,429
30,077
30,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
abby6991
Artemis
16
1 / 4 / 2
11,030
409
5,529
13,051
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 5 / 2
14,173
525
21,410
24,540
11,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BKCGibson4
King Arthur
18
2 / 3 / 2
11,961
443
15,583
31,576
24,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
CATULLUSXXI
Heimdallr
17
6 / 2 / 4
12,019
445
23,466
23,959
10,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
1 / 4 / 3
11,694
433
6,399
17,031
9,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Gypsybwoi
Aphrodite
15
1 / 2 / 8
11,166
414
9,186
15,840
15,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
PatroksonQXXX
Baron Samedi
18
4 / 7 / 1
11,549
428
13,344
19,090
7,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
18
Kills
14
14
Deaths
18
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BKCGibson4
King Arthur
2
3
2
1
L
Heimdallr
CATULLUSXXI
Heimdallr
6
2
4
4
W
4
0
5
6.5
L
1
4
3
0.63
L
Aphrodite
Gypsybwoi
Aphrodite
1
2
8
2.5
L
Baron Samedi
PatroksonQXXX
Baron Samedi
4
7
1
0.64
W
0
3
5
0.83
W
Achilles
Thetinto
Achilles
4
2
3
2.75
W
Artemis
abby6991
Artemis
1
4
2
0.5
W
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,759
Damage
67,978
103,599
Taken
107,496
75,404
Mitigated
67,452
51,032
Healing
47,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BKCGibson4
King Arthur
15,583
1,808
0
8,990
31,576
24,593
56
5,391
25,181
379
72,650
L
Heimdallr
CATULLUSXXI
Heimdallr
23,466
14,758
2,017
8,686
23,959
10,407
1,109
8,115
15,557
0
72,959
W
23,560
1,281
9,205
8,223
13,726
6,826
638
6,155
7,571
126,404
0
L
6,399
4,089
0
4,891
17,031
9,507
0
5,627
11,042
0
78,089
L
Aphrodite
Gypsybwoi
Aphrodite
9,186
2,627
7,315
9,439
15,840
15,340
261
6,130
9,503
34,241
0
L
Baron Samedi
PatroksonQXXX
Baron Samedi
13,344
711
1,665
4,130
19,090
7,605
246
5,868
12,843
90,052
0
W
8,831
1,154
2,859
3,357
22,205
21,419
222
6,231
15,974
40,271
0
W
Achilles
Thetinto
Achilles
20,429
4,328
0
14,921
30,077
30,379
364
4,120
25,495
0
83,091
W
Artemis
abby6991
Artemis
5,529
2,297
0
6,152
13,051
5,102
814
4,570
8,481
0
59,930
W
21,410
3,723
0
6,315
24,540
11,678
0
6,027
18,513
0
128,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,344
Gold Earned
58,389
637
Minions Killed
506
0
Camps Cleared
0
2,654,485
Distance Traveled
2,458,129
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,961
443
124
5
0
503,921
4
L
Heimdallr
12,019
445
86
3
0
491,384
0
W
Ra
13,300
493
210
8
0
558,860
9
L
Arachne
11,694
433
116
4
0
525,940
14
L
Aphrodite
11,166
414
60
2
0
475,332
5
L
Baron Samedi
11,549
428
120
4
0
461,552
4
W
Yemoja
11,089
411
37
1
0
552,611
7
W
Achilles
12,752
472
115
4
0
505,112
6
W
Artemis
11,030
409
97
4
0
484,971
12
W
Pele
14,173
525
178
7
0
552,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role