Player Matchup

Merlin
Merlin
Cerulean_cipher
Merlin
Level 23
God Stats
8W - 9L
1,716 SR
Queue Stats
394W - 287L
1,630 Elo+
Solo
Jing Wei
Jing Wei
ElvisMarto
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,476 Elo+
Solo
Fenrir
Fenrir
StorHoved95
Fenrir
Level 6
God Stats
25W - 8L
1,599 SR
Queue Stats
36W - 13L
1,607 Elo+
Party 1
Kuzenbo
Kuzenbo
oharrebye
Kuzenbo
Level 25
God Stats
47W - 25L
1,611 SR
Queue Stats
70W - 54L
1,524 Elo+
Party 1
Awilix
Awilix
patrnick
Awilix
Level 64
God Stats
22W - 8L
1,703 SR
Queue Stats
111W - 93L
1,522 Elo+
Party 1
Team Averages
Level 29
1,626 SR
1,552 Elo+

VS

Team Averages
Level 19
1,485 SR
1,475 Elo+
Bacchus
Bacchus
 
Bacchus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Das Neganutz
Amaterasu
Level 4
God Stats
1W - 3L
1,392 SR
Queue Stats
1W - 3L
1,376 Elo+
Solo
Agni
Agni
josesg1515
Agni
Level 17
God Stats
2W - 1L
1,815 SR
Queue Stats
44W - 46L
1,439 Elo+
Solo
Mulan
Mulan
rayou-LeMaJoR
Mulan
Level 28
God Stats
0W - 4L
1,221 SR
Queue Stats
110W - 109L
1,556 Elo+
Solo
Hachiman
Hachiman
whitedarknesp
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 18
11,374
1,137
22,696
7,032
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
ElvisMarto
Jing Wei
17
1 / 2 / 15
10,065
1,007
5,846
8,010
3,236
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
17
10 / 0 / 10
11,255
1,126
9,794
8,232
3,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
oharrebye
Kuzenbo
17
4 / 0 / 19
10,951
1,095
9,121
6,962
6,628
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Awilix
patrnick
Awilix
16
10 / 5 / 7
11,255
1,126
15,205
9,952
4,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

320

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 3 / 3
11,288
1,129
11,838
18,919
27,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Das Neganutz
Amaterasu
14
1 / 9 / 0
8,852
885
3,561
16,784
14,169
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 7 / 5
9,893
989
13,700
14,496
6,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 9 / 4
10,153
1,015
6,785
18,034
14,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
whitedarknesp
Hachiman
13
0 / 0 / 0
8,274
827
235
769
193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
19
28
Kills
7
7
Deaths
28
69
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
3
3
1.83
W
3
0
18
12
L
Amaterasu
Das Neganutz
Amaterasu
1
9
0
0.11
W
Jing Wei
ElvisMarto
Jing Wei
1
2
15
4.25
W
Fenrir
10
0
10
15
L
1
7
5
0.5
W
Kuzenbo
oharrebye
Kuzenbo
4
0
19
13.5
W
Awilix
patrnick
Awilix
10
5
7
2.7
L
1
9
4
0.33
L
Hachiman
whitedarknesp
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,662
Damage
36,119
40,188
Taken
69,002
20,974
Mitigated
63,271
3,494
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,838
1,167
0
662
18,919
27,350
0
9,334
9,585
20,004
0
W
22,696
1,371
0
0
7,032
2,926
0
4,762
2,270
44,812
0
L
Amaterasu
Das Neganutz
Amaterasu
3,561
1,445
0
1,978
16,784
14,169
0
6,219
10,565
0
6,834
W
Jing Wei
ElvisMarto
Jing Wei
5,846
5,021
0
591
8,010
3,236
0
5,020
2,990
0
22,043
W
Fenrir
9,794
1,693
0
518
8,232
3,799
0
5,437
2,795
0
17,001
L
13,700
1,277
0
0
14,496
6,693
0
7,589
6,907
40,471
0
W
Kuzenbo
oharrebye
Kuzenbo
9,121
3,199
738
633
6,962
6,628
0
5,022
1,940
15,758
0
W
Awilix
patrnick
Awilix
15,205
7,543
405
609
9,952
4,385
0
5,297
4,655
0
26,116
L
6,785
1,331
0
716
18,034
14,866
0
8,509
9,525
0
25,294
L
Hachiman
whitedarknesp
Hachiman
235
0
0
325
769
193
0
166
603
0
4,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,900
Gold Earned
48,460
154
Minions Killed
126
4
Camps Cleared
3
1,024,316
Distance Traveled
706,768
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,288
1,129
15
2
0
201,050
1
W
Merlin
11,374
1,137
64
6
1
224,505
0
L
Amaterasu
8,852
885
0
0
0
128,247
1
W
Jing Wei
10,065
1,007
42
4
2
175,333
0
W
Fenrir
11,255
1,126
11
1
0
238,047
0
L
Agni
9,893
989
48
5
0
182,158
0
W
Kuzenbo
10,951
1,095
11
1
0
212,274
0
W
Awilix
11,255
1,126
26
3
1
174,157
0
L
Mulan
10,153
1,015
55
6
0
174,692
0
L
Hachiman
8,274
827
8
1
3
20,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role