Player Matchup

Thoth
Thoth
Callmewillem
Thoth
Level 127
God Stats
0W - 5L
1,500 SR
Queue Stats
425W - 604L
1,300 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sillemanneke
Kumbhakarna
Level 28
God Stats
4W - 9L
1,337 SR
Queue Stats
109W - 142L
1,249 Elo+
Party 2
Hachiman
Hachiman
asakala4
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 53
1,446 SR
1,349 Elo+

VS

Team Averages
Level 67
1,434 SR
1,410 Elo+
Fenrir
Fenrir
KingGaBeYT
Fenrir
Level 47
God Stats
6W - 6L
1,175 SR
Queue Stats
70W - 85L
1,324 Elo+
Party 1
Terra
Terra
Throat_Massuese
Terra
Level 126
God Stats
28W - 47L
1,654 SR
Queue Stats
110W - 126L
1,478 Elo+
Party 1
Vulcan
Vulcan
ViperZuluBravo
Vulcan
Level 27
God Stats
33W - 35L
1,472 SR
Queue Stats
92W - 89L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 5
6,493
649
2,716
6,440
1,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Sillemanneke
Kumbhakarna
9
2 / 5 / 4
6,767
677
4,774
12,615
6,124
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
asakala4
Hachiman
10
4 / 6 / 3
7,445
745
5,626
8,124
2,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KingGaBeYT
Fenrir
12
7 / 3 / 6
8,278
828
8,436
9,323
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
5 / 1 / 9
8,325
833
5,716
7,247
5,109
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 3 / 7
7,686
769
9,020
5,088
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
16
16
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Fenrir
KingGaBeYT
Fenrir
7
3
6
3.33
L
Kumbhakarna
Sillemanneke
Kumbhakarna
2
5
4
0.8
W
5
1
9
9.5
W
4
3
7
2.5
L
Hachiman
asakala4
Hachiman
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,116
Damage
23,172
27,179
Taken
21,658
10,442
Mitigated
10,627
5,066
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,716
709
0
470
6,440
1,910
0
3,899
2,371
6,792
0
W
Fenrir
KingGaBeYT
Fenrir
8,436
2,363
0
2,475
9,323
3,796
367
3,417
5,906
0
22,896
L
Kumbhakarna
Sillemanneke
Kumbhakarna
4,774
603
0
2,890
12,615
6,124
0
6,399
5,992
11,870
0
W
5,716
637
3,002
2,809
7,247
5,109
74
2,096
5,151
17,795
0
W
9,020
2,210
0
129
5,088
1,722
44
2,028
3,060
24,056
0
L
Hachiman
asakala4
Hachiman
5,626
2,374
0
1,706
8,124
2,408
0
3,806
4,080
0
14,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,705
Gold Earned
24,289
50
Minions Killed
87
0
Camps Cleared
0
444,080
Distance Traveled
557,735
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,493
649
14
1
0
155,031
0
W
Fenrir
8,278
828
26
3
0
186,867
2
L
Kumbhakarna
6,767
677
15
2
0
170,104
1
W
Terra
8,325
833
31
3
0
193,338
1
W
Vulcan
7,686
769
30
3
0
177,530
0
L
Hachiman
7,445
745
21
2
0
118,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role