Player Matchup

Zeus
Zeus
BLAF-_-kyle
Zeus
Level 3
God Stats
0W - 3L
1,308 SR
Queue Stats
16W - 62L
1,140 Elo+
Party 1
Chaac
Chaac
YungxVegeta
Chaac
Level 8
God Stats
6W - 19L
1,500 SR
Queue Stats
67W - 146L
1,108 Elo+
Party 1
Scylla
Scylla
xFour_Twenty420x
Scylla
Level 28
God Stats
1W - 6L
1,181 SR
Queue Stats
201W - 343L
1,201 Elo+
Party 1
Team Averages
Level 13
1,330 SR
1,149 Elo+

VS

Team Averages
Level 14
1,500 SR
1,361 Elo+
Discordia
Discordia
BSTL420
Discordia
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 92L
1,100 Elo+
Solo
Ra
Ra
euan66
Ra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 22L
1,309 Elo+
Party 2
Cu Chulainn
Cu Chulainn
thatTWlTCHmain
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 11 / 9
10,428
745
4,648
13,135
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
2 / 7 / 10
9,440
674
6,197
15,089
15,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
10 / 9 / 6
11,175
798
8,189
14,478
5,147
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BSTL420
Discordia
11
0 / 9 / 15
9,371
669
748
7,684
2,591
Ra
12
5 / 9 / 10
10,119
723
5,134
9,589
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
thatTWlTCHmain
Cu Chulainn
18
21 / 2 / 6
13,515
965
24,598
13,003
11,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
17
Kills
26
27
Deaths
20
25
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
11
9
0.86
W
Discordia
BSTL420
Discordia
0
9
15
0.83
L
2
7
10
1
W
Ra
5
9
10
1.11
W
Cu Chulainn
thatTWlTCHmain
Cu Chulainn
21
2
6
12
L
10
9
6
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,034
Damage
30,480
42,702
Taken
30,276
26,077
Mitigated
17,653
6,969
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,648
1,115
0
910
13,135
5,406
0
1,613
11,412
27,881
0
W
Discordia
BSTL420
Discordia
748
64
0
0
7,684
2,591
485
3,481
4,203
2,700
0
L
6,197
2,450
0
2,593
15,089
15,524
592
2,659
12,172
0
17,503
W
Ra
5,134
158
268
407
9,589
3,561
638
4,568
5,021
10,281
0
W
Cu Chulainn
thatTWlTCHmain
Cu Chulainn
24,598
8,289
0
2,898
13,003
11,501
1,341
4,788
8,215
0
75,528
L
8,189
2,561
606
2,860
14,478
5,147
551
1,184
13,160
20,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,043
Gold Earned
33,005
88
Minions Killed
119
0
Camps Cleared
0
547,882
Distance Traveled
651,162
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,428
745
34
2
0
155,707
12
W
Discordia
9,371
669
6
0
0
190,757
2
L
Chaac
9,440
674
22
2
0
217,910
2
W
Ra
10,119
723
12
1
0
201,647
0
W
Cu Chulainn
13,515
965
101
7
0
258,758
2
L
Scylla
11,175
798
32
2
0
174,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role