Player Matchup

Neith
Neith
Jeikuu
Neith
Level 7
God Stats
1W - 3L
1,319 SR
Queue Stats
10W - 11L
1,395 Elo+
Solo
Jormungandr
Jormungandr
LieutenantDeer
Jormungandr
Level 4
God Stats
6W - 4L
1,638 SR
Queue Stats
6W - 5L
1,563 Elo+
Party 1
Ymir
Ymir
OctaviaPrime
Ymir
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 68L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShaharKarisi
Tsukuyomi
Level 15
God Stats
12W - 11L
1,504 SR
Queue Stats
31W - 24L
1,463 Elo+
Party 1
Chang'e
Chang'e
b00m123
Chang'e
Level 18
God Stats
2W - 2L
1,681 SR
Queue Stats
79W - 57L
1,660 Elo+
Solo
Team Averages
Level 10
1,528 SR
1,487 Elo+

VS

Team Averages
Level 21
1,377 SR
1,330 Elo+
Cerberus
Cerberus
Bredon42
Cerberus
Level 3
God Stats
1W - 2L
1,298 SR
Queue Stats
7W - 15L
1,082 Elo+
Solo
Medusa
Medusa
Yorick31200
Medusa
Level 57
God Stats
0W - 6L
1,500 SR
Queue Stats
82W - 93L
1,420 Elo+
Party 2
Thor
Thor
escalypso
Thor
Level 7
God Stats
0W - 3L
1,215 SR
Queue Stats
0W - 4L
1,069 Elo+
Party 2
Cthulhu
Cthulhu
koniko
Cthulhu
Level 8
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
pigasus123
Ra
Level 28
God Stats
2W - 8L
1,196 SR
Queue Stats
48W - 51L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jeikuu
Neith
8
1 / 0 / 2
5,105
464
1,574
2,697
841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
LieutenantDeer
Jormungandr
10
4 / 1 / 3
6,138
558
3,118
5,095
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 3 / 3
5,170
470
1,356
5,978
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
ShaharKarisi
Tsukuyomi
10
5 / 1 / 2
6,308
573
4,072
6,409
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
b00m123
Chang'e
10
5 / 1 / 1
6,474
589
3,515
6,186
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bredon42
Cerberus
8
3 / 2 / 0
5,815
529
1,421
5,438
2,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
9
1 / 2 / 3
5,082
462
2,853
4,417
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Thor
4
0 / 4 / 0
4,105
373
292
5,085
1,083
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
koniko
Cthulhu
9
1 / 3 / 2
5,273
479
3,144
6,699
4,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 6 / 3
5,642
513
5,807
6,631
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
6
6
Deaths
17
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bredon42
Cerberus
3
2
0
1.5
W
Neith
Jeikuu
Neith
1
0
2
2
W
Jormungandr
LieutenantDeer
Jormungandr
4
1
3
5.5
W
0
3
3
0.5
W
Tsukuyomi
ShaharKarisi
Tsukuyomi
5
1
2
6
L
Medusa
1
2
3
1.25
W
Chang'e
b00m123
Chang'e
5
1
1
5.5
L
Thor
0
4
0
0
L
Cthulhu
koniko
Cthulhu
1
3
2
0.67
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,635
Damage
13,517
26,365
Taken
28,270
10,940
Mitigated
11,319
8,903
Healing
5,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bredon42
Cerberus
1,421
41
0
1,473
5,438
2,490
147
1,375
4,063
10,069
0
W
Neith
Jeikuu
Neith
1,574
683
0
1,137
2,697
841
608
1,640
1,057
0
19,269
W
Jormungandr
LieutenantDeer
Jormungandr
3,118
1,226
0
1,034
5,095
2,935
371
2,697
2,266
22,038
0
W
1,356
147
0
455
5,978
3,318
168
1,908
4,045
8,470
0
W
Tsukuyomi
ShaharKarisi
Tsukuyomi
4,072
1,364
0
2,855
6,409
1,992
215
1,799
4,560
0
32,359
L
Medusa
2,853
1,391
0
1,599
4,417
1,344
0
1,345
3,072
0
14,460
W
Chang'e
b00m123
Chang'e
3,515
285
606
2,816
6,186
1,854
1,430
2,071
4,065
27,435
0
L
Thor
292
60
0
30
5,085
1,083
0
193
4,892
0
12,230
L
Cthulhu
koniko
Cthulhu
3,144
113
0
560
6,699
4,058
368
2,140
4,559
18,257
0
L
5,807
1,367
129
1,519
6,631
2,344
117
2,936
3,695
31,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,195
Gold Earned
25,917
209
Minions Killed
163
0
Camps Cleared
0
923,421
Distance Traveled
891,519
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,815
529
20
2
0
194,093
2
W
Neith
5,105
464
38
3
0
166,403
0
W
Jormungandr
6,138
558
53
5
0
179,152
0
W
Ymir
5,170
470
10
1
0
167,479
1
W
Tsukuyomi
6,308
573
57
5
0
203,672
0
L
Medusa
5,082
462
33
3
0
164,074
0
W
Chang'e
6,474
589
51
5
0
206,715
2
L
Thor
4,105
373
20
2
0
131,710
0
L
Cthulhu
5,273
479
36
3
0
205,536
1
L
Ra
5,642
513
54
5
0
196,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role