Player Matchup

Thoth
Thoth
 
Thoth
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Durindan
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,120 Elo+
Party 2
Danzaburou
Danzaburou
Eldurien
Danzaburou
Level 42
God Stats
4W - 4L
1,429 SR
Queue Stats
7W - 21L
1,134 Elo+
Party 2
Yemoja
Yemoja
PoulpeTruite
Yemoja
Level 45
God Stats
4W - 6L
1,425 SR
Queue Stats
154W - 236L
1,473 Elo+
Party 3
Kali
Kali
Smilomonk
Kali
Level 27
God Stats
0W - 2L
1,287 SR
Queue Stats
7W - 16L
1,176 Elo+
Party 2
Team Averages
Level 51
1,428 SR
1,280 Elo+

VS

Team Averages
Level 53
1,506 SR
1,455 Elo+
Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Bramblespro
Skadi
Level 28
God Stats
25W - 29L
1,388 SR
Queue Stats
435W - 475L
1,319 Elo+
Party 1
Sylvanus
Sylvanus
TimeLine1027
Sylvanus
Level 48
God Stats
2W - 2L
1,843 SR
Queue Stats
22W - 27L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
Vegetq
Sun Wukong
Level 62
God Stats
8W - 11L
1,500 SR
Queue Stats
592W - 652L
1,400 Elo+
Party 1
Camazotz
Camazotz
zUchiha_Sasxke_z
Camazotz
Level 63
God Stats
3W - 3L
1,299 SR
Queue Stats
429W - 469L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 6 / 3
5,898
454
4,186
5,715
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Durindan
King Arthur
10
2 / 4 / 2
6,060
466
3,687
8,726
6,231
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Eldurien
Danzaburou
8
0 / 5 / 2
5,302
408
6,120
7,628
1,828
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
8
0 / 4 / 2
5,257
404
3,654
9,158
5,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kali
10
3 / 5 / 0
6,272
482
2,792
10,782
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
6 / 1 / 5
8,081
622
5,902
5,373
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 1 / 5
7,404
570
10,605
8,076
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
TimeLine1027
Sylvanus
11
3 / 0 / 8
7,259
558
4,554
7,255
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Vegetq
Sun Wukong
12
6 / 2 / 3
7,588
584
8,386
11,118
5,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 1
6,291
484
2,404
11,915
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
24
24
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
6
3
0.42
W
Merlin
 
Merlin
6
1
5
8.5
W
7
1
5
9.5
L
King Arthur
Durindan
King Arthur
2
4
2
0.75
L
Danzaburou
Eldurien
Danzaburou
0
5
2
0.2
L
Yemoja
0
4
2
0.25
L
Kali
3
5
0
0.6
W
Sylvanus
TimeLine1027
Sylvanus
3
0
8
7
W
Sun Wukong
Vegetq
Sun Wukong
6
2
3
3.75
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,439
Damage
31,851
42,009
Taken
43,737
18,335
Mitigated
18,488
8,922
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,186
483
0
250
5,715
1,507
0
1,961
3,478
24,838
0
W
Merlin
 
Merlin
5,902
200
0
760
5,373
1,630
0
1,033
4,154
47,272
0
W
10,605
4,810
0
1,180
8,076
2,906
0
1,837
6,215
0
36,909
L
King Arthur
Durindan
King Arthur
3,687
1,202
0
1,195
8,726
6,231
0
883
7,770
0
15,260
L
Danzaburou
Eldurien
Danzaburou
6,120
2,981
0
2,166
7,628
1,828
0
1,427
6,191
0
24,254
L
Yemoja
3,654
670
346
1,387
9,158
5,579
0
2,515
6,643
17,970
0
L
Kali
2,792
1,144
0
3,578
10,782
3,190
0
3,091
7,471
0
23,806
W
Sylvanus
TimeLine1027
Sylvanus
4,554
1,635
2,797
4,579
7,255
5,064
0
1,853
5,372
21,613
0
W
Sun Wukong
Vegetq
Sun Wukong
8,386
1,505
0
3,665
11,118
5,573
84
700
10,358
0
41,356
W
2,404
562
0
6,849
11,915
3,315
0
1,941
9,798
0
29,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,789
Gold Earned
36,623
204
Minions Killed
316
0
Camps Cleared
0
1,089,840
Distance Traveled
1,173,267
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,898
454
49
4
0
244,990
2
W
Merlin
8,081
622
89
7
0
260,745
0
W
Skadi
7,404
570
68
5
0
210,610
1
L
King Arthur
6,060
466
29
2
0
229,781
2
L
Danzaburou
5,302
408
48
4
0
195,756
4
L
Yemoja
5,257
404
26
2
0
194,826
2
L
Kali
6,272
482
52
4
0
224,487
4
W
Sylvanus
7,259
558
24
2
0
234,332
4
W
Sun Wukong
7,588
584
74
6
0
235,167
1
W
Camazotz
6,291
484
61
5
0
232,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role