Player Matchup

Kumbhakarna
Kumbhakarna
DE4TH RE4P3R460
Kumbhakarna
Level 108
God Stats
8W - 8L
1,863 SR
Queue Stats
73W - 84L
1,604 Elo+
Party 1
Anubis
Anubis
Drav3nCrOw
Anubis
Level 136
God Stats
5W - 3L
1,798 SR
Queue Stats
37W - 37L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
GHOR10STRIKE
Danzaburou
Level 151
God Stats
32W - 33L
1,495 SR
Queue Stats
291W - 289L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
TRCdeathdealer
Kukulkan
Level 157
God Stats
10W - 11L
1,500 SR
Queue Stats
172W - 170L
1,497 Elo+
Party 1
Ra
Ra
Time2getbuzy
Ra
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 31L
1,452 Elo+
Solo
Team Averages
Level 130
1,631 SR
1,514 Elo+

VS

Team Averages
Level 75
1,512 SR
1,391 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Blåhaj
Scylla
Level 47
God Stats
15W - 19L
1,268 SR
Queue Stats
555W - 605L
1,384 Elo+
Solo
Cerberus
Cerberus
IceWolf353
Cerberus
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 35L
1,185 Elo+
Solo
Achilles
Achilles
PennyPacker18
Achilles
Level 107
God Stats
4W - 4L
1,792 SR
Queue Stats
255W - 256L
1,461 Elo+
Solo
Medusa
Medusa
TyrikSombra
Medusa
Level 88
God Stats
7W - 5L
1,500 SR
Queue Stats
204W - 224L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DE4TH RE4P3R460
Kumbhakarna
16
2 / 1 / 7
9,956
996
4,868
12,548
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Drav3nCrOw
Anubis
17
5 / 1 / 12
10,680
1,068
15,639
9,614
5,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GHOR10STRIKE
Danzaburou
16
3 / 0 / 9
9,956
996
9,786
5,521
2,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
17
10 / 2 / 8
11,447
1,145
21,933
6,980
2,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 1 / 10
8,854
885
5,619
3,057
1,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

267

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 5 / 3
9,022
902
6,715
13,376
4,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Blåhaj
Scylla
15
0 / 5 / 3
8,890
889
3,378
7,924
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
IceWolf353
Cerberus
16
0 / 5 / 5
9,903
990
10,106
17,539
17,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
PennyPacker18
Achilles
15
2 / 0 / 2
9,395
940
5,827
8,064
9,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
14
2 / 5 / 0
8,975
898
7,000
15,670
6,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
20
Kills
5
5
Deaths
20
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
5
3
0.5
L
Scylla
Blåhaj
Scylla
0
5
3
0.3
W
Kumbhakarna
DE4TH RE4P3R460
Kumbhakarna
2
1
7
5.5
W
Anubis
Drav3nCrOw
Anubis
5
1
12
11
W
Danzaburou
GHOR10STRIKE
Danzaburou
3
0
9
7.5
L
Cerberus
IceWolf353
Cerberus
0
5
5
0.5
L
Achilles
PennyPacker18
Achilles
2
0
2
3
W
Kukulkan
10
2
8
7
W
0
1
10
5
L
Medusa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,845
Damage
33,026
37,720
Taken
62,573
20,894
Mitigated
39,289
7,590
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,715
5,259
477
453
13,376
4,212
0
11,155
2,221
0
27,323
L
Scylla
Blåhaj
Scylla
3,378
441
0
0
7,924
2,504
0
7,261
663
28,181
0
W
Kumbhakarna
DE4TH RE4P3R460
Kumbhakarna
4,868
300
0
1,329
12,548
9,631
0
3,248
9,300
8,627
0
W
Anubis
Drav3nCrOw
Anubis
15,639
263
462
2,795
9,614
5,072
0
4,146
5,468
32,731
0
W
Danzaburou
GHOR10STRIKE
Danzaburou
9,786
4,287
932
1,224
5,521
2,340
0
2,367
3,154
0
31,773
L
Cerberus
IceWolf353
Cerberus
10,106
775
0
2,227
17,539
17,181
0
11,979
5,560
17,175
0
L
Achilles
PennyPacker18
Achilles
5,827
460
454
1,023
8,064
9,366
0
5,685
2,379
0
13,287
W
Kukulkan
21,933
1,954
0
20
6,980
2,601
0
2,479
4,501
46,360
0
W
5,619
529
828
0
3,057
1,250
0
1,244
1,813
12,695
0
L
Medusa
7,000
2,597
597
2,662
15,670
6,026
0
11,979
3,691
0
27,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,893
Gold Earned
46,185
181
Minions Killed
193
7
Camps Cleared
4
814,994
Distance Traveled
877,707
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,022
902
52
5
2
187,365
3
L
Scylla
8,890
889
59
6
1
147,099
0
W
Kumbhakarna
9,956
996
3
0
0
183,091
0
W
Anubis
10,680
1,068
40
4
2
158,006
0
W
Danzaburou
9,956
996
65
7
2
145,607
0
L
Cerberus
9,903
990
25
3
0
175,635
0
L
Achilles
9,395
940
10
1
0
204,165
4
W
Kukulkan
11,447
1,145
51
5
3
162,724
0
W
Ra
8,854
885
22
2
0
165,566
0
L
Medusa
8,975
898
47
5
1
163,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role