Player Matchup

Ymir
Ymir
Eltemis
Ymir
Level 14
God Stats
1W - 2L
1,297 SR
Queue Stats
31W - 21L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
Mistrz32
Jormungandr
Level 28
God Stats
17W - 11L
1,582 SR
Queue Stats
40W - 34L
1,518 Elo+
Solo
Neith
Neith
SHIKINICK
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SharingDespair
Ra
Level 28
God Stats
6W - 3L
1,308 SR
Queue Stats
38W - 39L
1,475 Elo+
Solo
Bellona
Bellona
Temissanchez
Bellona
Level 16
God Stats
1W - 3L
1,195 SR
Queue Stats
38W - 24L
1,419 Elo+
Party 1
Team Averages
Level 22
1,376 SR
1,470 Elo+

VS

Team Averages
Level 22
1,591 SR
1,416 Elo+
Hercules
Hercules
FuffyBenny
Hercules
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
212W - 233L
1,517 Elo+
Solo
Neith
Neith
MarkosgamerYT
Neith
Level 41
God Stats
2W - 2L
1,661 SR
Queue Stats
6W - 7L
1,417 Elo+
Party 2
Sobek
Sobek
Quadie
Sobek
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 45L
1,427 Elo+
Solo
Olorun
Olorun
elmagikarproYT
Olorun
Level 22
God Stats
10W - 8L
1,587 SR
Queue Stats
32W - 28L
1,398 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xephemeralxx
Tsukuyomi
Level 7
God Stats
11W - 8L
1,707 SR
Queue Stats
12W - 16L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eltemis
Ymir
14
14 / 1 / 1
8,316
756
9,765
8,436
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Mistrz32
Jormungandr
9
2 / 0 / 2
5,974
543
4,604
5,182
2,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
SHIKINICK
Neith
9
1 / 0 / 3
5,298
482
5,408
4,449
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 5 / 6
6,046
550
3,609
7,350
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Temissanchez
Bellona
9
3 / 1 / 0
5,559
505
4,269
7,109
4,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FuffyBenny
Hercules
9
1 / 3 / 0
5,656
514
4,246
7,382
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
1 / 3 / 0
5,145
468
3,980
6,612
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Quadie
Sobek
8
0 / 2 / 0
5,091
463
2,558
7,420
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 6 / 1
6,370
579
5,726
11,674
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
xephemeralxx
Tsukuyomi
9
0 / 7 / 3
5,388
490
3,235
9,279
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
20
Kills
7
7
Deaths
21
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
Eltemis
Ymir
14
1
1
14.5
L
Hercules
FuffyBenny
Hercules
1
3
0
0.33
L
1
3
0
0.33
W
Jormungandr
Mistrz32
Jormungandr
2
0
2
3
L
Sobek
Quadie
Sobek
0
2
0
0
W
Neith
SHIKINICK
Neith
1
0
3
2.5
W
0
5
6
0.6
W
Bellona
Temissanchez
Bellona
3
1
0
3
L
5
6
1
0.92
L
Tsukuyomi
xephemeralxx
Tsukuyomi
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,655
Damage
19,745
32,526
Taken
42,367
14,325
Mitigated
17,453
12,117
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Eltemis
Ymir
9,765
2,487
0
3,914
8,436
3,797
0
2,547
5,889
43,338
0
L
Hercules
FuffyBenny
Hercules
4,246
2,372
0
1,686
7,382
4,055
0
1,026
6,006
0
19,007
L
3,980
1,546
0
2,788
6,612
1,985
0
2,690
3,922
0
24,084
W
Jormungandr
Mistrz32
Jormungandr
4,604
1,384
0
2,035
5,182
2,075
0
994
4,188
17,068
0
L
Sobek
Quadie
Sobek
2,558
397
0
2,300
7,420
3,928
0
2,579
4,841
9,545
0
W
Neith
SHIKINICK
Neith
5,408
2,051
0
2,114
4,449
1,193
152
1,416
3,033
0
24,817
W
3,609
222
0
2,353
7,350
2,527
430
3,327
4,023
28,997
0
W
Bellona
Temissanchez
Bellona
4,269
1,967
0
1,701
7,109
4,733
0
0
6,759
0
17,554
L
5,726
3,198
190
4,141
11,674
4,325
0
7,821
3,853
33,658
0
L
Tsukuyomi
xephemeralxx
Tsukuyomi
3,235
805
0
1,927
9,279
3,160
0
3,862
5,367
0
25,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,193
Gold Earned
27,650
237
Minions Killed
231
0
Camps Cleared
0
1,060,196
Distance Traveled
975,091
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,316
756
76
7
0
232,043
1
L
Hercules
5,656
514
49
4
0
201,203
0
L
Neith
5,145
468
55
5
0
180,269
1
W
Jormungandr
5,974
543
21
2
0
193,507
4
L
Sobek
5,091
463
14
1
0
190,896
2
W
Neith
5,298
482
50
5
0
185,126
0
W
Ra
6,046
550
50
5
0
225,589
2
W
Bellona
5,559
505
40
4
0
223,931
2
L
Olorun
6,370
579
66
6
0
192,881
0
L
Tsukuyomi
5,388
490
47
4
0
209,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role