Player Matchup

Amaterasu
Amaterasu
Blackpvp0815
Amaterasu
Level 27
God Stats
7W - 7L
1,313 SR
Queue Stats
32W - 29L
1,367 Elo+
Party 1
Scylla
Scylla
Jacopo1608
Scylla
Level 32
God Stats
10W - 7L
1,539 SR
Queue Stats
88W - 127L
1,604 Elo+
Party 2
Poseidon
Poseidon
LorenzBIG05
Poseidon
Level 20
God Stats
9W - 7L
1,623 SR
Queue Stats
55W - 83L
1,572 Elo+
Party 2
Jing Wei
Jing Wei
SickPierlukex2
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 113L
1,620 Elo+
Party 2
Arachne
Arachne
slayless04
Arachne
Level 28
God Stats
22W - 14L
1,509 SR
Queue Stats
54W - 46L
1,436 Elo+
Party 1
Team Averages
Level 27
1,497 SR
1,520 Elo+

VS

Team Averages
Level 12
1,504 SR
1,457 Elo+
Artemis
Artemis
JendaK0c4Koci
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Sol
Sol
Raja1425
Sol
Level 7
God Stats
1W - 1L
1,501 SR
Queue Stats
3W - 3L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Sweets_MAFA
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,450 Elo+
Solo
Anubis
Anubis
asgardiiik8
Anubis
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
ll Flash ll8609
Achilles
Level 6
God Stats
2W - 1L
1,517 SR
Queue Stats
14W - 21L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blackpvp0815
Amaterasu
16
8 / 4 / 1
11,225
449
11,454
16,923
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Jacopo1608
Scylla
15
5 / 5 / 3
10,710
428
8,250
9,738
2,120
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
LorenzBIG05
Poseidon
19
8 / 3 / 5
12,156
486
13,285
13,540
3,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
12
1 / 3 / 5
9,000
360
7,325
9,421
2,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
slayless04
Arachne
18
3 / 5 / 3
11,479
459
11,725
25,343
8,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
1 / 7 / 12
10,607
424
7,888
13,608
6,000
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
1 / 7 / 4
10,494
420
6,451
18,079
7,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Sweets_MAFA
Cthulhu
18
3 / 3 / 7
11,707
468
11,098
19,308
19,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
20
13 / 5 / 6
13,464
539
23,199
17,340
10,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
10
2 / 4 / 1
8,689
348
3,138
9,150
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
25
Kills
20
20
Deaths
26
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Blackpvp0815
Amaterasu
8
4
1
2.13
L
Scylla
Jacopo1608
Scylla
5
5
3
1.3
W
Artemis
1
7
12
1
L
Poseidon
LorenzBIG05
Poseidon
8
3
5
3.5
W
1
7
4
0.43
L
Jing Wei
1
3
5
1.17
W
Cthulhu
Sweets_MAFA
Cthulhu
3
3
7
2.17
W
Anubis
13
5
6
3.2
W
Achilles
2
4
1
0.63
L
Arachne
slayless04
Arachne
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,039
Damage
51,774
74,965
Taken
77,485
24,880
Mitigated
49,320
24,346
Healing
17,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Blackpvp0815
Amaterasu
11,454
5,086
0
2,779
16,923
8,123
1,145
9,717
7,032
0
32,080
L
Scylla
Jacopo1608
Scylla
8,250
154
477
2,275
9,738
2,120
2,695
7,564
2,149
47,993
0
W
Artemis
7,888
3,820
0
3,886
13,608
6,000
2,987
7,413
6,195
0
34,401
L
Poseidon
LorenzBIG05
Poseidon
13,285
1,878
670
4,128
13,540
3,837
1,346
7,689
5,851
65,144
0
W
6,451
912
0
5,341
18,079
7,160
798
4,588
13,491
49,482
0
L
Jing Wei
7,325
5,179
270
1,012
9,421
2,350
1,363
4,769
4,652
0
29,303
W
Cthulhu
Sweets_MAFA
Cthulhu
11,098
1,284
0
748
19,308
19,867
966
1,888
17,420
59,371
0
W
Anubis
23,199
586
0
7,132
17,340
10,335
2,096
7,646
9,694
69,645
0
W
Achilles
3,138
622
0
560
9,150
5,958
0
0
9,150
0
31,196
L
Arachne
slayless04
Arachne
11,725
9,208
0
12,735
25,343
8,450
276
11,009
14,209
0
82,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,570
Gold Earned
54,961
408
Minions Killed
373
0
Camps Cleared
0
1,772,863
Distance Traveled
1,777,927
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,225
449
48
2
0
411,525
0
L
Scylla
10,710
428
87
3
0
253,665
0
W
Artemis
10,607
424
49
2
0
319,851
0
L
Poseidon
12,156
486
94
4
0
392,433
3
W
Sol
10,494
420
78
3
0
343,873
3
L
Jing Wei
9,000
360
51
2
0
314,370
3
W
Cthulhu
11,707
468
89
4
0
466,415
0
W
Anubis
13,464
539
101
4
0
402,213
1
W
Achilles
8,689
348
56
2
0
245,575
0
L
Arachne
11,479
459
128
5
0
400,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role