Player Matchup

Chaac
Chaac
Cyka-Blaster
Chaac
Level 87
God Stats
12W - 12L
1,643 SR
Queue Stats
415W - 408L
1,541 Elo+
Solo
Aphrodite
Aphrodite
EuuPHooRiiA
Aphrodite
Level 99
God Stats
13W - 9L
1,777 SR
Queue Stats
612W - 523L
1,587 Elo+
Party 1
Hercules
Hercules
GabelDrip
Hercules
Level 24
God Stats
29W - 24L
1,615 SR
Queue Stats
39W - 31L
1,589 Elo+
Party 1
Jing Wei
Jing Wei
hooligan_1418
Jing Wei
Level 43
God Stats
1W - 3L
1,274 SR
Queue Stats
114W - 128L
1,471 Elo+
Solo
Arachne
Arachne
zCoLt_Primo
Arachne
Level 88
God Stats
6W - 4L
1,535 SR
Queue Stats
543W - 463L
1,567 Elo+
Party 1
Team Averages
Level 68
1,569 SR
1,551 Elo+

VS

Team Averages
Level 57
1,472 SR
1,489 Elo+
Apollo
Apollo
JxViii99
Apollo
Level 14
God Stats
59W - 48L
1,503 SR
Queue Stats
101W - 104L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
javi_sc18
Sun Wukong
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 13L
1,588 Elo+
Party 2
Janus
Janus
jlh02
Janus
Level 109
God Stats
13W - 33L
1,461 SR
Queue Stats
362W - 455L
1,466 Elo+
Party 2
Mercury
Mercury
nite15e
Mercury
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
shemtov-benny12
Cu Chulainn
Level 57
God Stats
35W - 45L
1,396 SR
Queue Stats
709W - 739L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 11
15,230
508
22,439
29,527
36,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
EuuPHooRiiA
Aphrodite
20
5 / 3 / 15
15,503
517
21,948
28,348
26,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
GabelDrip
Hercules
20
9 / 4 / 14
14,961
499
13,500
48,712
59,777
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
hooligan_1418
Jing Wei
20
6 / 6 / 7
15,071
502
20,224
26,845
11,829
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
zCoLt_Primo
Arachne
20
14 / 4 / 8
17,015
567
22,240
25,655
21,232
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JxViii99
Apollo
18
3 / 7 / 7
12,095
403
9,646
26,303
12,219
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
javi_sc18
Sun Wukong
18
0 / 9 / 4
12,278
409
7,582
23,934
20,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
jlh02
Janus
20
5 / 9 / 8
14,959
499
28,703
18,689
8,139
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
nite15e
Mercury
20
12 / 8 / 4
16,348
545
38,826
34,424
17,323
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cu Chulainn
shemtov-benny12
Cu Chulainn
16
0 / 7 / 11
11,223
374
17,034
26,106
30,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
54
40
Kills
20
21
Deaths
40
55
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
W
Aphrodite
EuuPHooRiiA
Aphrodite
5
3
15
4.17
W
Hercules
GabelDrip
Hercules
9
4
14
4
L
Apollo
JxViii99
Apollo
3
7
7
0.93
W
Jing Wei
hooligan_1418
Jing Wei
6
6
7
1.58
L
Sun Wukong
javi_sc18
Sun Wukong
0
9
4
0.22
L
Janus
jlh02
Janus
5
9
8
1
L
Mercury
nite15e
Mercury
12
8
4
1.75
L
Cu Chulainn
shemtov-benny12
Cu Chulainn
0
7
11
0.79
W
Arachne
zCoLt_Primo
Arachne
14
4
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,351
Damage
101,791
159,087
Taken
129,456
155,701
Mitigated
88,577
86,047
Healing
22,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,439
3,029
0
12,140
29,527
36,098
2,343
6,388
22,942
12,433
73,925
W
Aphrodite
EuuPHooRiiA
Aphrodite
21,948
2,853
7,919
18,989
28,348
26,765
820
6,279
21,535
109,589
0
W
Hercules
GabelDrip
Hercules
13,500
3,339
0
25,002
48,712
59,777
945
6,938
40,418
0
37,623
L
Apollo
JxViii99
Apollo
9,646
5,484
234
4,445
26,303
12,219
728
2,487
23,816
0
43,754
W
Jing Wei
hooligan_1418
Jing Wei
20,224
19,127
258
14,086
26,845
11,829
4,230
4,222
22,467
0
118,591
L
Sun Wukong
javi_sc18
Sun Wukong
7,582
1,789
631
2,131
23,934
20,701
40
2,859
21,075
0
72,118
L
Janus
jlh02
Janus
28,703
1,798
0
2,776
18,689
8,139
318
5,970
12,719
98,682
0
L
Mercury
nite15e
Mercury
38,826
26,545
0
6,608
34,424
17,323
0
8,466
25,958
0
145,533
L
Cu Chulainn
shemtov-benny12
Cu Chulainn
17,034
4,931
0
5,464
26,106
30,195
429
5,445
20,661
0
65,961
W
Arachne
zCoLt_Primo
Arachne
22,240
15,394
0
7,653
25,655
21,232
4,586
5,756
19,713
0
135,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,780
Gold Earned
66,903
633
Minions Killed
605
0
Camps Cleared
0
2,821,483
Distance Traveled
2,793,412
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,230
508
120
4
0
517,061
1
W
Aphrodite
15,503
517
156
5
0
577,576
15
W
Hercules
14,961
499
45
2
0
598,851
6
L
Apollo
12,095
403
69
2
0
584,733
0
W
Jing Wei
15,071
502
160
5
0
444,865
0
L
Sun Wukong
12,278
409
123
4
0
551,843
0
L
Janus
14,959
499
148
5
0
520,953
2
L
Mercury
16,348
545
171
6
0
626,908
2
L
Cu Chulainn
11,223
374
94
3
0
508,975
0
W
Arachne
17,015
567
152
5
0
683,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role