Player Matchup

Bellona
Bellona
Legendaryone94
Bellona
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
102W - 95L
1,787 Elo+
Solo
Scylla
Scylla
Mr Roger2309
Scylla
Level 29
God Stats
19W - 21L
1,552 SR
Queue Stats
161W - 166L
1,425 Elo+
Solo
Danzaburou
Danzaburou
fasilida2
Danzaburou
Level 28
God Stats
44W - 29L
1,561 SR
Queue Stats
199W - 202L
1,575 Elo+
Solo
Izanami
Izanami
jordyniels
Izanami
Level 28
God Stats
37W - 32L
1,756 SR
Queue Stats
55W - 55L
1,595 Elo+
Solo
Tsukuyomi
Tsukuyomi
skull459
Tsukuyomi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,538 Elo+
Solo
Team Averages
Level 22
1,574 SR
1,584 Elo+

VS

Team Averages
Level 16
1,456 SR
1,618 Elo+
Camazotz
Camazotz
JodenSlayer1941
Camazotz
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 1L
1,762 Elo+
Party 1
Ullr
Ullr
Remove_Crossplay
Ullr
Level 15
God Stats
7W - 3L
1,500 SR
Queue Stats
91W - 36L
1,694 Elo+
Party 1
Tyr
Tyr
fredstermc
Tyr
Level 29
God Stats
5W - 3L
1,281 SR
Queue Stats
227W - 209L
1,540 Elo+
Solo
Jormungandr
Jormungandr
l 3ryptic l
Jormungandr
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
229W - 245L
1,523 Elo+
Solo
Anhur
Anhur
piotrekpiochu
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 2
10,154
423
9,618
17,885
15,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
15
1 / 12 / 0
9,607
400
3,498
15,159
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
fasilida2
Danzaburou
15
5 / 8 / 4
11,227
468
8,683
14,687
5,485
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
jordyniels
Izanami
18
3 / 8 / 4
11,645
485
14,565
17,519
6,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
skull459
Tsukuyomi
18
6 / 9 / 2
12,549
523
12,144
18,960
8,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
13 / 5 / 7
14,270
595
19,041
24,335
14,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
23 / 1 / 4
17,158
715
26,828
17,171
8,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 2 / 3
12,878
537
8,082
15,883
16,967
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
l 3ryptic l
Jormungandr
10
1 / 4 / 4
9,258
386
3,309
9,792
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
2 / 5 / 3
13,328
555
2,736
16,061
6,243
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
17
Kills
42
43
Deaths
17
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Camazotz
13
5
7
3.3
L
2
6
2
0.5
L
Scylla
1
12
0
0.08
W
23
1
4
25
L
Danzaburou
fasilida2
Danzaburou
5
8
4
0.88
W
3
2
3
2.25
L
Izanami
jordyniels
Izanami
3
8
4
0.63
W
Jormungandr
l 3ryptic l
Jormungandr
1
4
4
0.75
W
2
5
3
0.7
L
Tsukuyomi
skull459
Tsukuyomi
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,508
Damage
59,996
84,210
Taken
83,242
40,424
Mitigated
51,304
13,613
Healing
32,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
19,041
6,857
0
14,090
24,335
14,825
240
2,045
22,045
0
99,758
L
9,618
3,751
0
2,041
17,885
15,759
0
0
17,885
0
45,131
L
Scylla
3,498
103
0
720
15,159
4,519
76
0
15,159
38,248
0
W
26,828
12,896
0
3,857
17,171
8,516
2,859
753
16,275
0
138,106
L
Danzaburou
fasilida2
Danzaburou
8,683
4,577
0
2,911
14,687
5,485
1,009
1,501
13,186
0
51,119
W
8,082
769
0
5,414
15,883
16,967
0
508
14,728
0
72,975
L
Izanami
jordyniels
Izanami
14,565
10,712
270
3,477
17,519
6,661
3,165
1,538
15,981
0
95,261
W
Jormungandr
l 3ryptic l
Jormungandr
3,309
889
0
1,260
9,792
4,753
304
0
9,792
18,708
0
W
2,736
326
369
7,201
16,061
6,243
6,585
0
16,036
0
100,513
L
Tsukuyomi
skull459
Tsukuyomi
12,144
3,377
0
4,194
18,960
8,000
0
270
18,690
0
80,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,182
Gold Earned
66,892
518
Minions Killed
684
0
Camps Cleared
0
1,874,467
Distance Traveled
2,082,144
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
14,270
595
132
6
0
508,829
0
L
Bellona
10,154
423
88
4
0
468,376
0
L
Scylla
9,607
400
68
3
0
330,582
1
W
Ullr
17,158
715
215
9
0
496,689
3
L
Danzaburou
11,227
468
77
3
0
370,185
1
W
Tyr
12,878
537
126
5
0
451,944
0
L
Izanami
11,645
485
143
6
0
369,242
3
W
Jormungandr
9,258
386
33
1
0
225,306
1
W
Anhur
13,328
555
178
7
0
399,376
6
L
Tsukuyomi
12,549
523
142
6
0
336,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role