Player Matchup

Scylla
Scylla
LilacPoet88
Scylla
Level 138
God Stats
1W - 1L
1,847 SR
Queue Stats
2W - 5L
1,426 Elo+
Solo
Hou Yi
Hou Yi
MadDrxpy
Hou Yi
Level 68
God Stats
15W - 10L
1,793 SR
Queue Stats
86W - 81L
1,466 Elo+
Solo
Neith
Neith
XxDavid_APxX
Neith
Level 94
God Stats
3W - 4L
1,619 SR
Queue Stats
3W - 4L
1,575 Elo+
Solo
Cabrakan
Cabrakan
the_oringal_BYT
Cabrakan
Level 107
God Stats
1W - 6L
1,276 SR
Queue Stats
270W - 283L
1,623 Elo+
Solo
Bacchus
Bacchus
xVMCx flashy
Bacchus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 147L
1,378 Elo+
Solo
Team Averages
Level 101
1,607 SR
1,494 Elo+

VS

Team Averages
Level 79
1,594 SR
1,526 Elo+
Fenrir
Fenrir
Barto neto
Fenrir
Level 106
God Stats
29W - 34L
1,541 SR
Queue Stats
1,579W - 1,533L
1,501 Elo+
Party 1
Ymir
Ymir
GulfsBr
Ymir
Level 23
God Stats
11W - 8L
1,500 SR
Queue Stats
74W - 44L
1,654 Elo+
Party 1
Nu Wa
Nu Wa
TH3M3rcury0
Nu Wa
Level 119
God Stats
8W - 4L
1,801 SR
Queue Stats
839W - 844L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
zCrazy16
Sun Wukong
Level 87
God Stats
4W - 3L
1,430 SR
Queue Stats
1,047W - 1,032L
1,526 Elo+
Party 1
Jing Wei
Jing Wei
zTompy_
Jing Wei
Level 59
God Stats
4W - 1L
1,698 SR
Queue Stats
589W - 579L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 1 / 3
7,787
371
4,162
5,107
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
MadDrxpy
Hou Yi
17
2 / 2 / 1
10,298
490
8,254
11,704
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 4 / 6
9,663
460
7,719
11,979
4,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
17
7 / 2 / 1
10,790
514
12,306
15,144
10,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
xVMCx flashy
Bacchus
13
0 / 5 / 3
8,543
407
8,300
16,188
12,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Barto neto
Fenrir
14
2 / 3 / 5
9,451
450
4,636
11,934
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
GulfsBr
Ymir
14
2 / 1 / 5
9,731
463
4,247
14,005
12,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
2 / 4 / 8
11,242
535
11,834
11,289
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
zCrazy16
Sun Wukong
17
3 / 1 / 3
11,431
544
8,691
19,406
13,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
zTompy_
Jing Wei
18
5 / 1 / 5
10,823
515
9,062
7,503
3,198
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
10
Kills
14
14
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Barto neto
Fenrir
2
3
5
1.5
W
Ymir
GulfsBr
Ymir
2
1
5
4.5
L
Scylla
1
1
3
2.5
L
Hou Yi
MadDrxpy
Hou Yi
2
2
1
1.25
W
2
4
8
1.5
L
0
4
6
0.75
L
Cabrakan
7
2
1
3.75
L
Bacchus
xVMCx flashy
Bacchus
0
5
3
0.3
W
Sun Wukong
zCrazy16
Sun Wukong
3
1
3
4.5
W
Jing Wei
zTompy_
Jing Wei
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,741
Damage
38,470
60,122
Taken
64,137
33,226
Mitigated
39,079
19,974
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Barto neto
Fenrir
4,636
202
0
4,241
11,934
5,011
0
4,072
7,862
0
44,409
W
Ymir
GulfsBr
Ymir
4,247
438
0
588
14,005
12,583
72
5,808
8,197
21,534
0
L
Scylla
4,162
184
0
250
5,107
1,440
0
2,007
2,906
33,448
0
L
Hou Yi
MadDrxpy
Hou Yi
8,254
3,929
0
5,398
11,704
4,347
0
3,243
8,269
0
73,269
W
11,834
2,615
0
1,631
11,289
4,381
1,284
6,511
4,778
67,522
0
L
7,719
2,831
0
4,251
11,979
4,499
1,732
2,313
9,516
0
60,773
L
Cabrakan
12,306
1,402
0
6,059
15,144
10,017
0
2,730
12,221
75,194
0
L
Bacchus
xVMCx flashy
Bacchus
8,300
1,120
0
4,016
16,188
12,923
0
4,736
11,129
36,135
0
W
Sun Wukong
zCrazy16
Sun Wukong
8,691
1,862
0
6,543
19,406
13,906
1,880
6,998
12,408
0
71,606
W
Jing Wei
zTompy_
Jing Wei
9,062
7,372
0
4,609
7,503
3,198
2,886
1,379
6,124
0
62,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,081
Gold Earned
52,678
484
Minions Killed
500
0
Camps Cleared
0
1,625,181
Distance Traveled
2,021,700
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,451
450
84
4
0
443,747
0
W
Ymir
9,731
463
37
2
0
389,469
1
L
Scylla
7,787
371
65
3
0
202,787
1
L
Hou Yi
10,298
490
148
7
0
338,605
7
W
Nu Wa
11,242
535
106
5
0
382,837
0
L
Neith
9,663
460
111
5
0
349,655
1
L
Cabrakan
10,790
514
122
6
0
373,067
1
L
Bacchus
8,543
407
38
2
0
361,067
4
W
Sun Wukong
11,431
544
142
7
0
401,105
0
W
Jing Wei
10,823
515
131
6
0
404,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role