Player Matchup

Cabrakan
Cabrakan
Adry888
Cabrakan
Level 8
God Stats
3W - 1L
1,312 SR
Queue Stats
95W - 75L
1,186 Elo+
Party 1
Arachne
Arachne
Annagar
Arachne
Level 29
God Stats
15W - 15L
1,484 SR
Queue Stats
255W - 239L
1,486 Elo+
Party 3
Bellona
Bellona
Lama wortex
Bellona
Level 26
God Stats
12W - 7L
1,500 SR
Queue Stats
32W - 35L
1,311 Elo+
Party 3
Nu Wa
Nu Wa
Pabloxd015
Nu Wa
Level 3
God Stats
5W - 5L
1,500 SR
Queue Stats
167W - 164L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
bongos32
Danzaburou
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 1
Team Averages
Level 31
1,459 SR
1,397 Elo+

VS

Team Averages
Level 5
1,550 SR
1,435 Elo+
Yemoja
Yemoja
Anastasiz79
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
Canceel
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Ra
Ra
Swingkey
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Jing Wei
Jing Wei
lCasualGamerl
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,173 Elo+
Solo
Thanatos
Thanatos
桃之夭夭灼灼其华
Thanatos
Level 7
God Stats
4W - 2L
1,750 SR
Queue Stats
37W - 58L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Adry888
Cabrakan
9
0 / 1 / 9
5,989
499
5,024
6,494
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Annagar
Arachne
14
6 / 0 / 1
8,438
703
3,762
5,660
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Lama wortex
Bellona
8
1 / 2 / 9
5,764
480
1,889
4,143
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
12
12 / 0 / 4
8,037
670
7,698
3,274
1,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
bongos32
Danzaburou
12
4 / 1 / 1
7,351
613
5,908
4,444
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
1 / 4 / 1
5,252
438
2,054
6,389
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Canceel
Bellona
7
1 / 5 / 1
4,774
398
3,839
7,778
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 0
5,359
447
1,094
6,060
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
lCasualGamerl
Jing Wei
9
1 / 4 / 1
5,377
448
2,488
8,303
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
1 / 4 / 0
5,436
453
642
7,665
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
23
Kills
4
4
Deaths
24
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Adry888
Cabrakan
0
1
9
4.5
L
Yemoja
1
4
1
0.38
W
Arachne
Annagar
Arachne
6
0
1
6.5
L
Bellona
Canceel
Bellona
1
5
1
0.3
W
Bellona
Lama wortex
Bellona
1
2
9
2.75
W
Nu Wa
12
0
4
14
L
0
7
0
0
W
Danzaburou
bongos32
Danzaburou
4
1
1
4.5
L
Jing Wei
lCasualGamerl
Jing Wei
1
4
1
0.38
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,281
Damage
10,117
24,015
Taken
36,195
13,888
Mitigated
14,295
7,662
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Adry888
Cabrakan
5,024
1,172
0
953
6,494
4,700
287
1,114
5,236
17,992
0
L
Yemoja
2,054
1,047
982
330
6,389
2,640
21
2,868
3,521
10,508
0
W
Arachne
Annagar
Arachne
3,762
2,832
0
1,794
5,660
3,778
0
619
5,041
0
60,112
L
Bellona
Canceel
Bellona
3,839
1,431
0
383
7,778
5,628
189
2,917
4,861
0
16,456
W
Bellona
Lama wortex
Bellona
1,889
500
0
939
4,143
2,425
226
582
3,439
0
12,662
W
Nu Wa
7,698
1,357
207
1,886
3,274
1,401
613
833
2,441
41,527
0
L
1,094
181
0
52
6,060
1,806
0
3,806
2,254
23,128
0
W
Danzaburou
bongos32
Danzaburou
5,908
1,712
0
1,883
4,444
1,584
960
0
4,444
0
38,951
L
Jing Wei
lCasualGamerl
Jing Wei
2,488
2,207
0
1,719
8,303
2,334
0
1,897
6,406
0
20,399
L
642
182
0
4,238
7,665
1,887
0
1,234
6,431
0
16,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,579
Gold Earned
26,198
298
Minions Killed
168
0
Camps Cleared
0
1,053,747
Distance Traveled
850,533
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,989
499
25
2
0
203,647
1
L
Yemoja
5,252
438
24
2
0
127,171
0
W
Arachne
8,438
703
110
9
0
227,907
0
L
Bellona
4,774
398
32
3
0
193,095
1
W
Bellona
5,764
480
29
2
0
190,307
1
W
Nu Wa
8,037
670
69
6
0
216,324
5
L
Ra
5,359
447
42
4
0
205,968
2
W
Danzaburou
7,351
613
65
5
0
215,562
0
L
Jing Wei
5,377
448
38
3
0
192,377
0
L
Thanatos
5,436
453
32
3
0
131,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role