Player Matchup

Ganesha
Ganesha
DerhalbeMeter
Ganesha
Level 23
God Stats
2W - 3L
1,715 SR
Queue Stats
5W - 7L
1,592 Elo+
Party 1
Loki
Loki
ENrG Mike
Loki
Level 29
God Stats
21W - 25L
1,570 SR
Queue Stats
224W - 266L
1,639 Elo+
Party 1
Olorun
Olorun
Feuerhose27
Olorun
Level 29
God Stats
1W - 3L
1,414 SR
Queue Stats
93W - 95L
1,702 Elo+
Party 1
Bellona
Bellona
TaxingRabbit271
Bellona
Level 29
God Stats
17W - 14L
1,673 SR
Queue Stats
58W - 67L
1,709 Elo+
Party 1
Artemis
Artemis
sG ZombieTV
Artemis
Level 34
God Stats
11W - 10L
1,505 SR
Queue Stats
314W - 351L
1,576 Elo+
Party 1
Team Averages
Level 29
1,575 SR
1,643 Elo+

VS

Team Averages
Level 20
1,541 SR
1,457 Elo+
Cernunnos
Cernunnos
CptDelightful
Cernunnos
Level 28
God Stats
11W - 5L
1,660 SR
Queue Stats
30W - 32L
1,607 Elo+
Party 2
Sylvanus
Sylvanus
DeepDixInCider
Sylvanus
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
36W - 57L
1,575 Elo+
Party 2
Hades
Hades
McD1
Hades
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,140 Elo+
Party 2
Chaac
Chaac
Skrammyy
Chaac
Level 6
God Stats
7W - 3L
1,273 SR
Queue Stats
98W - 74L
1,432 Elo+
Solo
Loki
Loki
Teej9606
Loki
Level 10
God Stats
3W - 2L
1,770 SR
Queue Stats
4W - 6L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
1 / 2 / 1
5,679
516
4,035
8,226
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
7
0 / 3 / 0
4,924
448
1,578
6,256
1,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
10
1 / 2 / 0
5,520
502
2,445
3,797
1,133
Shoes

Shoes

+6%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 1 / 0
5,885
535
3,679
7,434
4,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
sG ZombieTV
Artemis
8
1 / 4 / 1
5,152
468
5,342
6,045
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CptDelightful
Cernunnos
9
2 / 2 / 2
5,516
501
5,744
9,013
2,424
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
10
5 / 0 / 3
6,972
634
4,380
5,888
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
McD1
Hades
11
1 / 1 / 1
6,349
577
2,499
5,461
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Skrammyy
Chaac
12
2 / 1 / 1
6,860
624
5,122
7,172
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
10
2 / 0 / 5
6,159
560
4,168
4,136
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
12
12
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CptDelightful
Cernunnos
2
2
2
1.5
W
Sylvanus
5
0
3
6.5
L
Ganesha
1
2
1
0.75
L
Loki
0
3
0
0
L
Olorun
1
2
0
0.5
W
Hades
McD1
Hades
1
1
1
1.5
W
Chaac
Skrammyy
Chaac
2
1
1
2.5
L
1
1
0
1
W
Loki
2
0
5
4.5
L
Artemis
sG ZombieTV
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,079
Damage
21,913
31,758
Taken
31,670
15,162
Mitigated
15,285
7,640
Healing
18,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CptDelightful
Cernunnos
5,744
3,492
0
3,276
9,013
2,424
708
2,629
6,384
0
29,742
W
Sylvanus
4,380
1,386
2,373
3,784
5,888
4,062
629
1,406
4,482
19,191
0
L
Ganesha
4,035
810
0
1,164
8,226
4,864
118
2,304
5,922
16,246
0
L
Loki
1,578
330
0
1,504
6,256
1,557
0
901
5,270
0
23,239
L
Olorun
2,445
521
0
1,010
3,797
1,133
0
1,724
1,973
24,297
0
W
Hades
McD1
Hades
2,499
382
63
3,063
5,461
1,955
668
1,556
3,605
29,137
0
W
Chaac
Skrammyy
Chaac
5,122
903
0
3,765
7,172
5,810
0
488
6,178
0
35,250
L
3,679
821
0
2,716
7,434
4,952
0
0
6,984
0
26,431
W
Loki
4,168
1,006
0
2,083
4,136
1,034
0
45
4,068
0
27,605
L
Artemis
sG ZombieTV
Artemis
5,342
2,512
0
1,246
6,045
2,656
0
1,810
4,235
0
19,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,160
Gold Earned
31,856
243
Minions Killed
287
0
Camps Cleared
0
998,675
Distance Traveled
952,277
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,516
501
43
4
0
169,871
2
W
Sylvanus
6,972
634
32
3
0
176,927
4
L
Ganesha
5,679
516
10
1
0
199,330
0
L
Loki
4,924
448
46
4
0
229,143
3
L
Olorun
5,520
502
55
5
0
165,181
2
W
Hades
6,349
577
69
6
0
180,977
3
W
Chaac
6,860
624
83
8
0
184,915
0
L
Bellona
5,885
535
71
6
0
210,956
4
W
Loki
6,159
560
60
5
0
239,587
11
L
Artemis
5,152
468
61
6
0
194,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role