Player Matchup

Chronos
Chronos
Ripton15
Chronos
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,710 Elo+
Party 1
Ymir
Ymir
Turnt_Up_Greens
Ymir
Level 39
God Stats
2W - 5L
1,092 SR
Queue Stats
5W - 10L
1,304 Elo+
Party 1
Bellona
Bellona
froggybutton
Bellona
Level 82
God Stats
2W - 4L
1,440 SR
Queue Stats
9W - 10L
1,508 Elo+
Party 1
Medusa
Medusa
zephyrgeff
Medusa
Level 87
God Stats
1W - 1L
1,800 SR
Queue Stats
4W - 12L
1,710 Elo+
Party 1
Team Averages
Level 70
1,458 SR
1,558 Elo+

VS

Team Averages
Level 93
1,536 SR
1,434 Elo+
Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
LilFairyGurl
Athena
Level 61
God Stats
2W - 6L
1,463 SR
Queue Stats
91W - 151L
1,291 Elo+
Solo
Zeus
Zeus
Nikosta
Zeus
Level 28
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
donramon666
Izanami
Level 155
God Stats
23W - 24L
1,500 SR
Queue Stats
153W - 181L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ripton15
Chronos
14
6 / 1 / 8
8,922
892
6,842
5,346
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 2 / 10
8,450
845
5,206
8,764
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
froggybutton
Bellona
14
3 / 3 / 12
8,636
864
10,731
9,766
8,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
zephyrgeff
Medusa
15
9 / 1 / 6
9,767
977
7,238
6,812
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 8 / 2
7,323
732
2,980
12,561
11,546
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
11
0 / 5 / 3
7,050
705
2,647
13,628
10,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Nikosta
Zeus
12
2 / 7 / 1
7,500
750
5,752
7,056
2,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
donramon666
Izanami
14
4 / 3 / 1
8,388
839
6,880
7,000
2,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
23
Kills
7
7
Deaths
23
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
8
2
0.25
L
Athena
0
5
3
0.3
L
Zeus
Nikosta
Zeus
2
7
1
0.36
W
Chronos
Ripton15
Chronos
6
1
8
10
W
5
2
10
5
L
Izanami
donramon666
Izanami
4
3
1
1.5
W
Bellona
froggybutton
Bellona
3
3
12
3
W
Medusa
zephyrgeff
Medusa
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,017
Damage
18,259
30,688
Taken
40,245
20,712
Mitigated
27,291
4,790
Healing
1,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,980
617
246
458
12,561
11,546
0
4,669
7,892
2,687
12,363
L
Athena
2,647
1,191
0
276
13,628
10,191
161
3,669
9,959
9,203
0
L
Zeus
Nikosta
Zeus
5,752
716
0
196
7,056
2,661
0
1,539
5,517
18,839
0
W
Chronos
Ripton15
Chronos
6,842
2,617
0
1,503
5,346
2,493
1,915
1,366
3,914
22,356
1,366
W
5,206
1,216
0
1,354
8,764
7,059
272
2,923
5,720
15,748
0
L
Izanami
donramon666
Izanami
6,880
2,973
0
473
7,000
2,893
1,510
2,139
4,861
0
37,951
W
Bellona
froggybutton
Bellona
10,731
3,941
441
1,101
9,766
8,376
301
2,360
7,384
0
28,053
W
Medusa
zephyrgeff
Medusa
7,238
3,781
0
391
6,812
2,784
3,384
2,389
4,423
0
31,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,775
Gold Earned
30,261
149
Minions Killed
137
6
Camps Cleared
6
803,289
Distance Traveled
549,318
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,323
732
19
2
0
127,470
4
L
Athena
7,050
705
16
2
0
140,664
0
L
Zeus
7,500
750
27
3
2
138,910
0
W
Chronos
8,922
892
37
4
2
198,903
2
W
Ymir
8,450
845
25
3
1
189,729
0
L
Izanami
8,388
839
75
8
4
142,274
1
W
Bellona
8,636
864
34
3
0
212,774
0
W
Medusa
9,767
977
53
5
3
201,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role