Player Matchup

Thoth
Thoth
DaCooochieBandit
Thoth
Level 17
God Stats
6W - 7L
1,277 SR
Queue Stats
13W - 23L
1,398 Elo+
Party 2
Cernunnos
Cernunnos
GODSLIDE87
Cernunnos
Level 29
God Stats
7W - 4L
1,552 SR
Queue Stats
94W - 125L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Kikomaster1573
Danzaburou
Level 9
God Stats
5W - 8L
1,228 SR
Queue Stats
5W - 11L
1,384 Elo+
Solo
Serqet
Serqet
RexiferXIII
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,398 Elo+
Party 2
Discordia
Discordia
preatorgoop
Discordia
Level 27
God Stats
2W - 2L
1,475 SR
Queue Stats
8W - 8L
1,569 Elo+
Solo
Team Averages
Level 20
1,406 SR
1,445 Elo+

VS

Team Averages
Level 29
1,344 SR
1,215 Elo+
Anubis
Anubis
Her0icBread
Anubis
Level 34
God Stats
1W - 3L
1,565 SR
Queue Stats
18W - 42L
1,236 Elo+
Party 1
Bellona
Bellona
Her0icM0nstr
Bellona
Level 22
God Stats
5W - 10L
1,642 SR
Queue Stats
36W - 55L
1,387 Elo+
Party 1
Scylla
Scylla
Her0icNut
Scylla
Level 43
God Stats
5W - 4L
1,244 SR
Queue Stats
61W - 97L
1,186 Elo+
Party 1
Cthulhu
Cthulhu
Rextakedown77
Cthulhu
Level 26
God Stats
10W - 19L
1,072 SR
Queue Stats
43W - 75L
1,177 Elo+
Party 1
Set
Set
Young_Wolf_3-17
Set
Level 18
God Stats
1W - 3L
1,197 SR
Queue Stats
40W - 62L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,510
417
3,773
10,713
3,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
GODSLIDE87
Cernunnos
13
8 / 4 / 2
8,689
483
11,357
16,547
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Kikomaster1573
Danzaburou
12
2 / 6 / 6
7,705
428
9,684
12,770
3,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
14
9 / 5 / 1
9,074
504
9,133
12,131
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
preatorgoop
Discordia
15
6 / 4 / 4
9,443
525
10,831
10,873
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
10 / 9 / 1
9,768
543
15,566
13,975
5,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Her0icM0nstr
Bellona
15
3 / 6 / 0
9,335
519
8,296
11,318
6,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Her0icNut
Scylla
16
6 / 4 / 4
9,582
532
9,709
11,221
3,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
13
1 / 4 / 9
8,145
453
9,278
22,943
13,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
5 / 3 / 2
8,679
482
4,162
9,552
3,320
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
26
Kills
25
26
Deaths
26
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Cernunnos
GODSLIDE87
Cernunnos
8
4
2
2.25
W
Anubis
10
9
1
1.17
W
Bellona
Her0icM0nstr
Bellona
3
6
0
0.5
W
Scylla
Her0icNut
Scylla
6
4
4
2
L
Danzaburou
Kikomaster1573
Danzaburou
2
6
6
0.83
L
Serqet
9
5
1
1.9
W
Cthulhu
1
4
9
1.38
W
5
3
2
2
L
Discordia
preatorgoop
Discordia
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,778
Damage
47,011
63,034
Taken
69,009
19,495
Mitigated
32,161
12,591
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,773
1,187
0
598
10,713
3,522
866
7,266
3,447
30,838
0
L
Cernunnos
GODSLIDE87
Cernunnos
11,357
6,475
0
6,922
16,547
4,347
0
13,176
3,371
0
45,068
W
Anubis
15,566
438
489
4,625
13,975
5,746
1,176
2,397
11,578
44,728
0
W
Bellona
Her0icM0nstr
Bellona
8,296
2,557
0
2,215
11,318
6,199
1,930
4,788
6,530
0
46,329
W
Scylla
Her0icNut
Scylla
9,709
1,397
0
2,505
11,221
3,728
1,288
2,200
7,438
54,036
0
L
Danzaburou
Kikomaster1573
Danzaburou
9,684
5,427
0
901
12,770
3,415
0
8,977
3,793
0
25,831
L
Serqet
9,133
3,826
0
1,825
12,131
4,544
0
3,332
8,799
0
34,880
W
Cthulhu
9,278
1,205
478
6,916
22,943
13,168
793
2,920
20,023
30,265
0
W
4,162
3,336
0
559
9,552
3,320
0
1,980
7,479
0
47,382
L
Discordia
preatorgoop
Discordia
10,831
1,423
219
2,126
10,873
3,667
795
1,802
9,071
41,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,421
Gold Earned
45,509
296
Minions Killed
375
0
Camps Cleared
0
1,436,666
Distance Traveled
1,588,560
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,510
417
73
4
0
280,499
0
L
Cernunnos
8,689
483
60
3
0
268,435
5
W
Anubis
9,768
543
56
3
0
291,594
2
W
Bellona
9,335
519
87
5
0
336,244
2
W
Scylla
9,582
532
92
5
0
289,847
4
L
Danzaburou
7,705
428
32
2
0
286,421
0
L
Serqet
9,074
504
68
4
0
313,889
0
W
Cthulhu
8,145
453
58
3
0
331,556
0
W
Set
8,679
482
82
5
0
339,319
0
L
Discordia
9,443
525
63
4
0
287,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role