Player Matchup

Sobek
Sobek
ANONIMUS365
Sobek
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DharIoshimine
Danzaburou
Level 25
God Stats
2W - 0L
2,041 SR
Queue Stats
2W - 1L
1,451 Elo+
Solo
Janus
Janus
GGBoY2609
Janus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,731 Elo+
Party 1
Cthulhu
Cthulhu
GreatOldMadness
Cthulhu
Level 2
God Stats
2W - 1L
1,737 SR
Queue Stats
2W - 1L
1,694 Elo+
Solo
Ao Kuang
Ao Kuang
Madara-UchihaJJ
Ao Kuang
Level 160
God Stats
1W - 1L
1,491 SR
Queue Stats
34W - 33L
1,541 Elo+
Party 1
Team Averages
Level 41
1,654 SR
1,583 Elo+

VS

Team Averages
Level 26
1,543 SR
1,463 Elo+
Fenrir
Fenrir
 
Fenrir
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Matifii
Apollo
Level 23
God Stats
1W - 3L
1,737 SR
Queue Stats
18W - 22L
1,492 Elo+
Party 2
Geb
Geb
Zettaa85
Geb
Level 8
God Stats
2W - 4L
1,424 SR
Queue Stats
2W - 6L
1,428 Elo+
Party 2
Vamana
Vamana
t86lobo22
Vamana
Level 19
God Stats
6W - 11L
1,495 SR
Queue Stats
27W - 38L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
tarniix
Nu Wa
Level 27
God Stats
7W - 3L
1,561 SR
Queue Stats
37W - 32L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
7,109
444
4,155
11,601
8,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
DharIoshimine
Danzaburou
12
1 / 2 / 2
7,122
445
4,998
6,223
1,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
GGBoY2609
Janus
17
5 / 0 / 1
9,622
601
10,316
5,999
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

6
0 / 1 / 0
5,258
329
1,256
3,722
2,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
16
4 / 1 / 2
9,287
580
7,572
13,881
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 4 / 0
7,188
449
3,212
11,419
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Matifii
Apollo
10
0 / 1 / 1
6,080
380
3,377
6,527
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 3 / 3
7,096
444
4,594
8,564
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
t86lobo22
Vamana
14
1 / 1 / 0
7,882
493
5,902
9,809
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
tarniix
Nu Wa
13
1 / 4 / 2
7,371
461
6,291
6,616
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
12
Kills
5
5
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
0
0.75
W
2
1
2
3
W
Danzaburou
DharIoshimine
Danzaburou
1
2
2
1
W
Janus
GGBoY2609
Janus
5
0
1
5.5
W
0
1
0
0
W
Ao Kuang
4
1
2
5
L
Apollo
Matifii
Apollo
0
1
1
0.5
L
0
3
3
0.5
L
Vamana
t86lobo22
Vamana
1
1
0
1
L
Nu Wa
tarniix
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,297
Damage
23,376
41,426
Taken
42,935
19,319
Mitigated
17,408
15,404
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,212
720
0
4,852
11,419
3,786
0
5,011
6,316
0
38,403
W
4,155
361
0
3,746
11,601
8,002
0
3,294
8,205
18,386
0
W
Danzaburou
DharIoshimine
Danzaburou
4,998
2,608
0
1,220
6,223
1,765
0
3,697
2,440
0
44,068
W
Janus
GGBoY2609
Janus
10,316
522
0
1,000
5,999
1,594
0
1,878
4,027
76,899
0
W
1,256
316
0
645
3,722
2,325
0
645
3,005
7,704
0
W
Ao Kuang
7,572
2,058
0
8,793
13,881
5,633
0
865
12,864
61,221
0
L
Apollo
Matifii
Apollo
3,377
1,748
0
2,013
6,527
2,152
245
2,941
3,510
0
28,272
L
4,594
420
0
1,174
8,564
4,998
353
3,111
5,371
20,194
0
L
Vamana
t86lobo22
Vamana
5,902
3,081
0
5,380
9,809
4,319
120
6,771
2,827
0
41,142
L
Nu Wa
tarniix
Nu Wa
6,291
1,071
0
330
6,616
2,153
0
4,764
1,612
47,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,398
Gold Earned
35,617
414
Minions Killed
315
0
Camps Cleared
0
1,321,535
Distance Traveled
1,422,532
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,188
449
69
4
0
313,645
4
W
Sobek
7,109
444
22
1
0
321,977
6
W
Danzaburou
7,122
445
88
6
0
265,422
4
W
Janus
9,622
601
148
9
0
320,174
6
W
Cthulhu
5,258
329
19
1
0
97,063
0
W
Ao Kuang
9,287
580
137
9
0
316,899
3
L
Apollo
6,080
380
64
4
0
297,143
5
L
Geb
7,096
444
16
1
0
286,650
0
L
Vamana
7,882
493
85
5
0
249,895
0
L
Nu Wa
7,371
461
81
5
0
275,199
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role