Player Matchup

Fenrir
Fenrir
Gold I
Ban356
Fenrir
Gold I
Level 157
God Stats
2W - 6L
1,362 SR
Queue Stats
207W - 204L
1,642 MMR
Party 1
Vulcan
Vulcan
Silver I
Juaco0
Vulcan
Silver I
Level 147
God Stats
7W - 8L
1,712 SR
Queue Stats
30W - 25L
1,502 MMR
Party 1
Tyr
Tyr
Gold III
Lindemannlt
Tyr
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
Smëb
Medusa
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold V
lLuoZheng
Janus
Gold V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,515 SR
1,529 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,589 SR
1,494 MMR
Sol
Sol
Bronze III
ClarysseLorena
Sol
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Bronze III
Heröfly
Camazotz
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
MatiHamide2000
Hachiman
Gold III
Level 106
God Stats
13W - 14L
1,946 SR
Queue Stats
1,185W - 1,222L
1,469 MMR
Solo
Nemesis
Nemesis
Silver I
MendoAnD
Nemesis
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
Ëivor
Khepri
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ban356
Fenrir
17
10 / 4 / 2
10,666
627
10,509
14,323
7,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Juaco0
Vulcan
16
4 / 5 / 5
10,782
634
11,537
8,874
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 0 / 4
10,799
635
12,901
15,313
16,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Smëb
Medusa
15
3 / 1 / 3
9,216
542
5,914
9,531
3,103
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
lLuoZheng
Janus
15
2 / 1 / 4
9,655
568
3,825
7,161
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Nu WaTsukuyomiMercuryPersephoneApollo

VS

Bans
AphroditeKumbhakarnaCthulhuYemojaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
7,394
435
4,184
11,797
3,104
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
Heröfly
Camazotz
15
2 / 7 / 2
8,532
502
9,891
19,917
9,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
15
3 / 2 / 0
8,617
507
7,578
10,590
3,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
MendoAnD
Nemesis
16
4 / 5 / 4
9,741
573
8,439
14,045
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Ëivor
Khepri
6
0 / 3 / 0
5,354
315
676
4,332
1,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
25
Kills
11
11
Deaths
25
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ban356
Fenrir
10
4
2
2.75
L
2
8
1
0.31
L
Camazotz
Heröfly
Camazotz
2
7
2
0.43
W
Vulcan
Juaco0
Vulcan
4
5
5
1.3
W
6
0
4
8
L
Hachiman
3
2
0
1.5
L
Nemesis
MendoAnD
Nemesis
4
5
4
1.2
W
Medusa
Smëb
Medusa
3
1
3
4.5
W
Janus
lLuoZheng
Janus
2
1
4
4
L
Khepri
Ëivor
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,686
Damage
30,768
55,202
Taken
60,681
32,984
Mitigated
24,810
21,439
Healing
18,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ban356
Fenrir
10,509
2,337
0
6,185
14,323
7,959
456
1,329
12,894
0
55,263
L
4,184
792
0
2,935
11,797
3,104
915
5,033
6,540
35,294
0
L
Camazotz
Heröfly
Camazotz
9,891
3,264
0
9,304
19,917
9,673
0
1,736
18,083
0
49,741
W
Vulcan
Juaco0
Vulcan
11,537
2,513
0
720
8,874
3,887
1,413
1,548
7,285
57,802
0
W
12,901
2,046
0
8,981
15,313
16,006
2,030
0
14,888
0
63,887
L
Hachiman
7,578
3,499
0
2,472
10,590
3,389
0
1,842
8,612
0
53,200
L
Nemesis
MendoAnD
Nemesis
8,439
3,444
0
2,404
14,045
7,310
0
4,351
9,463
0
66,265
W
Medusa
Smëb
Medusa
5,914
2,800
0
4,652
9,531
3,103
2,984
922
8,609
0
47,968
W
Janus
lLuoZheng
Janus
3,825
332
0
901
7,161
2,029
0
1,061
6,100
65,468
0
L
Khepri
Ëivor
Khepri
676
94
108
798
4,332
1,334
0
1,565
2,621
8,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,118
Gold Earned
39,638
505
Minions Killed
393
0
Camps Cleared
0
1,770,768
Distance Traveled
1,430,188
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,666
627
80
5
0
348,709
2
L
Sol
7,394
435
56
3
0
257,454
3
L
Camazotz
8,532
502
83
5
0
323,165
0
W
Vulcan
10,782
634
123
7
0
344,015
6
W
Tyr
10,799
635
108
6
0
371,118
3
L
Hachiman
8,617
507
112
7
0
320,692
4
L
Nemesis
9,741
573
124
7
0
359,260
4
W
Medusa
9,216
542
81
5
0
343,749
5
W
Janus
9,655
568
113
7
0
363,177
4
L
Khepri
5,354
315
18
1
0
169,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role