Player Matchup

Ares
Ares
Dеimos
Ares
Level 34
God Stats
4W - 5L
1,728 SR
Queue Stats
16W - 16L
1,418 Elo+
Party 3
King Arthur
King Arthur
Fasto440
King Arthur
Level 24
God Stats
10W - 10L
1,450 SR
Queue Stats
37W - 25L
1,490 Elo+
Party 3
Jing Wei
Jing Wei
Montirovka
Jing Wei
Level 68
God Stats
8W - 3L
1,589 SR
Queue Stats
37W - 24L
1,458 Elo+
Party 3
Bastet
Bastet
NINFAWROMJA
Bastet
Level 29
God Stats
3W - 2L
1,504 SR
Queue Stats
19W - 13L
1,389 Elo+
Party 3
Ah Puch
Ah Puch
undead198883
Ah Puch
Level 89
God Stats
2W - 2L
1,337 SR
Queue Stats
42W - 28L
1,458 Elo+
Party 3
Team Averages
Level 49
1,521 SR
1,443 Elo+

VS

Team Averages
Level 50
1,633 SR
1,532 Elo+
Amaterasu
Amaterasu
Byxsnoken
Amaterasu
Level 27
God Stats
14W - 8L
1,830 SR
Queue Stats
213W - 144L
1,712 Elo+
Party 2
Sobek
Sobek
Iudicrism
Sobek
Level 46
God Stats
8W - 9L
1,500 SR
Queue Stats
408W - 417L
1,446 Elo+
Party 1
Anhur
Anhur
MiddleToe
Anhur
Level 42
God Stats
7W - 8L
1,607 SR
Queue Stats
349W - 355L
1,418 Elo+
Party 1
Hun Batz
Hun Batz
SvirveL
Hun Batz
Level 38
God Stats
34W - 31L
1,730 SR
Queue Stats
254W - 248L
1,587 Elo+
Solo
Merlin
Merlin
elmacko97
Merlin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dеimos
Ares
12
1 / 2 / 10
8,511
501
5,719
10,400
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Fasto440
King Arthur
17
4 / 0 / 1
10,033
590
13,252
14,250
12,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Montirovka
Jing Wei
17
7 / 1 / 2
10,619
625
9,212
7,935
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
15
4 / 3 / 5
8,958
527
5,990
11,535
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
undead198883
Ah Puch
16
4 / 4 / 1
9,638
567
10,455
9,157
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Byxsnoken
Amaterasu
14
0 / 4 / 0
7,314
430
6,864
15,515
12,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Iudicrism
Sobek
12
2 / 3 / 2
7,645
450
4,951
14,941
15,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
MiddleToe
Anhur
13
1 / 6 / 2
7,436
437
3,207
8,715
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
SvirveL
Hun Batz
14
5 / 6 / 2
8,433
496
6,779
13,375
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
elmacko97
Merlin
15
2 / 1 / 1
8,063
474
7,281
7,478
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
20
Kills
10
10
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Byxsnoken
Amaterasu
0
4
0
0
W
Ares
Dеimos
Ares
1
2
10
3
W
King Arthur
Fasto440
King Arthur
4
0
1
4.5
L
Sobek
Iudicrism
Sobek
2
3
2
1
L
Anhur
MiddleToe
Anhur
1
6
2
0.33
W
Jing Wei
Montirovka
Jing Wei
7
1
2
8
W
Bastet
4
3
5
2.17
L
Hun Batz
SvirveL
Hun Batz
5
6
2
1
L
Merlin
elmacko97
Merlin
2
1
1
2.5
W
Ah Puch
undead198883
Ah Puch
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,628
Damage
29,082
53,277
Taken
60,024
27,841
Mitigated
38,456
13,241
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Byxsnoken
Amaterasu
6,864
3,123
0
6,517
15,515
12,266
0
0
14,843
0
42,671
W
Ares
Dеimos
Ares
5,719
155
0
1,574
10,400
6,109
0
4,516
5,672
13,656
0
W
King Arthur
Fasto440
King Arthur
13,252
497
0
7,326
14,250
12,232
394
1,141
13,109
0
68,885
L
Sobek
Iudicrism
Sobek
4,951
684
0
4,739
14,941
15,957
0
1,916
12,900
23,369
0
L
Anhur
MiddleToe
Anhur
3,207
1,230
0
715
8,715
2,569
663
1,519
7,196
0
35,443
W
Jing Wei
Montirovka
Jing Wei
9,212
7,375
0
840
7,935
2,542
2,586
1,632
6,265
0
68,551
W
Bastet
5,990
2,043
0
2,019
11,535
3,896
822
2,153
9,268
0
57,689
L
Hun Batz
SvirveL
Hun Batz
6,779
1,931
0
4,110
13,375
5,003
183
6,681
6,669
0
52,907
L
Merlin
elmacko97
Merlin
7,281
97
0
875
7,478
2,661
0
6,058
1,420
50,897
0
W
Ah Puch
undead198883
Ah Puch
10,455
811
0
1,482
9,157
3,062
0
2,298
6,731
65,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,759
Gold Earned
38,891
494
Minions Killed
416
0
Camps Cleared
0
1,660,170
Distance Traveled
1,544,274
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,314
430
99
6
0
290,178
2
W
Ares
8,511
501
14
1
0
349,428
5
W
King Arthur
10,033
590
136
8
0
340,453
3
L
Sobek
7,645
450
25
1
0
303,117
0
L
Anhur
7,436
437
75
4
0
304,299
10
W
Jing Wei
10,619
625
131
8
0
323,911
5
W
Bastet
8,958
527
85
5
0
334,879
3
L
Hun Batz
8,433
496
87
5
0
324,365
5
L
Merlin
8,063
474
130
8
0
322,315
7
W
Ah Puch
9,638
567
128
8
0
311,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role