Player Matchup

King Arthur
King Arthur
Mesdio
King Arthur
Level 29
God Stats
8W - 11L
1,498 SR
Queue Stats
24W - 26L
1,765 Elo+
Party 1
Merlin
Merlin
ModRaf
Merlin
Level 88
God Stats
28W - 22L
1,411 SR
Queue Stats
262W - 188L
1,455 Elo+
Party 1
Athena
Athena
ZeeZooJeRk7
Athena
Level 43
God Stats
1W - 2L
1,712 SR
Queue Stats
160W - 99L
1,455 Elo+
Party 1
Team Averages
Level 53
1,540 SR
1,559 Elo+

VS

Team Averages
Level 33
1,623 SR
1,559 Elo+
Nu Wa
Nu Wa
HazeNugget99
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,559 Elo+
Party 2
Neith
Neith
MLG075
Neith
Level 6
God Stats
7W - 2L
1,811 SR
Queue Stats
54W - 42L
1,559 Elo+
Party 2
Mulan
Mulan
Sarsnjo
Mulan
Level 66
God Stats
7W - 6L
1,556 SR
Queue Stats
48W - 41L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mesdio
King Arthur
17
18 / 4 / 7
14,790
778
21,421
20,377
14,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
ModRaf
Merlin
18
7 / 4 / 18
13,576
715
13,564
11,907
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
15
3 / 3 / 20
13,151
692
10,497
21,401
16,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 12 / 5
12,112
637
16,440
14,684
4,318
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
MLG075
Neith
17
3 / 7 / 6
12,901
679
13,178
11,794
4,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Sarsnjo
Mulan
15
5 / 10 / 4
12,411
653
14,141
24,304
18,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
28
Kills
11
11
Deaths
29
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
12
5
0.46
L
Neith
MLG075
Neith
3
7
6
0.86
W
King Arthur
Mesdio
King Arthur
18
4
7
5.38
W
Merlin
ModRaf
Merlin
7
4
18
4
L
Mulan
Sarsnjo
Mulan
5
10
4
0.7
W
Athena
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,482
Damage
43,759
53,685
Taken
50,782
35,894
Mitigated
27,398
4,812
Healing
6,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,440
6,005
526
800
14,684
4,318
0
9,250
5,434
45,028
0
L
Neith
MLG075
Neith
13,178
6,003
0
1,878
11,794
4,150
1,698
5,028
6,766
0
55,544
W
King Arthur
Mesdio
King Arthur
21,421
2,784
0
930
20,377
14,891
0
5,093
15,284
0
59,163
W
Merlin
ModRaf
Merlin
13,564
855
267
1,726
11,907
4,210
1,122
3,539
8,368
71,923
0
L
Mulan
Sarsnjo
Mulan
14,141
2,051
0
3,695
24,304
18,930
1,025
9,871
14,433
0
33,678
W
Athena
10,497
1,881
0
1,889
21,401
16,793
48
7,863
13,538
38,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,517
Gold Earned
37,424
194
Minions Killed
164
0
Camps Cleared
0
956,881
Distance Traveled
882,128
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,112
637
37
2
0
272,769
0
L
Neith
12,901
679
76
4
0
281,494
3
W
King Arthur
14,790
778
46
2
0
333,385
0
W
Merlin
13,576
715
102
5
0
313,479
5
L
Mulan
12,411
653
51
3
0
327,865
5
W
Athena
13,151
692
46
2
0
310,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role