Player Matchup

Mulan
Mulan
AndrxMontiel
Mulan
Level 29
God Stats
9W - 10L
1,563 SR
Queue Stats
47W - 51L
1,669 Elo+
Solo
Da Ji
Da Ji
Lepxi
Da Ji
Level 28
God Stats
4W - 1L
1,771 SR
Queue Stats
171W - 97L
1,689 Elo+
Solo
Yemoja
Yemoja
NotPsyc
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 66L
1,482 Elo+
Solo
Anhur
Anhur
PrincessPaulinaX
Anhur
Level 27
God Stats
2W - 0L
1,692 SR
Queue Stats
11W - 3L
1,690 Elo+
Solo
Eset
Eset
flommox
Eset
Level 29
God Stats
8W - 3L
1,895 SR
Queue Stats
136W - 136L
1,677 Elo+
Solo
Team Averages
Level 28
1,684 SR
1,641 Elo+

VS

Team Averages
Level 21
1,536 SR
1,740 Elo+
Loki
Loki
Caderly
Loki
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 19L
1,714 Elo+
Party 1
Cthulhu
Cthulhu
JackSsj
Cthulhu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,835 Elo+
Solo
Yemoja
Yemoja
LinuXboX
Yemoja
Level 4
God Stats
1W - 2L
1,678 SR
Queue Stats
236W - 184L
1,751 Elo+
Solo
Artemis
Artemis
Someguywidagun
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,699 Elo+
Party 1
Discordia
Discordia
Zurgin
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
9,724
648
4,963
11,416
9,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Da Ji
Lepxi
Da Ji
15
12 / 6 / 6
10,114
674
15,530
15,077
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
NotPsyc
Yemoja
14
4 / 3 / 12
8,958
597
7,651
11,210
7,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 3 / 4
9,280
619
12,029
14,804
7,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eset
flommox
Eset
15
10 / 3 / 7
9,882
659
14,439
10,775
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Caderly
Loki
15
10 / 8 / 4
9,541
636
12,931
18,413
5,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
JackSsj
Cthulhu
11
3 / 7 / 8
7,897
526
9,642
14,518
9,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
LinuXboX
Yemoja
12
1 / 6 / 10
7,719
515
4,963
11,089
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 6 / 8
6,901
460
7,391
11,577
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Zurgin
Discordia
13
2 / 8 / 6
7,388
493
5,990
9,116
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
53
35
Kills
17
17
Deaths
35
31
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Loki
Caderly
Loki
10
8
4
1.5
L
Cthulhu
JackSsj
Cthulhu
3
7
8
1
W
Da Ji
Lepxi
Da Ji
12
6
6
2.5
L
Yemoja
LinuXboX
Yemoja
1
6
10
1
W
Yemoja
NotPsyc
Yemoja
4
3
12
3.33
W
6
3
4
2.67
L
1
6
8
0.83
L
Discordia
Zurgin
Discordia
2
8
6
0.63
W
Eset
flommox
Eset
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,612
Damage
40,917
63,282
Taken
64,713
35,639
Mitigated
29,539
20,832
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,963
925
0
3,990
11,416
9,638
572
3,362
8,054
0
59,098
L
Loki
Caderly
Loki
12,931
4,680
0
4,742
18,413
5,736
1,459
3,405
14,767
0
40,730
L
Cthulhu
JackSsj
Cthulhu
9,642
1,252
338
1,389
14,518
9,648
144
6,359
7,972
20,369
0
W
Da Ji
Lepxi
Da Ji
15,530
4,647
0
3,596
15,077
6,437
0
4,304
10,773
0
54,642
L
Yemoja
LinuXboX
Yemoja
4,963
1,456
2,188
523
11,089
6,695
410
6,372
4,412
21,120
0
W
Yemoja
NotPsyc
Yemoja
7,651
1,478
867
1,966
11,210
7,877
214
4,796
6,414
31,306
0
W
12,029
6,311
0
7,422
14,804
7,205
2,763
3,473
11,331
0
67,740
L
7,391
4,052
0
2,082
11,577
4,586
1,364
3,733
7,790
0
33,599
L
Discordia
Zurgin
Discordia
5,990
423
577
988
9,116
2,874
417
1,468
7,467
30,729
0
W
Eset
flommox
Eset
14,439
1,294
494
2,497
10,775
4,482
614
4,660
6,115
47,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,958
Gold Earned
39,446
461
Minions Killed
245
0
Camps Cleared
0
1,283,922
Distance Traveled
1,227,818
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,724
648
128
9
0
267,123
3
L
Loki
9,541
636
70
5
0
254,532
1
L
Cthulhu
7,897
526
17
1
0
251,032
2
W
Da Ji
10,114
674
79
5
0
251,967
2
L
Yemoja
7,719
515
42
3
0
262,325
0
W
Yemoja
8,958
597
54
4
0
255,181
1
W
Anhur
9,280
619
122
8
0
239,549
1
L
Artemis
6,901
460
64
4
0
197,212
1
L
Discordia
7,388
493
52
3
0
262,717
2
W
Eset
9,882
659
78
5
0
270,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role