Player Matchup

Ares
Ares
Andrionii
Ares
Level 29
God Stats
46W - 56L
1,428 SR
Queue Stats
259W - 331L
1,407 Elo+
Party 3
Cabrakan
Cabrakan
MacacoLouco26
Cabrakan
Level 38
God Stats
19W - 22L
1,690 SR
Queue Stats
249W - 327L
1,392 Elo+
Party 3
Izanami
Izanami
Perc3ption805
Izanami
Level 46
God Stats
4W - 4L
1,522 SR
Queue Stats
6W - 17L
1,307 Elo+
Solo
Sun Wukong
Sun Wukong
WorldlyCrowd
Sun Wukong
Level 42
God Stats
5W - 9L
1,391 SR
Queue Stats
34W - 48L
1,266 Elo+
Solo
Janus
Janus
sinister908soup
Janus
Level 87
God Stats
8W - 8L
1,563 SR
Queue Stats
172W - 221L
1,422 Elo+
Party 3
Team Averages
Level 48
1,519 SR
1,359 Elo+

VS

Team Averages
Level 50
1,529 SR
1,372 Elo+
Fenrir
Fenrir
BlackFoxy39X
Fenrir
Level 45
God Stats
79W - 89L
1,250 SR
Queue Stats
236W - 306L
1,379 Elo+
Party 1
Medusa
Medusa
I-Doky-I
Medusa
Level 25
God Stats
19W - 27L
1,540 SR
Queue Stats
242W - 290L
1,286 Elo+
Party 1
Zeus
Zeus
LemonyBeastmode
Zeus
Level 68
God Stats
8W - 18L
1,392 SR
Queue Stats
64W - 103L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
TheRealStiv
Sun Wukong
Level 48
God Stats
1W - 1L
1,715 SR
Queue Stats
343W - 380L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
joeybawlls
Cthulhu
Level 65
God Stats
2W - 3L
1,747 SR
Queue Stats
171W - 197L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 2 / 7
9,445
411
4,905
10,369
7,991
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
MacacoLouco26
Cabrakan
18
11 / 3 / 8
12,026
523
18,184
15,552
9,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
16
5 / 5 / 4
10,797
469
7,565
12,092
4,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
WorldlyCrowd
Sun Wukong
19
2 / 2 / 2
11,708
509
7,777
11,456
11,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 3 / 8
11,833
514
16,519
10,179
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 6 / 2
11,298
491
7,722
16,804
6,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
I-Doky-I
Medusa
16
2 / 2 / 4
10,166
442
7,705
8,861
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 7 / 3
10,637
462
10,977
17,747
7,034
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
TheRealStiv
Sun Wukong
16
1 / 5 / 1
10,062
437
5,114
14,512
9,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
joeybawlls
Cthulhu
16
3 / 6 / 8
10,376
451
11,784
23,360
15,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
25
Kills
15
15
Deaths
26
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
1
2
7
2.25
L
Fenrir
7
6
2
1.33
L
Medusa
I-Doky-I
Medusa
2
2
4
2
L
2
7
3
0.5
W
Cabrakan
MacacoLouco26
Cabrakan
11
3
8
5
W
Izanami
5
5
4
1.4
L
Sun Wukong
TheRealStiv
Sun Wukong
1
5
1
0.3
W
Sun Wukong
WorldlyCrowd
Sun Wukong
2
2
2
1.5
L
Cthulhu
joeybawlls
Cthulhu
3
6
8
1.17
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,950
Damage
43,302
59,648
Taken
81,284
37,652
Mitigated
42,334
16,852
Healing
26,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,905
239
300
3,443
10,369
7,991
93
3,836
6,283
27,104
0
L
Fenrir
7,722
1,641
330
4,460
16,804
6,887
20
6,721
9,840
0
60,086
L
Medusa
I-Doky-I
Medusa
7,705
3,201
1,110
3,483
8,861
3,206
755
4,796
4,015
0
60,269
L
10,977
636
126
4,574
17,747
7,034
0
11,819
5,385
67,281
0
W
Cabrakan
MacacoLouco26
Cabrakan
18,184
2,149
0
5,526
15,552
9,768
0
6,013
9,443
69,247
0
W
Izanami
7,565
5,338
0
1,784
12,092
4,461
6,084
4,190
7,678
0
61,949
L
Sun Wukong
TheRealStiv
Sun Wukong
5,114
422
0
4,866
14,512
9,958
0
5,066
8,808
432
47,580
W
Sun Wukong
WorldlyCrowd
Sun Wukong
7,777
840
582
2,502
11,456
11,467
190
2,175
8,657
0
72,667
L
Cthulhu
joeybawlls
Cthulhu
11,784
1,174
288
7,581
23,360
15,249
0
10,228
13,005
50,221
0
W
16,519
1,195
0
2,715
10,179
3,965
1,787
6,238
3,866
74,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,809
Gold Earned
52,539
483
Minions Killed
469
0
Camps Cleared
0
2,027,212
Distance Traveled
2,014,743
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,445
411
29
1
0
393,074
6
L
Fenrir
11,298
491
83
4
0
408,839
3
L
Medusa
10,166
442
88
4
0
421,998
4
L
Zeus
10,637
462
110
5
0
381,170
2
W
Cabrakan
12,026
523
90
4
0
365,091
0
W
Izanami
10,797
469
104
5
0
385,666
0
L
Sun Wukong
10,062
437
102
4
0
378,717
4
W
Sun Wukong
11,708
509
132
6
0
454,110
1
L
Cthulhu
10,376
451
86
4
0
424,019
4
W
Janus
11,833
514
128
6
0
429,271
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role