Player Matchup

Sylvanus
Sylvanus
BigDawgEasyy
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
BobboBeats
Cabrakan
Level 116
God Stats
20W - 10L
1,737 SR
Queue Stats
228W - 196L
1,675 Elo+
Solo
Achilles
Achilles
rswhitey68
Achilles
Level 123
God Stats
27W - 26L
1,727 SR
Queue Stats
158W - 169L
1,578 Elo+
Party 1
Team Averages
Level 127
1,655 SR
1,584 Elo+

VS

Team Averages
Level 124
1,461 SR
1,641 Elo+
Artio
Artio
MiguelSoDope
Artio
Level 155
God Stats
12W - 4L
1,496 SR
Queue Stats
21W - 12L
1,837 Elo+
Solo
Fenrir
Fenrir
Savas_Ay43
Fenrir
Level 88
God Stats
8W - 10L
1,387 SR
Queue Stats
65W - 75L
1,509 Elo+
Solo
Ah Puch
Ah Puch
UnwisestHarp28
Ah Puch
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigDawgEasyy
Sylvanus
8
0 / 2 / 0
5,923
592
2,844
9,657
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
BobboBeats
Cabrakan
9
1 / 4 / 0
6,228
623
6,070
10,119
8,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
rswhitey68
Achilles
9
0 / 4 / 0
5,989
599
6,714
8,510
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
8,181
818
8,224
10,883
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Savas_Ay43
Fenrir
11
5 / 0 / 3
7,771
777
6,745
6,497
3,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 1 / 7
7,188
719
8,058
3,942
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
10
10
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigDawgEasyy
Sylvanus
0
2
0
0
L
Cabrakan
BobboBeats
Cabrakan
1
4
0
0.25
W
3
0
7
6.5
W
Fenrir
Savas_Ay43
Fenrir
5
0
3
6.5
W
2
1
7
5.5
L
Achilles
rswhitey68
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,628
Damage
23,027
28,286
Taken
21,322
20,674
Mitigated
12,176
8,579
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigDawgEasyy
Sylvanus
2,844
588
2,136
2,408
9,657
7,057
0
6,412
3,068
12,160
3,282
L
Cabrakan
BobboBeats
Cabrakan
6,070
902
0
2,813
10,119
8,529
0
5,191
4,464
14,819
0
W
8,224
1,095
1,376
5,024
10,883
7,511
0
3,299
7,109
19,793
0
W
Fenrir
Savas_Ay43
Fenrir
6,745
1,448
822
2,134
6,497
3,522
0
3,565
2,707
0
20,509
W
8,058
199
0
1,159
3,942
1,143
0
1,533
2,259
34,475
0
L
Achilles
rswhitey68
Achilles
6,714
2,741
0
1,222
8,510
5,088
0
4,188
4,091
0
24,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,140
Gold Earned
23,140
86
Minions Killed
121
0
Camps Cleared
0
536,347
Distance Traveled
571,589
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,923
592
27
3
0
158,834
0
L
Cabrakan
6,228
623
20
2
0
181,523
2
W
Artio
8,181
818
18
2
0
180,506
4
W
Fenrir
7,771
777
33
3
0
208,502
2
W
Ah Puch
7,188
719
70
7
0
182,581
2
L
Achilles
5,989
599
39
4
0
195,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role