Player Matchup

Camazotz
Camazotz
Bober2263
Camazotz
Level 18
God Stats
0W - 3L
1,165 SR
Queue Stats
9W - 15L
1,348 Elo+
Party 4
Fenrir
Fenrir
Diesveny
Fenrir
Level 18
God Stats
0W - 5L
1,017 SR
Queue Stats
12W - 14L
1,374 Elo+
Party 4
Medusa
Medusa
Nokunk
Medusa
Level 8
God Stats
1W - 2L
1,743 SR
Queue Stats
5W - 12L
1,223 Elo+
Party 1
Jing Wei
Jing Wei
SandburgDrache
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,180 Elo+
Solo
Yemoja
Yemoja
ThunderMono84
Yemoja
Level 6
God Stats
2W - 2L
1,743 SR
Queue Stats
5W - 12L
1,223 Elo+
Party 1
Team Averages
Level 13
1,433 SR
1,270 Elo+

VS

Team Averages
Level 17
1,424 SR
1,381 Elo+
Bacchus
Bacchus
GGKocmoc
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 3
Neith
Neith
Silvester666
Neith
Level 28
God Stats
2W - 1L
1,411 SR
Queue Stats
6W - 3L
1,459 Elo+
Solo
Danzaburou
Danzaburou
berrygvinn
Danzaburou
Level 16
God Stats
2W - 6L
1,223 SR
Queue Stats
28W - 48L
1,213 Elo+
Party 2
Zeus
Zeus
ggСУЛТАН0
Zeus
Level 11
God Stats
12W - 12L
1,487 SR
Queue Stats
16W - 22L
1,235 Elo+
Party 2
Jormungandr
Jormungandr
ШальнойОлег
Jormungandr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bober2263
Camazotz
16
3 / 8 / 5
10,074
1,007
13,153
23,893
9,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Diesveny
Fenrir
16
5 / 10 / 8
10,414
1,041
7,054
23,908
10,688
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Nokunk
Medusa
16
7 / 8 / 5
11,571
1,157
16,739
20,165
7,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
17
3 / 12 / 11
11,255
1,126
14,204
24,044
9,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 5 / 5
10,266
1,027
5,161
14,781
14,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GGKocmoc
Bacchus
18
6 / 5 / 23
11,989
1,199
8,094
15,751
21,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 1 / 23
13,836
1,384
33,827
9,683
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
berrygvinn
Danzaburou
18
2 / 4 / 21
10,834
1,083
9,236
8,195
4,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
15 / 4 / 23
14,245
1,425
29,647
9,984
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 5 / 27
11,793
1,179
15,821
17,603
20,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
160
19
Kills
43
43
Deaths
19
34
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Bober2263
Camazotz
3
8
5
0.69
L
Fenrir
Diesveny
Fenrir
5
10
8
0.9
W
Bacchus
GGKocmoc
Bacchus
6
5
23
3.5
L
Medusa
Nokunk
Medusa
7
8
5
1.19
L
Jing Wei
3
12
11
0.71
W
15
1
23
26.5
L
1
5
5
0.7
W
Danzaburou
berrygvinn
Danzaburou
2
4
21
3.13
W
15
4
23
6.63
W
5
5
27
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,311
Damage
96,625
106,791
Taken
61,216
52,411
Mitigated
55,784
12,185
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Bober2263
Camazotz
13,153
4,547
0
7,014
23,893
9,160
0
13,228
10,465
0
27,778
L
Fenrir
Diesveny
Fenrir
7,054
1,905
0
241
23,908
10,688
0
11,165
12,493
0
13,007
W
Bacchus
GGKocmoc
Bacchus
8,094
1,388
0
1,008
15,751
21,344
0
1,049
14,702
15,226
0
L
Medusa
Nokunk
Medusa
16,739
9,029
0
42
20,165
7,922
0
11,614
8,526
0
40,164
L
Jing Wei
14,204
10,467
0
2,561
24,044
9,826
0
11,158
12,786
0
33,991
W
33,827
23,827
0
6,036
9,683
4,771
0
1,721
7,962
0
64,167
L
5,161
1,001
1,681
646
14,781
14,815
0
5,822
8,959
16,552
0
W
Danzaburou
berrygvinn
Danzaburou
9,236
4,126
0
875
8,195
4,306
0
342
7,853
0
26,553
W
29,647
7,591
0
0
9,984
4,570
0
1,384
8,600
53,887
0
W
15,821
4,926
0
488
17,603
20,793
0
665
16,938
24,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,580
Gold Earned
62,697
147
Minions Killed
210
3
Camps Cleared
4
849,577
Distance Traveled
880,587
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,074
1,007
17
2
0
176,984
1
L
Fenrir
10,414
1,041
8
1
1
188,191
1
W
Bacchus
11,989
1,199
13
1
1
203,481
1
L
Medusa
11,571
1,157
63
6
1
165,249
0
L
Jing Wei
11,255
1,126
37
4
0
194,312
3
W
Neith
13,836
1,384
80
8
1
172,211
0
L
Yemoja
10,266
1,027
22
2
1
124,841
1
W
Danzaburou
10,834
1,083
49
5
0
180,686
2
W
Zeus
14,245
1,425
53
5
1
159,100
2
W
Jormungandr
11,793
1,179
15
2
1
165,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role