Player Matchup

Ymir
Ymir
DaniCoutiBR
Ymir
Level 29
God Stats
2W - 8L
1,295 SR
Queue Stats
106W - 175L
1,395 Elo+
Solo
Jing Wei
Jing Wei
FEMARC
Jing Wei
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
225W - 241L
1,534 Elo+
Solo
Cthulhu
Cthulhu
GreatOldMadness
Cthulhu
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Manolo27
Chaac
Level 17
God Stats
41W - 25L
1,403 SR
Queue Stats
141W - 110L
1,381 Elo+
Solo
Apollo
Apollo
Matifii
Apollo
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 22L
1,475 Elo+
Solo
Team Averages
Level 19
1,440 SR
1,457 Elo+

VS

Team Averages
Level 16
1,538 SR
1,434 Elo+
Danzaburou
Danzaburou
ANONIMUS365
Danzaburou
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Glyssane
Merlin
Level 27
God Stats
7W - 7L
1,708 SR
Queue Stats
129W - 138L
1,397 Elo+
Solo
Chernobog
Chernobog
Noirweiss
Chernobog
Level 24
God Stats
5W - 3L
1,742 SR
Queue Stats
5W - 8L
1,472 Elo+
Solo
Ares
Ares
RitoKumii
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo
Hun Batz
Hun Batz
turtletamer223
Hun Batz
Level 7
God Stats
1W - 2L
1,241 SR
Queue Stats
164W - 204L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 4
5,150
468
2,616
3,122
2,225
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
FEMARC
Jing Wei
10
6 / 1 / 3
6,335
576
4,960
6,061
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 1
5,538
503
2,104
7,080
4,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Manolo27
Chaac
12
1 / 0 / 1
6,585
599
3,382
4,985
3,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Matifii
Apollo
8
4 / 1 / 1
5,411
492
3,351
4,088
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANONIMUS365
Danzaburou
9
1 / 3 / 1
5,834
530
4,614
6,231
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Glyssane
Merlin
10
1 / 1 / 1
5,782
526
4,272
3,652
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Noirweiss
Chernobog
9
1 / 2 / 0
5,295
481
2,664
5,116
1,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Ares
5
0 / 4 / 0
4,524
411
1,215
7,749
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
6
0 / 4 / 0
4,576
416
706
5,954
1,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
3
3
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ANONIMUS365
Danzaburou
1
3
1
0.5
W
2
0
4
4
W
Jing Wei
FEMARC
Jing Wei
6
1
3
7.5
L
Merlin
Glyssane
Merlin
1
1
1
1.5
W
1
1
1
1.5
W
Chaac
Manolo27
Chaac
1
0
1
1.5
W
Apollo
Matifii
Apollo
4
1
1
4.5
L
Chernobog
Noirweiss
Chernobog
1
2
0
0.5
L
Ares
0
4
0
0
L
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,413
Damage
13,471
25,336
Taken
28,702
13,311
Mitigated
9,331
8,420
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ANONIMUS365
Danzaburou
4,614
2,048
0
1,900
6,231
1,646
0
853
5,378
0
25,998
W
2,616
407
0
0
3,122
2,225
404
384
2,716
8,584
0
W
Jing Wei
FEMARC
Jing Wei
4,960
3,487
0
2,903
6,061
1,529
0
376
5,685
0
29,318
L
Merlin
Glyssane
Merlin
4,272
599
0
0
3,652
1,083
0
1,436
2,216
22,158
0
W
2,104
236
0
1,200
7,080
4,599
0
3,248
3,298
14,922
0
W
Chaac
Manolo27
Chaac
3,382
386
0
2,724
4,985
3,703
349
0
4,985
9,831
27,603
W
Apollo
Matifii
Apollo
3,351
1,633
0
1,593
4,088
1,255
62
887
3,165
0
14,436
L
Chernobog
Noirweiss
Chernobog
2,664
1,420
0
564
5,116
1,483
105
265
4,851
0
20,699
L
Ares
1,215
268
0
540
7,749
3,583
0
1,972
5,777
6,903
0
L
Hun Batz
706
182
0
620
5,954
1,536
0
459
5,495
0
20,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,019
Gold Earned
26,011
190
Minions Killed
189
0
Camps Cleared
0
976,596
Distance Traveled
1,003,296
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,834
530
51
5
0
190,239
2
W
Ymir
5,150
468
11
1
0
179,577
1
W
Jing Wei
6,335
576
53
5
0
196,893
4
L
Merlin
5,782
526
53
5
0
207,660
4
W
Cthulhu
5,538
503
30
3
0
172,339
0
W
Chaac
6,585
599
76
7
0
202,909
4
W
Apollo
5,411
492
20
2
0
224,878
0
L
Chernobog
5,295
481
43
4
0
172,159
2
L
Ares
4,524
411
7
1
0
202,636
0
L
Hun Batz
4,576
416
35
3
0
230,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role