Player Matchup

Thanatos
Thanatos
DrυnkenWhaler
Thanatos
Level 156
God Stats
8W - 6L
1,500 SR
Queue Stats
311W - 277L
1,550 Elo+
Party 1
Discordia
Discordia
Glapsvior
Discordia
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
JamSet
Kumbhakarna
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 39L
1,642 Elo+
Party 3
Medusa
Medusa
Szadouu
Medusa
Level 27
God Stats
15W - 6L
1,539 SR
Queue Stats
58W - 36L
1,663 Elo+
Party 3
Mulan
Mulan
moonrriderr
Mulan
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 84L
1,589 Elo+
Party 1
Team Averages
Level 46
1,508 SR
1,603 Elo+

VS

Team Averages
Level 27
1,336 SR
1,663 Elo+
Artemis
Artemis
DerhalbeMeter
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,670 Elo+
Party 2
Janus
Janus
ENrG Mike
Janus
Level 29
God Stats
2W - 3L
1,173 SR
Queue Stats
224W - 266L
1,667 Elo+
Party 2
Sun Wukong
Sun Wukong
Feuerhose27
Sun Wukong
Level 29
God Stats
5W - 9L
1,372 SR
Queue Stats
93W - 95L
1,737 Elo+
Party 2
Ymir
Ymir
sG ZombieTV
Ymir
Level 34
God Stats
2W - 6L
1,310 SR
Queue Stats
314W - 351L
1,597 Elo+
Party 2
Thor
Thor
si7lucky
Thor
Level 21
God Stats
17W - 21L
1,328 SR
Queue Stats
67W - 56L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
6 / 3 / 4
9,635
642
8,673
11,086
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Glapsvior
Discordia
12
3 / 7 / 3
7,884
526
7,121
8,325
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
JamSet
Kumbhakarna
11
3 / 4 / 8
7,628
509
5,977
13,116
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
Szadouu
Medusa
13
9 / 3 / 3
8,189
546
12,435
12,931
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 4 / 3
7,025
468
4,433
11,159
6,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
3 / 5 / 5
7,180
479
7,661
8,045
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
ENrG Mike
Janus
12
3 / 3 / 6
7,667
511
6,910
7,973
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Feuerhose27
Sun Wukong
13
7 / 4 / 3
8,291
553
9,161
12,002
5,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 6 / 5
7,066
471
7,152
13,608
9,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
15
8 / 3 / 3
9,024
602
10,082
11,395
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
21
Kills
21
21
Deaths
21
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
3
5
5
1.1
W
Thanatos
6
3
4
2.67
L
Janus
ENrG Mike
Janus
3
3
6
2
L
Sun Wukong
Feuerhose27
Sun Wukong
7
4
3
2.13
W
Discordia
Glapsvior
Discordia
3
7
3
0.64
W
Kumbhakarna
JamSet
Kumbhakarna
3
4
8
1.75
W
Medusa
Szadouu
Medusa
9
3
3
3.5
W
0
4
3
0.38
L
0
6
5
0.42
L
Thor
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,639
Damage
40,966
56,617
Taken
53,023
26,055
Mitigated
23,891
22,557
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
7,661
4,106
441
2,238
8,045
2,350
0
3,085
4,960
0
28,511
W
Thanatos
8,673
3,626
0
10,589
11,086
3,996
190
1,346
9,650
0
49,375
L
Janus
ENrG Mike
Janus
6,910
550
0
2,718
7,973
2,533
742
2,521
5,427
29,916
0
L
Sun Wukong
Feuerhose27
Sun Wukong
9,161
2,099
0
1,480
12,002
5,344
520
1,610
10,092
0
37,429
W
Discordia
Glapsvior
Discordia
7,121
474
0
0
8,325
2,557
632
1,989
6,208
36,583
0
W
Kumbhakarna
JamSet
Kumbhakarna
5,977
1,313
0
2,421
13,116
8,897
109
4,523
8,439
12,346
0
W
Medusa
Szadouu
Medusa
12,435
5,730
600
6,890
12,931
3,963
464
4,884
7,973
0
44,388
W
4,433
1,185
0
2,057
11,159
6,642
114
824
10,285
0
30,564
L
7,152
711
0
1,640
13,608
9,653
0
3,168
10,440
23,860
0
L
Thor
10,082
2,074
0
3,268
11,395
4,011
0
2,714
8,631
0
51,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,361
Gold Earned
39,228
313
Minions Killed
261
0
Camps Cleared
0
1,266,852
Distance Traveled
1,185,144
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,180
479
43
3
0
183,267
1
W
Thanatos
9,635
642
100
7
0
263,484
3
L
Janus
7,667
511
49
3
0
225,344
2
L
Sun Wukong
8,291
553
46
3
0
258,995
0
W
Discordia
7,884
526
61
4
0
247,587
2
W
Kumbhakarna
7,628
509
13
1
0
234,137
3
W
Medusa
8,189
546
67
4
0
251,231
4
W
Mulan
7,025
468
72
5
0
270,413
2
L
Ymir
7,066
471
26
2
0
250,513
2
L
Thor
9,024
602
97
6
0
267,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role