Player Matchup

Hou Yi
Hou Yi
Pth160
Hou Yi
Level 15
God Stats
2W - 0L
1,686 SR
Queue Stats
12W - 18L
1,177 Elo+
Party 1
Agni
Agni
Riaco
Agni
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 24L
1,360 Elo+
Party 2
Jing Wei
Jing Wei
ShadowElves
Jing Wei
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
183W - 197L
1,355 Elo+
Party 1
Merlin
Merlin
SmaksimuS
Merlin
Level 26
God Stats
61W - 46L
1,405 SR
Queue Stats
85W - 84L
1,481 Elo+
Party 2
Bacchus
Bacchus
meiyounaodai
Bacchus
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
8W - 12L
1,249 Elo+
Party 1
Team Averages
Level 38
1,518 SR
1,325 Elo+

VS

Team Averages
Level 13
1,479 SR
1,422 Elo+
Ra
Ra
Aquiles34
Ra
Level 11
God Stats
3W - 5L
1,463 SR
Queue Stats
11W - 12L
1,352 Elo+
Solo
Kukulkan
Kukulkan
Hazyuno
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,447 Elo+
Solo
Thanatos
Thanatos
Onumu
Thanatos
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Set
Set
UnverLike
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
scorpiascz
Yemoja
Level 16
God Stats
21W - 27L
1,434 SR
Queue Stats
234W - 282L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Pth160
Hou Yi
18
5 / 2 / 21
11,835
1,076
13,802
8,301
3,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Agni
Riaco
Agni
17
2 / 4 / 15
10,759
978
9,606
7,432
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
ShadowElves
Jing Wei
19
8 / 2 / 15
12,241
1,113
13,973
11,805
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
SmaksimuS
Merlin
19
12 / 0 / 14
13,158
1,196
29,740
8,246
4,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
meiyounaodai
Bacchus
18
6 / 2 / 17
11,610
1,055
7,502
10,558
12,449
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 13 / 4
11,199
1,018
12,302
26,250
11,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Hazyuno
Kukulkan
13
0 / 1 / 0
8,684
789
1,068
1,027
363
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Onumu
Thanatos
17
7 / 8 / 3
11,876
1,080
12,439
22,558
9,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 7 / 5
10,775
980
8,669
19,713
9,005
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
scorpiascz
Yemoja
16
0 / 4 / 4
9,662
878
2,170
9,764
6,939
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
26
33
Kills
10
10
Deaths
33
82
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
13
4
0.31
L
Kukulkan
Hazyuno
Kukulkan
0
1
0
0
L
Thanatos
Onumu
Thanatos
7
8
3
1.06
W
Hou Yi
Pth160
Hou Yi
5
2
21
7.75
W
Agni
Riaco
Agni
2
4
15
2.38
W
Jing Wei
ShadowElves
Jing Wei
8
2
15
7.75
W
Merlin
SmaksimuS
Merlin
12
0
14
19
L
1
7
5
0.5
W
Bacchus
meiyounaodai
Bacchus
6
2
17
7.25
L
Yemoja
scorpiascz
Yemoja
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,623
Damage
36,648
46,342
Taken
79,312
28,139
Mitigated
37,140
6,528
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,302
1,565
0
0
26,250
11,053
0
16,459
9,791
42,904
0
L
Kukulkan
Hazyuno
Kukulkan
1,068
208
0
0
1,027
363
0
832
195
7,094
0
L
Thanatos
Onumu
Thanatos
12,439
3,467
0
4,786
22,558
9,780
0
12,826
9,732
0
19,586
W
Hou Yi
Pth160
Hou Yi
13,802
8,845
0
1,055
8,301
3,473
0
2,640
5,661
0
25,994
W
Agni
Riaco
Agni
9,606
342
0
0
7,432
3,127
0
4,082
3,350
19,171
0
W
Jing Wei
ShadowElves
Jing Wei
13,973
11,458
0
2,150
11,805
4,929
0
3,228
8,329
0
38,364
W
Merlin
SmaksimuS
Merlin
29,740
2,417
0
3,323
8,246
4,161
0
2,184
6,062
56,567
0
L
8,669
4,829
0
1,522
19,713
9,005
0
11,088
8,625
0
14,569
W
Bacchus
meiyounaodai
Bacchus
7,502
1,616
0
0
10,558
12,449
0
3,406
7,152
17,258
0
L
Yemoja
scorpiascz
Yemoja
2,170
222
2,407
846
9,764
6,939
0
5,643
4,121
12,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,603
Gold Earned
52,196
205
Minions Killed
139
7
Camps Cleared
3
933,767
Distance Traveled
678,111
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,199
1,018
67
6
0
167,119
1
L
Kukulkan
8,684
789
22
2
1
40,533
0
L
Thanatos
11,876
1,080
19
2
1
203,747
4
W
Hou Yi
11,835
1,076
44
4
1
180,539
0
W
Agni
10,759
978
29
3
3
148,795
0
W
Jing Wei
12,241
1,113
64
6
1
207,164
1
W
Merlin
13,158
1,196
46
4
1
217,680
0
L
Set
10,775
980
9
1
0
165,748
1
W
Bacchus
11,610
1,055
22
2
1
179,589
1
L
Yemoja
9,662
878
22
2
1
100,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role