Player Matchup

Ymir
Ymir
MastaAce786
Ymir
Level 16
God Stats
2W - 2L
1,634 SR
Queue Stats
61W - 80L
1,432 Elo+
Solo
Hou Yi
Hou Yi
Night Rx
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,609 Elo+
Solo
Ra
Ra
Ognjen-munja
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,299 Elo+
Solo
Chaac
Chaac
Tenjay6703
Chaac
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 136L
1,609 Elo+
Solo
Set
Set
gxlds
Set
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 25L
1,524 Elo+
Solo
Team Averages
Level 16
1,527 SR
1,495 Elo+

VS

Team Averages
Level 17
1,451 SR
1,405 Elo+
Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BandORando9147
Chaac
Level 4
God Stats
2W - 0L
1,702 SR
Queue Stats
13W - 11L
1,367 Elo+
Solo
Merlin
Merlin
F BxDestroyer
Merlin
Level 11
God Stats
7W - 5L
1,500 SR
Queue Stats
190W - 245L
1,297 Elo+
Solo
Sun Wukong
Sun Wukong
Uzumaqi_32
Sun Wukong
Level 16
God Stats
5W - 2L
1,286 SR
Queue Stats
116W - 138L
1,315 Elo+
Solo
Artemis
Artemis
ivitractor
Artemis
Level 29
God Stats
6W - 5L
1,266 SR
Queue Stats
346W - 365L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,058
406
1,056
6,119
1,984
Hou Yi
Night Rx
Hou Yi
9
1 / 5 / 0
4,939
494
3,815
7,719
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 5 / 1
3,981
398
702
3,905
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
9
0 / 2 / 0
5,245
525
2,013
6,176
4,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Set
gxlds
Set
5
0 / 6 / 1
4,200
420
1,567
7,284
2,425
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
11 / 0 / 4
7,163
716
6,151
4,884
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 3
6,008
601
4,244
6,483
4,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
2 / 2 / 1
5,761
576
1,983
3,021
1,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Uzumaqi_32
Sun Wukong
9
4 / 1 / 3
5,491
549
3,569
4,675
2,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
ivitractor
Artemis
10
3 / 0 / 4
5,819
582
4,141
4,121
1,199
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
22
22
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
0
4
13
W
2
0
3
3.5
W
2
2
1
1.25
L
0
4
0
0
L
Hou Yi
Night Rx
Hou Yi
1
5
0
0.2
L
0
5
1
0.1
L
Chaac
0
2
0
0
W
Sun Wukong
Uzumaqi_32
Sun Wukong
4
1
3
5.5
L
Set
gxlds
Set
0
6
1
0.08
W
Artemis
ivitractor
Artemis
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,153
Damage
20,088
31,203
Taken
23,184
11,492
Mitigated
11,398
4,925
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,151
2,025
0
2,897
4,884
1,682
0
473
4,411
0
33,991
W
4,244
876
0
3,245
6,483
4,981
315
149
6,009
0
25,537
W
1,983
688
0
133
3,021
1,182
144
774
2,247
16,110
0
L
1,056
227
0
370
6,119
1,984
24
1,229
4,815
7,229
0
L
Hou Yi
Night Rx
Hou Yi
3,815
1,468
0
2,167
7,719
1,729
0
0
7,394
0
25,433
L
702
277
0
0
3,905
793
0
444
3,461
8,703
0
L
Chaac
2,013
195
0
1,746
6,176
4,561
0
0
6,176
0
24,017
W
Sun Wukong
Uzumaqi_32
Sun Wukong
3,569
640
0
2,319
4,675
2,354
140
288
4,387
0
14,406
L
Set
gxlds
Set
1,567
920
0
642
7,284
2,425
84
310
6,949
0
13,019
W
Artemis
ivitractor
Artemis
4,141
2,024
0
2,835
4,121
1,199
222
74
4,047
0
26,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,423
Gold Earned
30,242
157
Minions Killed
213
0
Camps Cleared
0
814,977
Distance Traveled
860,244
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,163
716
58
6
0
206,877
5
W
Chaac
6,008
601
59
6
0
193,170
0
W
Merlin
5,761
576
24
2
0
133,426
0
L
Ymir
4,058
406
14
1
0
161,924
5
L
Hou Yi
4,939
494
43
4
0
170,256
0
L
Ra
3,981
398
10
1
0
153,099
0
L
Chaac
5,245
525
64
6
0
165,830
1
W
Sun Wukong
5,491
549
24
2
0
167,717
1
L
Set
4,200
420
26
3
0
163,868
0
W
Artemis
5,819
582
48
5
0
159,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role