Player Matchup

Aphrodite
Aphrodite
EGOR19
Aphrodite
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 50L
1,440 Elo+
Party 1
Bellona
Bellona
Jus_17
Bellona
Level 53
God Stats
16W - 15L
1,449 SR
Queue Stats
43W - 42L
1,484 Elo+
Party 1
Scylla
Scylla
chamake
Scylla
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 39L
1,494 Elo+
Party 1
Artemis
Artemis
germanhd16
Artemis
Level 55
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 22L
1,435 Elo+
Party 1
Pele
Pele
sraf9116
Pele
Level 101
God Stats
2W - 1L
1,297 SR
Queue Stats
51W - 44L
1,470 Elo+
Party 1
Team Averages
Level 61
1,449 SR
1,465 Elo+

VS

Team Averages
Level 78
1,566 SR
1,538 Elo+
Vulcan
Vulcan
Cahtal
Vulcan
Level 86
God Stats
0W - 2L
1,477 SR
Queue Stats
221W - 204L
1,511 Elo+
Party 2
Xbalanque
Xbalanque
IrishLynchpin
Xbalanque
Level 113
God Stats
46W - 36L
1,579 SR
Queue Stats
295W - 269L
1,541 Elo+
Party 2
Osiris
Osiris
conorofla2k10
Osiris
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 139L
1,554 Elo+
Party 2
Hun Batz
Hun Batz
epicmac
Hun Batz
Level 69
God Stats
5W - 9L
1,561 SR
Queue Stats
35W - 46L
1,557 Elo+
Party 2
Baron Samedi
Baron Samedi
thekillerham
Baron Samedi
Level 104
God Stats
7W - 7L
1,711 SR
Queue Stats
221W - 204L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EGOR19
Aphrodite
14
2 / 4 / 5
9,183
459
5,986
16,365
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Jus_17
Bellona
17
3 / 1 / 4
10,360
518
8,648
13,748
12,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
chamake
Scylla
17
5 / 6 / 7
10,908
545
12,234
13,162
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
germanhd16
Artemis
17
4 / 4 / 6
10,562
528
16,168
18,968
6,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
20
16 / 0 / 3
13,166
658
13,247
15,179
9,770
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cahtal
Vulcan
14
3 / 8 / 1
9,381
469
9,437
11,738
4,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
IrishLynchpin
Xbalanque
16
4 / 4 / 3
9,429
471
13,734
17,510
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 1
9,828
491
8,296
13,018
13,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
epicmac
Hun Batz
17
6 / 7 / 2
10,466
523
8,682
16,389
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
thekillerham
Baron Samedi
14
1 / 6 / 6
9,234
462
11,473
16,413
11,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
30
Kills
14
15
Deaths
30
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Cahtal
Vulcan
3
8
1
0.44
W
Aphrodite
EGOR19
Aphrodite
2
4
5
1.13
L
Xbalanque
IrishLynchpin
Xbalanque
4
4
3
1.38
W
Bellona
Jus_17
Bellona
3
1
4
5
W
Scylla
chamake
Scylla
5
6
7
1.42
L
0
5
1
0.1
L
Hun Batz
epicmac
Hun Batz
6
7
2
1
W
Artemis
germanhd16
Artemis
4
4
6
1.75
W
Pele
16
0
3
17.5
L
Baron Samedi
thekillerham
Baron Samedi
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,283
Damage
51,622
77,422
Taken
75,068
41,433
Mitigated
41,551
32,919
Healing
19,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Cahtal
Vulcan
9,437
1,293
0
1,051
11,738
4,218
56
4,760
6,752
53,233
0
W
Aphrodite
EGOR19
Aphrodite
5,986
946
4,447
8,916
16,365
8,249
819
5,203
11,076
37,192
0
L
Xbalanque
IrishLynchpin
Xbalanque
13,734
7,436
0
6,281
17,510
5,853
2,850
2,506
14,954
0
66,523
W
Bellona
Jus_17
Bellona
8,648
2,954
0
3,525
13,748
12,457
924
1,196
12,537
0
50,239
W
Scylla
chamake
Scylla
12,234
1,127
0
1,909
13,162
4,506
1,233
5,583
7,265
69,220
0
L
8,296
3,742
0
500
13,018
13,987
2,388
0
13,018
0
54,855
L
Hun Batz
epicmac
Hun Batz
8,682
2,375
0
4,268
16,389
6,042
0
5,986
10,193
0
57,045
W
Artemis
germanhd16
Artemis
16,168
7,179
0
8,531
18,968
6,451
1,955
4,316
14,638
0
80,355
W
Pele
13,247
2,474
0
5,591
15,179
9,770
72
4,140
10,996
0
116,347
L
Baron Samedi
thekillerham
Baron Samedi
11,473
565
1,564
5,681
16,413
11,451
252
4,442
11,931
38,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,179
Gold Earned
48,338
594
Minions Killed
470
0
Camps Cleared
0
1,868,726
Distance Traveled
1,664,059
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,381
469
109
5
0
335,889
3
W
Aphrodite
9,183
459
58
3
0
329,728
1
L
Xbalanque
9,429
471
103
5
0
318,018
4
W
Bellona
10,360
518
105
5
0
425,513
0
W
Scylla
10,908
545
150
8
0
344,881
0
L
Osiris
9,828
491
122
6
0
333,151
1
L
Hun Batz
10,466
523
91
5
0
347,161
5
W
Artemis
10,562
528
119
6
0
323,101
6
W
Pele
13,166
658
162
8
0
445,503
0
L
Baron Samedi
9,234
462
45
2
0
329,840
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role