Player Matchup

Zeus
Zeus
Dp1903
Zeus
Level 66
God Stats
1W - 1L
1,705 SR
Queue Stats
80W - 91L
1,449 Elo+
Solo
Merlin
Merlin
FemboyFriday
Merlin
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
200W - 195L
1,473 Elo+
Solo
Ares
Ares
MoonKight8e8
Ares
Level 88
God Stats
3W - 1L
1,811 SR
Queue Stats
45W - 38L
1,560 Elo+
Solo
Ravana
Ravana
Punzon
Ravana
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Shankualll
Cupid
Level 47
God Stats
2W - 5L
1,458 SR
Queue Stats
17W - 18L
1,609 Elo+
Solo
Team Averages
Level 82
1,595 SR
1,518 Elo+

VS

Team Averages
Level 114
1,568 SR
1,553 Elo+
Achilles
Achilles
Dphiljoe
Achilles
Level 133
God Stats
5W - 4L
1,530 SR
Queue Stats
13W - 7L
1,638 Elo+
Solo
Neith
Neith
Koultergeist
Neith
Level 156
God Stats
1W - 2L
1,262 SR
Queue Stats
35W - 43L
1,509 Elo+
Solo
Mercury
Mercury
TheYoungJoey
Mercury
Level 107
God Stats
20W - 6L
1,856 SR
Queue Stats
393W - 344L
1,545 Elo+
Solo
Ares
Ares
Uniper73
Ares
Level 48
God Stats
15W - 12L
1,694 SR
Queue Stats
518W - 536L
1,492 Elo+
Solo
Hera
Hera
XPaked
Hera
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 53L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dp1903
Zeus
16
2 / 3 / 0
9,535
502
7,763
7,331
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
0 / 3 / 1
9,480
499
5,969
8,548
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 7 / 5
8,805
463
7,255
18,757
14,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ravana
Punzon
Ravana
14
1 / 2 / 2
8,584
452
5,779
9,885
6,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
16
5 / 5 / 2
10,083
531
12,543
15,419
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dphiljoe
Achilles
16
1 / 1 / 1
9,377
494
6,347
14,361
14,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 3 / 5
9,091
478
10,033
12,132
4,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
TheYoungJoey
Mercury
18
7 / 2 / 6
10,663
561
8,255
13,608
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
13
0 / 3 / 9
8,456
445
6,977
12,218
9,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
XPaked
Hera
19
9 / 1 / 4
11,201
590
11,203
8,799
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
10
Kills
20
20
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zeus
Dp1903
Zeus
2
3
0
0.67
W
Achilles
Dphiljoe
Achilles
1
1
1
1.5
L
Merlin
0
3
1
0.17
W
3
3
5
1.83
L
2
7
5
0.64
L
Ravana
Punzon
Ravana
1
2
2
1
L
Cupid
5
5
2
1.2
W
Mercury
TheYoungJoey
Mercury
7
2
6
5
W
Ares
0
3
9
1.5
W
Hera
XPaked
Hera
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,309
Damage
42,815
59,940
Taken
61,118
33,476
Mitigated
38,863
11,861
Healing
22,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Dp1903
Zeus
7,763
1,076
0
1,504
7,331
2,537
227
247
6,834
49,904
0
W
Achilles
Dphiljoe
Achilles
6,347
1,601
0
4,277
14,361
14,923
0
6,895
7,466
0
53,791
L
Merlin
5,969
397
0
1,265
8,548
3,545
0
4,039
4,509
63,003
0
W
10,033
4,348
0
5,130
12,132
4,218
284
2,520
9,612
0
62,460
L
7,255
447
351
1,528
18,757
14,636
167
8,051
10,706
24,542
0
L
Ravana
Punzon
Ravana
5,779
1,823
0
2,127
9,885
6,149
342
2,851
6,880
0
59,568
L
Cupid
12,543
8,276
107
4,979
15,419
6,609
765
3,164
12,255
0
74,863
W
Mercury
TheYoungJoey
Mercury
8,255
4,468
0
6,790
13,608
6,499
0
2,932
10,676
0
80,656
W
Ares
6,977
320
0
3,054
12,218
9,646
0
4,041
8,177
19,724
0
W
Hera
XPaked
Hera
11,203
3,785
0
2,995
8,799
3,577
0
4,599
4,200
88,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,487
Gold Earned
48,788
480
Minions Killed
514
0
Camps Cleared
0
1,618,116
Distance Traveled
1,816,399
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,535
502
96
5
0
313,005
3
W
Achilles
9,377
494
115
6
0
352,557
2
L
Merlin
9,480
499
124
7
0
337,347
3
W
Neith
9,091
478
103
5
0
315,513
5
L
Ares
8,805
463
24
1
0
316,026
10
L
Ravana
8,584
452
101
5
0
362,300
2
L
Cupid
10,083
531
135
7
0
289,438
6
W
Mercury
10,663
561
115
6
0
429,577
2
W
Ares
8,456
445
18
1
0
368,943
4
W
Hera
11,201
590
163
9
0
349,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role