Player Matchup

Chaac
Chaac
AoT_BloodyMary
Chaac
Level 26
God Stats
10W - 14L
1,425 SR
Queue Stats
35W - 33L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
Jarnoh03
Danzaburou
Level 30
God Stats
12W - 5L
1,499 SR
Queue Stats
18W - 13L
1,304 Elo+
Solo
Khepri
Khepri
KungFuuGripp
Khepri
Level 29
God Stats
23W - 22L
1,559 SR
Queue Stats
137W - 199L
1,361 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Max_R_L_K
Cu Chulainn
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 54L
1,361 Elo+
Party 2
Heimdallr
Heimdallr
Reaper_Vath
Heimdallr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 198L
1,363 Elo+
Party 1
Team Averages
Level 25
1,497 SR
1,349 Elo+

VS

Team Averages
Level 19
1,604 SR
1,373 Elo+
Nemesis
Nemesis
BgCilla
Nemesis
Level 24
God Stats
13W - 6L
1,677 SR
Queue Stats
15W - 13L
1,353 Elo+
Solo
Chaac
Chaac
IHADESXP
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RxJANGO
Sun Wukong
Level 12
God Stats
3W - 2L
1,893 SR
Queue Stats
170W - 200L
1,128 Elo+
Solo
Fenrir
Fenrir
agustinaguchi639
Fenrir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 26L
1,426 Elo+
Solo
Olorun
Olorun
darkant21
Olorun
Level 26
God Stats
29W - 21L
1,452 SR
Queue Stats
43W - 37L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
4,014
573
2,199
3,594
1,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Jarnoh03
Danzaburou
7
1 / 0 / 2
4,383
626
999
3,026
740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
6
1 / 0 / 0
4,174
596
1,445
2,033
872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Cu Chulainn
Max_R_L_K
Cu Chulainn
7
2 / 1 / 1
4,330
619
1,605
2,415
948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Reaper_Vath
Heimdallr
6
0 / 0 / 1
3,696
528
1,326
2,646
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BgCilla
Nemesis
6
0 / 1 / 0
3,703
529
242
2,264
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
IHADESXP
Chaac
5
1 / 3 / 1
3,673
525
1,589
3,928
1,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
RxJANGO
Sun Wukong
4
2 / 1 / 0
3,789
541
1,145
2,548
1,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 0 / 1
3,253
465
820
2,100
524
Olorun
darkant21
Olorun
6
0 / 1 / 0
3,525
504
1,442
3,470
1,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
3
3
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Nemesis
BgCilla
Nemesis
0
1
0
0
L
Chaac
IHADESXP
Chaac
1
3
1
0.5
W
Danzaburou
Jarnoh03
Danzaburou
1
0
2
2
W
Khepri
1
0
0
1
W
Cu Chulainn
Max_R_L_K
Cu Chulainn
2
1
1
2.5
W
Heimdallr
Reaper_Vath
Heimdallr
0
0
1
0.5
L
Sun Wukong
RxJANGO
Sun Wukong
2
1
0
2
L
0
0
1
0.5
L
Olorun
darkant21
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,574
Damage
5,238
13,714
Taken
14,310
4,636
Mitigated
5,844
4,655
Healing
2,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,199
808
0
1,076
3,594
1,179
180
0
3,494
0
10,081
L
Nemesis
BgCilla
Nemesis
242
0
0
210
2,264
1,307
0
0
2,220
0
13,507
L
Chaac
IHADESXP
Chaac
1,589
752
0
1,186
3,928
1,454
0
0
3,853
0
8,199
W
Danzaburou
Jarnoh03
Danzaburou
999
66
0
399
3,026
740
0
0
3,001
0
15,421
W
Khepri
1,445
53
0
1,223
2,033
872
35
636
1,397
6,958
0
W
Cu Chulainn
Max_R_L_K
Cu Chulainn
1,605
592
0
136
2,415
948
790
0
2,415
0
11,305
W
Heimdallr
Reaper_Vath
Heimdallr
1,326
302
0
1,821
2,646
897
205
806
1,840
0
10,476
L
Sun Wukong
RxJANGO
Sun Wukong
1,145
416
0
293
2,548
1,208
41
0
2,548
0
8,213
L
820
192
0
62
2,100
524
0
396
1,679
0
3,540
L
Olorun
darkant21
Olorun
1,442
514
25
951
3,470
1,351
0
1,049
2,421
12,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,597
Gold Earned
17,943
116
Minions Killed
78
0
Camps Cleared
0
617,383
Distance Traveled
549,067
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,014
573
17
2
0
131,821
0
L
Nemesis
3,703
529
33
5
0
73,673
1
L
Chaac
3,673
525
10
1
0
125,756
1
W
Danzaburou
4,383
626
40
6
0
131,720
0
W
Khepri
4,174
596
10
1
0
128,634
1
W
Cu Chulainn
4,330
619
19
3
0
115,422
1
W
Heimdallr
3,696
528
30
4
0
109,786
0
L
Sun Wukong
3,789
541
10
1
0
92,016
0
L
Fenrir
3,253
465
9
1
0
141,932
0
L
Olorun
3,525
504
16
2
0
115,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role