Player Matchup

Fenrir
Fenrir
Nope Digga
Fenrir
Level 127
God Stats
21W - 8L
1,930 SR
Queue Stats
292W - 196L
1,699 Elo+
Party 1
Sobek
Sobek
White v Tiger
Sobek
Level 58
God Stats
2W - 1L
1,773 SR
Queue Stats
3W - 4L
1,422 Elo+
Party 1
Aphrodite
Aphrodite
ebbanana
Aphrodite
Level 66
God Stats
27W - 10L
1,672 SR
Queue Stats
37W - 26L
1,684 Elo+
Party 1
Team Averages
Level 84
1,792 SR
1,601 Elo+

VS

Team Averages
Level 108
1,581 SR
1,570 Elo+
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ALE-VEN
Sun Wukong
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,662 Elo+
Party 2
Hades
Hades
ZzzPackmanZzz
Hades
Level 40
God Stats
4W - 3L
1,744 SR
Queue Stats
65W - 76L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nope Digga
Fenrir
12
9 / 2 / 7
8,752
875
12,177
12,528
8,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 12
8,146
815
3,672
10,989
9,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
ebbanana
Aphrodite
11
5 / 1 / 12
8,042
804
8,213
6,023
2,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 7 / 3
6,182
618
8,265
8,866
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
ALE-VEN
Sun Wukong
9
3 / 6 / 1
6,772
677
7,896
10,504
5,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 4
6,102
610
6,315
8,747
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
4
4
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
7
3
0.36
L
Sun Wukong
ALE-VEN
Sun Wukong
3
6
1
0.58
W
Fenrir
Nope Digga
Fenrir
9
2
7
6.25
W
4
1
12
10
L
0
5
4
0.4
W
Aphrodite
ebbanana
Aphrodite
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,062
Damage
22,476
29,540
Taken
28,117
20,807
Mitigated
13,602
17,230
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,265
3,116
0
943
8,866
4,147
0
4,792
4,074
0
18,486
L
Sun Wukong
ALE-VEN
Sun Wukong
7,896
1,972
0
775
10,504
5,304
0
3,371
7,133
0
17,645
W
Fenrir
Nope Digga
Fenrir
12,177
3,626
0
2,653
12,528
8,619
582
2,052
10,293
0
26,967
W
3,672
594
0
3,205
10,989
9,574
282
2,570
8,151
7,950
0
L
6,315
733
835
2,324
8,747
4,151
140
3,750
4,997
16,557
0
W
Aphrodite
ebbanana
Aphrodite
8,213
1,117
6,979
4,393
6,023
2,614
200
1,226
4,721
34,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,940
Gold Earned
19,056
98
Minions Killed
72
0
Camps Cleared
0
502,772
Distance Traveled
458,397
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,182
618
23
2
0
137,759
1
L
Sun Wukong
6,772
677
14
1
0
152,132
0
W
Fenrir
8,752
875
25
3
0
170,970
2
W
Sobek
8,146
815
8
1
0
160,550
1
L
Hades
6,102
610
35
4
0
168,506
1
W
Aphrodite
8,042
804
65
7
0
171,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role