Player Matchup

Cabrakan
Cabrakan
Dragonborn0306
Cabrakan
Level 68
God Stats
4W - 5L
1,663 SR
Queue Stats
61W - 55L
1,501 Elo+
Party 1
Achilles
Achilles
Larry200088
Achilles
Level 29
God Stats
9W - 7L
1,449 SR
Queue Stats
81W - 74L
1,628 Elo+
Party 3
Awilix
Awilix
RnMiigqa
Awilix
Level 82
God Stats
7W - 11L
1,503 SR
Queue Stats
79W - 76L
1,548 Elo+
Party 3
Thoth
Thoth
Up Down B A
Thoth
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 134L
1,578 Elo+
Solo
Danzaburou
Danzaburou
codzombie04
Danzaburou
Level 29
God Stats
1W - 2L
1,801 SR
Queue Stats
6W - 8L
1,532 Elo+
Party 1
Team Averages
Level 55
1,583 SR
1,558 Elo+

VS

Team Averages
Level 93
1,441 SR
1,575 Elo+
Cerberus
Cerberus
Bluddv
Cerberus
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 119L
1,577 Elo+
Party 4
Heimdallr
Heimdallr
Lazrin
Heimdallr
Level 134
God Stats
12W - 9L
1,467 SR
Queue Stats
156W - 148L
1,536 Elo+
Solo
Xing Tian
Xing Tian
Projimbob4758
Xing Tian
Level 23
God Stats
15W - 15L
1,272 SR
Queue Stats
57W - 48L
1,597 Elo+
Party 4
Fenrir
Fenrir
Vandel Mar
Fenrir
Level 101
God Stats
3W - 6L
1,724 SR
Queue Stats
266W - 269L
1,598 Elo+
Party 2
Ah Puch
Ah Puch
VolitiveMeteorX
Ah Puch
Level 124
God Stats
1W - 5L
1,242 SR
Queue Stats
184W - 191L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
8
0 / 5 / 2
5,394
385
4,157
8,630
5,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Larry200088
Achilles
13
2 / 4 / 0
7,076
505
7,328
12,188
10,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
RnMiigqa
Awilix
12
0 / 4 / 2
6,885
492
4,402
9,957
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 0
6,413
458
3,962
7,313
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
codzombie04
Danzaburou
10
2 / 4 / 0
6,593
471
5,059
8,558
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bluddv
Cerberus
14
2 / 2 / 2
7,994
571
6,417
12,893
6,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Lazrin
Heimdallr
12
3 / 0 / 6
7,576
541
5,985
7,844
2,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Projimbob4758
Xing Tian
11
4 / 2 / 5
6,723
480
4,934
7,805
4,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Vandel Mar
Fenrir
15
7 / 0 / 9
8,897
636
6,438
7,598
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 0 / 6
8,940
639
6,308
5,143
1,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
21
21
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bluddv
Cerberus
2
2
2
1.5
L
Cabrakan
0
5
2
0.2
L
Achilles
Larry200088
Achilles
2
4
0
0.5
W
Heimdallr
Lazrin
Heimdallr
3
0
6
6
W
Xing Tian
Projimbob4758
Xing Tian
4
2
5
3.25
L
Awilix
RnMiigqa
Awilix
0
4
2
0.25
L
0
4
0
0
W
Fenrir
Vandel Mar
Fenrir
7
0
9
11.5
W
5
0
6
8
L
Danzaburou
codzombie04
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,908
Damage
30,082
46,646
Taken
41,283
23,569
Mitigated
20,176
12,069
Healing
14,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bluddv
Cerberus
6,417
681
0
4,396
12,893
6,550
0
0
12,268
45,355
0
L
Cabrakan
4,157
727
0
1,782
8,630
5,310
0
3,257
5,285
14,848
0
L
Achilles
Larry200088
Achilles
7,328
2,264
0
3,541
12,188
10,440
0
5,458
6,730
0
32,922
W
Heimdallr
Lazrin
Heimdallr
5,985
2,391
447
3,127
7,844
2,754
860
2,851
4,849
0
37,887
W
Xing Tian
Projimbob4758
Xing Tian
4,934
175
562
543
7,805
4,208
34
1,476
6,204
20,883
0
L
Awilix
RnMiigqa
Awilix
4,402
1,178
0
3,296
9,957
3,021
0
2,405
7,402
0
40,155
L
3,962
113
0
1,088
7,313
2,009
0
3,303
3,766
39,136
0
W
Fenrir
Vandel Mar
Fenrir
6,438
1,984
0
3,877
7,598
5,170
506
1,703
5,664
0
50,884
W
6,308
203
0
1,082
5,143
1,494
764
1,388
3,504
51,781
0
L
Danzaburou
codzombie04
Danzaburou
5,059
1,724
0
2,362
8,558
2,789
0
2,682
5,804
0
34,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,361
Gold Earned
40,130
307
Minions Killed
473
0
Camps Cleared
0
1,347,380
Distance Traveled
1,413,302
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,994
571
135
10
0
240,503
2
L
Cabrakan
5,394
385
22
2
0
269,877
0
L
Achilles
7,076
505
50
4
0
261,974
1
W
Heimdallr
7,576
541
82
6
0
272,695
5
W
Xing Tian
6,723
480
23
2
0
300,554
2
L
Awilix
6,885
492
87
6
0
327,302
2
L
Thoth
6,413
458
81
6
0
273,209
5
W
Fenrir
8,897
636
106
8
0
312,818
3
W
Ah Puch
8,940
639
127
9
0
286,732
5
L
Danzaburou
6,593
471
67
5
0
215,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role