Player Matchup

Thanatos
Thanatos
FatNeekStorm
Thanatos
Level 29
God Stats
24W - 15L
1,253 SR
Queue Stats
272W - 272L
1,460 Elo+
Solo
Chernobog
Chernobog
HIDIRI
Chernobog
Level 17
God Stats
2W - 2L
1,877 SR
Queue Stats
7W - 13L
1,606 Elo+
Solo
Vulcan
Vulcan
XireCarry
Vulcan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 30L
1,615 Elo+
Solo
Hachiman
Hachiman
fakerello
Hachiman
Level 17
God Stats
6W - 8L
1,266 SR
Queue Stats
61W - 71L
1,573 Elo+
Solo
Bacchus
Bacchus
suvorov01
Bacchus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,660 Elo+
Solo
Team Averages
Level 23
1,479 SR
1,583 Elo+

VS

Team Averages
Level 30
1,822 SR
1,808 Elo+
Neith
Neith
Champote
Neith
Level 14
God Stats
36W - 22L
1,834 SR
Queue Stats
137W - 108L
1,632 Elo+
Party 2
Artio
Artio
Reinh
Artio
Level 18
God Stats
7W - 7L
1,757 SR
Queue Stats
48W - 56L
1,677 Elo+
Party 2
Hades
Hades
mufinsman
Hades
Level 23
God Stats
3W - 1L
1,469 SR
Queue Stats
95W - 100L
1,697 Elo+
Party 2
Mercury
Mercury
octacxnt
Mercury
Level 89
God Stats
34W - 9L
2,079 SR
Queue Stats
161W - 29L
2,139 Elo+
Party 1
Apollo
Apollo
УшнойКлещ
Apollo
Level 8
God Stats
20W - 6L
1,973 SR
Queue Stats
92W - 32L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FatNeekStorm
Thanatos
11
4 / 7 / 1
7,384
434
5,766
13,619
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
HIDIRI
Chernobog
17
1 / 8 / 2
9,513
560
8,990
14,628
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
XireCarry
Vulcan
14
4 / 5 / 4
8,822
519
11,456
7,203
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
fakerello
Hachiman
9
0 / 5 / 4
6,188
364
3,439
9,634
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
suvorov01
Bacchus
11
1 / 5 / 3
6,523
384
3,518
9,073
4,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Champote
Neith
14
5 / 4 / 5
9,243
544
9,396
11,302
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Reinh
Artio
14
4 / 1 / 5
9,488
558
5,682
9,589
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
mufinsman
Hades
14
1 / 3 / 2
9,164
539
2,983
10,421
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
octacxnt
Mercury
16
6 / 2 / 7
10,396
612
6,213
11,052
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
14 / 0 / 4
11,998
706
16,925
14,676
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
30
30
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
Champote
Neith
5
4
5
1.88
L
Thanatos
FatNeekStorm
Thanatos
4
7
1
0.64
L
Chernobog
HIDIRI
Chernobog
1
8
2
0.25
W
Artio
Reinh
Artio
4
1
5
6.5
L
Vulcan
XireCarry
Vulcan
4
5
4
1.2
L
Hachiman
fakerello
Hachiman
0
5
4
0.4
W
Hades
mufinsman
Hades
1
3
2
0.67
W
Mercury
octacxnt
Mercury
6
2
7
4.75
L
Bacchus
suvorov01
Bacchus
1
5
3
0.5
W
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,169
Damage
41,199
54,157
Taken
57,040
21,702
Mitigated
23,827
13,092
Healing
30,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Champote
Neith
9,396
4,739
0
4,620
11,302
3,380
2,449
3,605
7,697
0
43,987
L
Thanatos
FatNeekStorm
Thanatos
5,766
1,538
0
6,447
13,619
4,312
0
2,027
11,592
0
27,956
L
Chernobog
HIDIRI
Chernobog
8,990
4,045
0
3,349
14,628
7,871
168
368
14,260
0
77,859
W
Artio
Reinh
Artio
5,682
609
374
3,770
9,589
7,167
203
1,887
7,702
28,632
0
L
Vulcan
XireCarry
Vulcan
11,456
2,941
0
701
7,203
2,553
0
1,241
5,962
54,722
0
L
Hachiman
fakerello
Hachiman
3,439
780
0
1,939
9,634
2,523
0
3,167
6,467
0
20,505
W
Hades
mufinsman
Hades
2,983
900
146
4,948
10,421
4,243
397
3,843
6,578
52,862
0
W
Mercury
octacxnt
Mercury
6,213
3,390
0
4,847
11,052
3,722
853
4,316
6,736
0
64,153
L
Bacchus
suvorov01
Bacchus
3,518
263
0
656
9,073
4,443
37
1,862
7,211
18,365
0
W
16,925
10,849
0
11,925
14,676
5,315
2,877
2,606
12,070
0
89,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,430
Gold Earned
50,289
375
Minions Killed
502
0
Camps Cleared
0
1,652,545
Distance Traveled
1,790,330
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,243
544
68
4
0
317,597
1
L
Thanatos
7,384
434
50
3
0
313,784
6
L
Chernobog
9,513
560
153
9
0
302,362
0
W
Artio
9,488
558
50
3
0
370,742
4
L
Vulcan
8,822
519
105
6
0
341,211
4
L
Hachiman
6,188
364
41
2
0
350,605
3
W
Hades
9,164
539
116
7
0
353,081
0
W
Mercury
10,396
612
109
6
0
390,752
2
L
Bacchus
6,523
384
26
2
0
344,583
5
W
Apollo
11,998
706
159
9
0
358,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role