Player Matchup

Ymir
Ymir
Adrii_Sniiper
Ymir
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 76L
1,508 Elo+
Party 1
Hachiman
Hachiman
SliimShady__13
Hachiman
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 85L
1,508 Elo+
Party 1
Thor
Thor
fifa20joseismael
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
m2m-10
Scylla
Level 16
God Stats
27W - 37L
1,167 SR
Queue Stats
117W - 160L
1,365 Elo+
Solo
Fenrir
Fenrir
xXMECK73Xx
Fenrir
Level 7
God Stats
7W - 15L
1,199 SR
Queue Stats
13W - 20L
1,411 Elo+
Solo
Team Averages
Level 15
1,373 SR
1,458 Elo+

VS

Team Averages
Level 22
1,560 SR
1,465 Elo+
Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Lefthandozues
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Mogar4207166
Baron Samedi
Level 23
God Stats
7W - 9L
1,582 SR
Queue Stats
36W - 31L
1,465 Elo+
Solo
Pele
Pele
girlgame345
Pele
Level 29
God Stats
4W - 2L
1,718 SR
Queue Stats
176W - 181L
1,331 Elo+
Solo
Terra
Terra
xDareon
Terra
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 44L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
10,448
950
10,836
16,151
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
16
1 / 3 / 3
10,158
923
16,027
10,629
4,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 9 / 3
9,533
867
4,032
16,791
7,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
m2m-10
Scylla
15
2 / 8 / 2
9,854
896
13,099
16,348
6,523
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
xXMECK73Xx
Fenrir
15
2 / 12 / 1
10,010
910
11,425
20,095
8,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

68

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
8 / 0 / 22
12,040
1,095
16,257
6,113
2,403
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 1 / 18
12,463
1,133
15,990
16,408
15,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Mogar4207166
Baron Samedi
18
11 / 2 / 17
12,401
1,127
18,656
10,951
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 2 / 14
11,410
1,037
9,787
12,362
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
xDareon
Terra
18
1 / 1 / 27
11,770
1,070
12,705
16,316
19,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
136
6
Kills
38
38
Deaths
6
11
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
22
19
L
1
6
2
0.33
W
10
1
18
19
W
Baron Samedi
Mogar4207166
Baron Samedi
11
2
17
9.75
L
Hachiman
1
3
3
0.83
L
0
9
3
0.17
W
8
2
14
7.5
L
Scylla
m2m-10
Scylla
2
8
2
0.38
W
Terra
xDareon
Terra
1
1
27
14.5
L
Fenrir
xXMECK73Xx
Fenrir
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,419
Damage
73,395
80,014
Taken
62,150
41,510
Mitigated
47,671
3,629
Healing
24,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,257
9,153
0
2,487
6,113
2,403
0
2,007
4,106
0
35,831
L
10,836
747
0
819
16,151
14,229
0
6,203
9,628
35,830
0
W
15,990
3,466
1,836
8,283
16,408
15,040
0
6,573
9,835
0
35,461
W
Baron Samedi
Mogar4207166
Baron Samedi
18,656
2,580
1,530
1,624
10,951
5,342
0
5,805
5,146
29,753
0
L
Hachiman
16,027
7,939
0
1,446
10,629
4,329
0
5,965
4,506
0
36,422
L
4,032
2,380
0
582
16,791
7,475
0
5,524
11,036
0
10,607
W
9,787
2,942
0
2,354
12,362
5,200
0
4,396
7,966
0
16,594
L
Scylla
m2m-10
Scylla
13,099
2,315
240
430
16,348
6,523
0
5,138
11,080
21,962
0
W
Terra
xDareon
Terra
12,705
1,879
2,180
4,124
16,316
19,686
0
5,154
11,162
21,346
0
L
Fenrir
xXMECK73Xx
Fenrir
11,425
2,563
0
112
20,095
8,954
0
7,390
12,403
0
23,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,003
Gold Earned
60,084
148
Minions Killed
165
4
Camps Cleared
4
891,672
Distance Traveled
1,037,337
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,040
1,095
51
5
1
194,275
1
L
Ymir
10,448
950
61
6
0
181,392
0
W
Chaac
12,463
1,133
39
4
1
212,045
0
W
Baron Samedi
12,401
1,127
35
3
1
201,075
0
L
Hachiman
10,158
923
41
4
3
177,210
0
L
Thor
9,533
867
10
1
1
192,055
0
W
Pele
11,410
1,037
16
1
1
215,909
0
L
Scylla
9,854
896
21
2
0
151,967
0
W
Terra
11,770
1,070
24
2
0
214,033
1
L
Fenrir
10,010
910
15
1
0
189,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role