Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
Chileisback
Kumbhakarna
Gold V
Level 126
God Stats
10W - 7L
1,917 SR
Queue Stats
312W - 312L
1,357 MMR
Solo
Janus
Janus
Silver III
Helmetboy23
Janus
Silver III
Level 120
God Stats
22W - 29L
1,463 SR
Queue Stats
215W - 220L
1,393 MMR
Solo
Guan Yu
Guan Yu
Silver II
LoppucYT
Guan Yu
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Silver II
SantoX27
Arachne
Silver II
Level 68
God Stats
7W - 5L
1,572 SR
Queue Stats
9W - 12L
1,504 MMR
Party 1
Apollo
Apollo
Bronze III
pipornhub
Apollo
Bronze III
Level 61
God Stats
4W - 1L
1,724 SR
Queue Stats
34W - 34L
1,366 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,635 SR
1,424 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,469 SR
1,400 MMR
Cu Chulainn
Cu Chulainn
Silver II
Ant0ni011
Cu Chulainn
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
Berlando
Nemesis
Bronze III
Level 53
God Stats
4W - 5L
1,550 SR
Queue Stats
29W - 46L
1,374 MMR
Solo
Heimdallr
Heimdallr
Bronze III
NovaWhite
Heimdallr
Bronze III
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
40W - 51L
1,410 MMR
Solo
Scylla
Scylla
Gold V
Paurl13
Scylla
Gold V
Level 149
God Stats
12W - 20L
1,508 SR
Queue Stats
272W - 276L
1,355 MMR
Solo
Khepri
Khepri
Silver II
Ryuk26
Khepri
Silver II
Level 86
God Stats
0W - 2L
1,285 SR
Queue Stats
90W - 118L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chileisback
Kumbhakarna
14
2 / 0 / 12
10,063
559
7,784
14,647
14,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 0 / 6
10,847
603
7,613
9,295
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
LoppucYT
Guan Yu
16
5 / 0 / 7
10,576
588
10,931
17,881
17,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
SantoX27
Arachne
17
8 / 0 / 8
10,874
604
10,260
12,285
7,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
pipornhub
Apollo
18
7 / 1 / 5
11,581
643
17,547
15,177
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
DanzaburouMercuryTsukuyomiAh Muzen CabSet

VS

Bans
AnubisHerculesPersephoneIzanamiNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ant0ni011
Cu Chulainn
14
0 / 7 / 0
8,655
481
10,544
17,766
14,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
Berlando
Nemesis
12
0 / 6 / 0
7,600
422
2,759
18,481
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
NovaWhite
Heimdallr
13
1 / 5 / 0
7,900
439
9,309
14,350
5,554
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Paurl13
Scylla
15
0 / 3 / 0
8,847
492
5,909
9,678
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Ryuk26
Khepri
12
0 / 4 / 1
7,706
428
6,472
12,599
12,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
2
25
Kills
1
1
Deaths
25
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Ant0ni011
Cu Chulainn
0
7
0
0
L
Nemesis
Berlando
Nemesis
0
6
0
0
W
Kumbhakarna
Chileisback
Kumbhakarna
2
0
12
8
W
3
0
6
6
W
Guan Yu
LoppucYT
Guan Yu
5
0
7
8.5
L
Heimdallr
NovaWhite
Heimdallr
1
5
0
0.2
L
Scylla
Paurl13
Scylla
0
3
0
0
L
Khepri
Ryuk26
Khepri
0
4
1
0.13
W
Arachne
SantoX27
Arachne
8
0
8
12
W
Apollo
pipornhub
Apollo
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,135
Damage
34,993
69,285
Taken
72,874
49,547
Mitigated
41,883
32,234
Healing
16,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Ant0ni011
Cu Chulainn
10,544
3,277
0
4,331
17,766
14,591
380
2,388
14,833
1,745
56,712
L
Nemesis
Berlando
Nemesis
2,759
380
0
5,136
18,481
6,297
0
5,391
12,866
0
45,729
W
Kumbhakarna
Chileisback
Kumbhakarna
7,784
1,394
0
2,554
14,647
14,823
544
2,994
10,715
30,151
0
W
7,613
642
821
2,676
9,295
3,637
818
2,666
6,435
79,760
0
W
Guan Yu
LoppucYT
Guan Yu
10,931
2,537
2,145
9,419
17,881
17,575
452
1,913
15,174
8,276
49,993
L
Heimdallr
NovaWhite
Heimdallr
9,309
4,294
0
4,149
14,350
5,554
459
2,751
11,574
0
51,624
L
Scylla
Paurl13
Scylla
5,909
306
158
1,659
9,678
3,411
0
2,656
6,908
67,697
0
L
Khepri
Ryuk26
Khepri
6,472
619
0
840
12,599
12,030
33
3,851
8,669
27,658
0
W
Arachne
SantoX27
Arachne
10,260
7,848
0
3,756
12,285
7,328
2,993
3,059
9,099
0
74,915
W
Apollo
pipornhub
Apollo
17,547
12,196
0
10,863
15,177
6,184
2,365
4,298
10,831
0
94,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,941
Gold Earned
40,708
535
Minions Killed
495
0
Camps Cleared
0
1,895,051
Distance Traveled
1,618,844
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,655
481
123
7
0
281,263
4
L
Nemesis
7,600
422
98
5
0
341,610
11
W
Kumbhakarna
10,063
559
42
2
0
368,028
7
W
Janus
10,847
603
142
8
0
362,289
9
W
Guan Yu
10,576
588
105
6
0
370,601
3
L
Heimdallr
7,900
439
102
6
0
314,526
4
L
Scylla
8,847
492
138
8
0
350,707
2
L
Khepri
7,706
428
34
2
0
330,738
4
W
Arachne
10,874
604
99
6
0
445,534
5
W
Apollo
11,581
643
147
8
0
348,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role