Player Matchup

Bacchus
Bacchus
Amorris18
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,269 Elo+
Solo
Tsukuyomi
Tsukuyomi
Its-Voxpe
Tsukuyomi
Level 14
God Stats
21W - 29L
1,227 SR
Queue Stats
22W - 33L
1,175 Elo+
Party 2
Loki
Loki
Its-Zekenn
Loki
Level 23
God Stats
15W - 21L
1,233 SR
Queue Stats
46W - 47L
1,184 Elo+
Party 2
Ymir
Ymir
Jadestorm234
Ymir
Level 14
God Stats
5W - 9L
1,426 SR
Queue Stats
70W - 88L
1,304 Elo+
Solo
Ravana
Ravana
Mr-Fizz19
Ravana
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 11L
1,153 Elo+
Solo
Team Averages
Level 16
1,377 SR
1,217 Elo+

VS

Team Averages
Level 23
1,525 SR
1,397 Elo+
Amaterasu
Amaterasu
Bahama-jay242
Amaterasu
Level 25
God Stats
3W - 2L
1,271 SR
Queue Stats
127W - 172L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
Bey-Its-Tino-242
Nu Wa
Level 26
God Stats
2W - 3L
1,733 SR
Queue Stats
242W - 377L
1,466 Elo+
Party 1
Fenrir
Fenrir
CateredCurve696
Fenrir
Level 23
God Stats
2W - 1L
1,623 SR
Queue Stats
25W - 35L
1,271 Elo+
Solo
Bacchus
Bacchus
NecronDreama
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 160L
1,436 Elo+
Party 1
Merlin
Merlin
XZavyX
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 93L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amorris18
Bacchus
20
1 / 4 / 16
15,627
868
13,679
33,691
33,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Its-Voxpe
Tsukuyomi
20
12 / 10 / 12
18,569
1,032
35,933
34,010
11,101
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 10 / 12
18,668
1,037
33,639
30,978
11,272
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 10 / 18
16,319
907
11,959
39,420
13,989
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ravana
Mr-Fizz19
Ravana
20
6 / 3 / 5
15,842
880
13,951
14,244
5,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bahama-jay242
Amaterasu
20
18 / 6 / 18
20,156
1,120
31,397
35,445
45,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 7 / 27
18,615
1,034
41,139
20,345
9,596
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 2 / 2
12,842
713
761
3,276
948
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
NecronDreama
Bacchus
20
6 / 6 / 25
18,913
1,051
22,712
36,915
59,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
XZavyX
Merlin
20
5 / 10 / 25
17,606
978
44,128
24,253
13,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
134
30
Kills
37
37
Deaths
31
63
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Amorris18
Bacchus
1
4
16
2.25
W
Amaterasu
Bahama-jay242
Amaterasu
18
6
18
4.5
W
8
7
27
3.07
W
0
2
2
0.5
L
Tsukuyomi
Its-Voxpe
Tsukuyomi
12
10
12
1.8
L
10
10
12
1.6
L
1
10
18
1
L
Ravana
Mr-Fizz19
Ravana
6
3
5
2.83
W
Bacchus
NecronDreama
Bacchus
6
6
25
3.08
W
Merlin
XZavyX
Merlin
5
10
25
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,161
Damage
140,137
152,343
Taken
120,234
75,220
Mitigated
129,177
7,820
Healing
6,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Amorris18
Bacchus
13,679
2,563
780
734
33,691
33,101
0
27,122
6,229
30,039
0
W
Amaterasu
Bahama-jay242
Amaterasu
31,397
19,336
0
1,094
35,445
45,261
0
6,855
28,498
0
55,471
W
41,139
15,168
1,009
1,833
20,345
9,596
0
6,633
13,637
56,705
0
W
761
338
0
421
3,276
948
0
643
2,633
0
3,617
L
Tsukuyomi
Its-Voxpe
Tsukuyomi
35,933
14,250
0
958
34,010
11,101
0
22,412
11,155
0
74,490
L
33,639
16,767
945
315
30,978
11,272
0
20,289
10,432
0
82,647
L
11,959
2,339
0
2,010
39,420
13,989
0
27,584
11,504
40,436
0
L
Ravana
Mr-Fizz19
Ravana
13,951
3,518
0
2,078
14,244
5,757
0
8,958
5,044
0
32,215
W
Bacchus
NecronDreama
Bacchus
22,712
2,763
0
1,311
36,915
59,650
0
5,947
29,481
42,308
0
W
Merlin
XZavyX
Merlin
44,128
3,366
0
1,139
24,253
13,722
0
4,539
19,090
87,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,025
Gold Earned
88,132
284
Minions Killed
246
9
Camps Cleared
5
1,453,076
Distance Traveled
1,311,578
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
15,627
868
26
1
1
276,440
1
W
Amaterasu
20,156
1,120
39
2
4
354,093
0
W
Nu Wa
18,615
1,034
46
3
0
277,491
0
W
Fenrir
12,842
713
4
0
0
51,518
0
L
Tsukuyomi
18,569
1,032
56
3
2
330,287
5
L
Loki
18,668
1,037
104
6
3
319,767
0
L
Ymir
16,319
907
48
3
3
296,518
1
L
Ravana
15,842
880
50
3
0
230,064
2
W
Bacchus
18,913
1,051
50
3
0
350,509
0
W
Merlin
17,606
978
107
6
1
277,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role